Nesting Grounds

Nesting Grounds

Land
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Related card: Eumidian Lifeseed
Details
Legalities
Rulings
  • 2020-04-17 If either permanent becomes an illegal target, no counter is removed or put.
  • 2020-04-17 The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.
  • 2020-04-17 To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.
  • 2020-04-17 You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.
Printings

Availability:

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Foreign names
  • 筑巢栖地
  • 築巢棲地
  • Brutgründe
  • Terrains de nidification
  • Territorio di Nidificazione
  • 巣ごもりの地
  • Zona de Nidificação
  • Край Гнездовий
  • Tierras de anidación