Zendikar Rising

Nahiri, Heir of the Ancients

Nahiri, Heir of the Ancients {2}{R}{W}

Legendary Planeswalker - Nahiri
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
[–2]: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Nahiri deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
Loyalty:
4
Related card: Nahiri, Heir of the Ancients (Alchemy)
Nissa of Shadowed Boughs

Nissa of Shadowed Boughs {2}{B}{G}

Legendary Planeswalker - Nissa
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa.
[+1]: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
[–5]: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
Loyalty:
4
Omnath, Locus of Creation

Omnath, Locus of Creation {R}{G}{W}{U}

Legendary Creature - Elemental
When Omnath enters, draw a card.
Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
4/4
Related card: Omnath, Locus of Creation (Alchemy)
Orah, Skyclave Hierophant

Orah, Skyclave Hierophant {2}{W}{B}

Legendary Creature - Kor Cleric
Lifelink
Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.
"The Skyclaves are our inheritance."
3/3
Phylath, World Sculptor

Phylath, World Sculptor {4}{R}{G}

Legendary Creature - Elemental
When Phylath enters, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
5/5
Related card: Phylath, World Sculptor (Alchemy)
Ravager's Mace

Ravager's Mace {1}{B}{R}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0 for each creature in your party and has menace.
Equip {2}{B}{R}
Soaring Thought-Thief

Soaring Thought-Thief {U}{B}

Creature - Human Rogue
Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.
1/3
Spoils of Adventure

Spoils of Adventure {4}{W}{U}

Instant
This spell costs {1} less to cast for each creature in your party.
You gain 3 life and draw three cards.
Survival itself is no small reward.
Umara Mystic

Umara Mystic {1}{U}{R}

Creature - Merfolk Wizard
Flying
Whenever you cast an instant, sorcery, or Wizard spell, this creature gets +2/+0 until end of turn.
"We tolerate the North Hada thieves' den, but cutthroats who wander downriver earn a skymanta ride out to sea."
1/3
Related card: Umara Mystic (Alchemy)
Verazol, the Split Current

Verazol, the Split Current {X}{G}{U}

Legendary Creature - Serpent
Verazol enters with a +1/+1 counter on it for each mana spent to cast it.
Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy.
0/0
Yasharn, Implacable Earth

Yasharn, Implacable Earth {2}{G}{W}

Legendary Creature - Elemental Boar
When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
In its hoofprints, barren dust becomes fertile ground.
4/4
Zagras, Thief of Heartbeats

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature - Vampire Rogue
This spell costs {1} less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
4/4
Zareth San, the Trickster

Zareth San, the Trickster {3}{U}{B}

Legendary Creature - Merfolk Rogue
Flash
{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
4/4
Cliffhaven Kitesail

Cliffhaven Kitesail {1}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature has flying.
Equip {2}
Made from canvas, wood, and hope.
Related card: Arms Scavenger
Forsaken Monument

Forsaken Monument {5}

Legendary Artifact
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
"We shall forever roam."
—Ayli, high priest of the Eternal Pilgrims
Lithoform Engine

Lithoform Engine {4}

Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.
{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{4}, {T}: Copy target permanent spell you control.
Myriad Construct

Myriad Construct {4}

Artifact Creature - Construct
Kicker {3}
If this creature was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.
When this creature becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
4/4
Relic Amulet

Relic Amulet {2}

Artifact
Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on this artifact.
{2}, {T}, Remove all charge counters from this artifact: It deals that much damage to target creature.
Old power finds new purpose.
Related card: Break Expectations
Relic Axe

Relic Axe {2}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip {2}
"It's light as a feather, but it hits with the force of a boulder. A very sharp boulder."
Related card: Arms Scavenger
Relic Golem

Relic Golem {3}

Artifact Creature - Golem
This creature can't attack or block unless an opponent has eight or more cards in their graveyard.
{2}, {T}: Target player mills two cards.
6/6
Relic Vial

Relic Vial {3}

Artifact
{2}, {T}, Sacrifice a creature: Draw a card.
As long as you control a Cleric, this artifact has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
Sea Gate Colossus

Sea Gate Colossus {7}

Artifact Creature - Golem Warrior
This spell costs {1} less to cast for each creature in your party.
"When you are battered and exhausted, look up and be inspired by its resolve."
—Tazri
7/5
Skyclave Relic

Skyclave Relic {3}

Artifact
Kicker {3}
Indestructible
When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact.
{T}: Add one mana of any color.
Skyclaves held the key to reshaping the world.
Skyclave Sentinel

Skyclave Sentinel {3}

Artifact Creature - Gargoyle
Kicker {4}
Flying, defender
If this creature was kicked, it enters with two +1/+1 counters on it.
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
2/3
Spare Supplies

Spare Supplies {2}

Artifact
This artifact enters tapped.
When this artifact enters, draw a card.
{2}, {T}, Sacrifice this artifact: Draw a card.
"It's better to carry a little extra weight than to find yourself halfway down a baloth's throat with no knife."
—Doral, Bala Ged guide