Alchemy: New Capenna

Alchemy: New Capenna contains 30 cards.
Is it an online only set.
Released: 2022-06-02
Base set size: 30 cards.
Celestial Vault

Celestial Vault {1}{W}

Artifact
{W}, {T}: Draft a card from Celestial Vault's spellbook and exile it face down.
{1}, Sacrifice Celestial Vault: Put each card exiled with Celestial Vault into your hand.
Related cards: Angel of Destiny Angel of Invention Angel of Sanctions Angel of Vitality Angelic Enforcer Emancipation Angel Enduring Angel Resplendent Angel Resplendent Marshal Righteous Valkyrie Segovian Angel Serra Angel Sigardian Savior Stalwart Valkyrie Valkyrie Harbinger Youthful Valkyrie
Herald of Vengeance

Herald of Vengeance {3}{W}{W}

Creature - Angel
Flying
When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn.
4/5
Skyline Savior

Skyline Savior {1}{W}{W}

Creature - Angel
Flying
When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.
3/4
Agent of Raffine

Agent of Raffine {U}

Creature - Human Rogue
{2}, {T}: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down.
1/2
Choice of Fortunes

Choice of Fortunes {2}{U}

Sorcery
Seek two cards. You may shuffle them into your library. If you do, seek two cards.
You have no maximum hand size for the rest of the game.
Nightclub Bouncer

Nightclub Bouncer {2}{U}{U}

Creature - Human Rogue
Flash
When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs {2} more to cast."
2/3
Graven Archfiend

Graven Archfiend {3}{B}{B}

Artifact Creature - Gargoyle Demon
As an additional cost to cast this spell, you may sacrifice a non-Demon creature.
Flying
When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.
4/5
Related card: Demonic Pact
Shattering Finale

Shattering Finale {1}{B}

Sorcery
Casualty 1
Target creature an opponent controls perpetually gets -0/-3.
Xander's Wake

Xander's Wake {1}{B}

Enchantment
Whenever one or more creatures you control die, draft a card from Xander's Wake's spellbook. This ability triggers only once each turn.
Related cards: Acquisitions Expert Asylum Visitor Blade Juggler Bloodthirsty Aerialist Boneclad Necromancer Hoard Robber Malakir Blood-Priest Malakir Cullblade Morbid Opportunist Slaughter Specialist Tavern Swindler Thieves' Guild Enforcer Tithebearer Giant Vengeful Warchief Yuan-Ti Fang-Blade
Big Spender

Big Spender {1}{R}

Creature - Devil Citizen
Haste
Whenever one or more creatures you control become blocked, create a Treasure token.
Sacrifice two artifacts: Draft a card from Big Spender's spellbook.
2/1
Related cards: Arcane Encyclopedia Daredevil Dragster Diamond Mare Filigree Familiar Fountain of Renewal Gilded Lotus Golden Egg Guild Globe Heraldic Banner Honored Heirloom Key to the City Prophetic Prism Stuffed Bear Treasure Vault Zephyr Boots
Pass the Torch

Pass the Torch {1}{R}

Instant
Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
Traumatic Prank

Traumatic Prank {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."
Giant Regrowth

Giant Regrowth {1}{G}{G}

Instant
Return target card from your graveyard to your hand. If it's a creature card, it perpetually gets +3/+3.
Loose in the Park

Loose in the Park {1}{G}

Enchantment - Aura
Enchant land
When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.
{3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.
Related cards: Bristling Boar Enraged Ceratok Exuberant Wolfbear Gaea's Protector Master Symmetrist Ornery Dilophosaur Overgrown Armasaur Predatory Wurm Prized Unicorn Sabertooth Mauler Spike-Tailed Ceratops Spore Crawler Thrashing Brontodon Wardscale Crocodile World Shaper
Menagerie Curator

Menagerie Curator {1}{G}

Creature - Human Citizen
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.
1/3
Arming Gala

Arming Gala {3}{G}{W}

Enchantment
At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
Back-Alley Gardener

Back-Alley Gardener {R}{G}{W}

Creature - Elf Druid
Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.
3/4
Bank Job

Bank Job {1}{B}{R}

Enchantment
At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.
Bind to Secrecy

Bind to Secrecy {U}{B}

Instant
Choose one —
• Counter target noncreature spell.
• Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.
Related cards: Corpse Churn Corpse Hauler Courier Bat Durable Coilbug Fear of Death Gorging Vulture Liliana's Elite Locked in the Cemetery Naga Oracle Necrotic Wound Obsessive Stitcher Reassembling Skeleton Strategic Planning Unmarked Grave Wonder
Brokers' Safeguard

Brokers' Safeguard {W}{U}

Instant
Exile target nonartifact creature you control. It perpetually gains "This creature enters the battlefield with an additional shield counter on it." Then return that card to the battlefield under its owner's control.
Cabaretti Revels

Cabaretti Revels {1}{R}{G}

Enchantment
Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield.
Diviner of Fates

Diviner of Fates {W}{U}{B}

Creature - Cephalid Wizard
When Diviner of Fates enters the battlefield, it connives.
Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.
2/3
Effluence Devourer

Effluence Devourer {B}{R}{G}

Creature - Crocodile
Blitz {B}{R}{G}
Whenever you sacrifice Effluence Devourer or another creature, it perpetually gains "{2}, Exile this card from your graveyard: Create an X/X green Ooze creature token, where X is this card's power. Activate only as a sorcery."
4/3
Obscura Polymorphist

Obscura Polymorphist {1}{W}{U}

Creature - Cephalid Wizard
When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card.
2/2
Racketeer Boss

Racketeer Boss {R}{G}

Creature - Cat Warrior
When Racketeer Boss enters the battlefield, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token and this spell perpetually loses this ability."
3/2