Krang, Master Mind

Krang, Master Mind {6}{U}{U}

Legendary Artifact Creature - Utrom Warrior
Affinity for artifacts
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
"You don't have to explain it to me, I'm the one who invented it!"
1/4
Details
  • Artist: Florey
  • Collector Number: 230
  • Available foil and nonfoil
  • Frame Effects: inverted, legendary, showcase
  • Promo: universesbeyond
  • Rarity: rare
  • Released: 2026-03-06
  • Set: Teenage Mutant Ninja Turtles
  • Stamp: oval
Legalities
Rulings
  • 2026-01-27 If you have four or more cards in hand when Krang enters, his second ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you have four or more card in hand at that time, the ability won't resolve and none of its effects will happen.
  • 2026-01-27 To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as affinity for artifacts). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Printings
  • Teenage Mutant Ninja Turtles 43 230 (rare)

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Foreign names
  • Krang, Super-Hirn
  • Krang, cerveau des opérations
  • Krang, Mente Superiore
  • 大いなる脳ミソ、クランゲ
  • Krang, mente maestra