Inspiring Captain

Inspiring Captain {3}{W}

Creature - Human Knight
When this creature enters, creatures you control get +1/+1 until end of turn.
"Our enemies will soon discover that we are not as meek as they had believed."
3/3
Details
Legalities
Rulings
  • 2016-04-08 The set of creatures affected by Inspiring Captain's ability is determined as the ability resolves. Creatures you begin to control later in the turn won't get +1/+1.
  • 2019-07-12 Inspiring Captain's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+1.
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