Alchemy: Lorwyn Eclipsed

Alchemy: Lorwyn Eclipsed contains 30 cards.
Is it an online only set.
Released: 2026-02-03
Base set size: 30 cards.
Adaptive Armorer

Adaptive Armorer {2}{W}{W}

Creature - Giant Warrior
Vigilance
When this creature enters, draft a card from Adaptive Armorer's spellbook and put it onto the battlefield. When an Equipment enters this way, attach it to target creature you control.
4/3
Related cards: Amorphous Axe Citizen's Crowbar Cloudsteel Kirin Conqueror's Flail Fireshrieker Fishing Pole Krovod Haunch Leech Gauntlet Lion Sash Mace of the Valiant Maul of the Skyclaves Shield of the Realm Sigiled Sword of Valeron Thran Power Suit Thunder Lasso
Current Curriculum

Current Curriculum {1}{W}

Enchantment
The first Merfolk spell you cast each turn has convoke.
At the beginning of your end step, if you control two or more tapped creatures, conjure a card named Stonybrook Schoolmaster onto the battlefield tapped.
Related card: Stonybrook Schoolmaster
Thoughtweft's Call

Thoughtweft's Call {W}

Sorcery
Choose one —
• Seek a Kithkin card. At the beginning of the next end step, if that card is in your hand, exile it.
• Creature cards in your hand perpetually get +1/+1.
Aquatic Subtlety

Aquatic Subtlety {U}{U}{U}

Sorcery
Draw two cards, then discard two cards. Blue creature cards in your hand perpetually gain "Evoke—Exile a blue card from your hand."
Preponderant Pearl

Preponderant Pearl {U}

Kindred Artifact - Merfolk
When this artifact enters, conjure a card named Ponder into your hand.
Whenever one or more Merfolk you control deal combat damage to a player, sacrifice this artifact. If you do, conjure a card named Flooded Strand into your hand.
Related cards: Flooded Strand Ponder
Reflective Rimekin

Reflective Rimekin {2}{U}

Creature - Elemental Wizard
When this creature enters, you get a one-time boon with "When you cast an instant or sorcery spell with mana value 3 or less, copy it. You may choose new targets for the copy."
3/2
Thoughtsteal Sprites

Thoughtsteal Sprites {1}{U}

Creature - Faerie Rogue
Flying
Double team
Whenever you cast a spell during an opponent's turn, draft a card from Thoughtsteal Sprites's spellbook, then discard a card. This ability triggers only once each turn.
2/1
Related cards: Bitterblossom Brazen Borrower Faebloom Trick Faerie Fencing Faerie Mastermind Flitterwing Nuisance Free the Fae Glen Elendra Guardian High Fae Prankster Hypnotic Sprite Likeness Looter Mesmeric Glare Pestermite Petty Theft Picklock Prankster Spell Stutter Vendilion Clique Voracious Tome-Skimmer
Blighted Nightmare

Blighted Nightmare {2}{B}

Enchantment
When this enchantment enters, creature cards in your graveyard perpetually get +1/+1.
Blight X, Return this enchantment to its owner's hand: Return target creature card with mana value X or less from your graveyard to the battlefield. X can't be greater than the greatest toughness among creatures you control. Activate only as a sorcery.
Infestation

Infestation {3}{B}{B}

Creature - Elemental Incarnation
Wither
When this creature enters, conjure a card named Blowfly Infestation onto the battlefield. Then put a -1/-1 counter on each creature.
Evoke—{2}{B}{B}, Pay 2 life.
6/5
Related card: Blowfly Infestation
Putrid Hexhag

Putrid Hexhag {1}{B}

Creature - Goblin Warlock
Whenever one or more counters are put on this creature, target creature an opponent controls perpetually gains "When this creature dies, you lose 1 life."
0/5
Craterous Stomp

Craterous Stomp {1}{R}

Kindred Instant - Giant
Craterous Stomp deals 3 damage to target creature an opponent controls. Each other creature that player controls becomes a Coward in addition to its other types and gains "This creature can't block Giants or Warriors."
Limitless Rekindling

Limitless Rekindling {3}{R}{R}

Kindred Sorcery - Elemental
Conjure a random instant or sorcery card from the Lorwyn Eclipsed expansion into exile. Until end of turn, you may cast that card without paying its mana cost.
Storm
Tend to the Kiln

Tend to the Kiln {1}{R}

Enchantment
When this enchantment enters, all non-Elemental instant and sorcery cards you own perpetually become Elemental kindreds in addition to their other types.
Whenever you cast an Elemental spell, put a flame counter on this enchantment. Then if it has three or more flame counters on it, remove them, conjure a card named Flamebraider onto the battlefield, and it gains haste and "At the beginning of the end step, sacrifice this creature."
Related card: Flamebraider
Gilt-Leaf Alchemist

Gilt-Leaf Alchemist {G}

Creature - Elf Druid
Deathtouch
{T}: Conjure a card named Forest onto the battlefield. Activate only if two or more Elf cards are in your graveyard.
1/1
Related card: Forest
Opulent Clomper

Opulent Clomper {1}{G}

Creature - Ouphe
Vivid — Opulent Clomper's power and toughness are each equal to the number of colors among permanents you control.
At the beginning of your upkeep, if this creature isn't all colors, it becomes a random color that it isn't in addition to its other colors.
*/*
Topsoil Turner

Topsoil Turner {2}{G}

Creature - Treefolk Druid
Reach
When this creature enters, each Forest and Treefolk card in your hand perpetually gains "{T}: Add {G}{G}."
2/4
Wildgrove Summoner

Wildgrove Summoner {2}{G}{G}{G}

Creature - Treefolk Druid
When this creature enters, Forest cards in your hand and library perpetually become 3/4 Treefolk creatures in addition to their other types and gain reach and haste.
When this creature dies, seek two Forest cards and put them onto the battlefield.
4/7
Circadian Struggle

Circadian Struggle {4}{G/U}{G/U}

Instant
Vivid — Seek X cards that each share a color with one or more permanents you control, where X is the number of colors among permanents you control. For each color among permanents you control, those cards perpetually gain "This spell costs {1} less to cast."
Elvish Elegy

Elvish Elegy {B/G}

Kindred Sorcery - Elf
Mill three cards, then each creature card in your graveyard perpetually gets +1/+1. You may put an Elf or land card from among the milled cards into your hand.
The Grand Goatnapper

The Grand Goatnapper {2}{B}{R}

Legendary Creature - Goblin Rogue
Spells you cast have affinity for Goats.
{T}:Target non-Goat creature perpetually becomes a Goat in addition to its other types. Then conjure a card named Goatnap into your hand. Activate only as a sorcery.
3/4
Related card: Goatnap
Kithkin Brinefarer

Kithkin Brinefarer {1}{G}{W}

Creature - Kithkin Warrior
Whenever a Kithkin card is put into your hand from your library, conjure a duplicate of that card into your hand.
Whenever you attack, Kithkin creature cards in your hand perpetually get +1/+1.
3/3
Oura, the Imitator

Oura, the Imitator {1}{U}{B}

Legendary Creature - Faerie Noble
Flash
Flying
Lifelink
As long as the top card of your library is a Faerie or instant card, you may look at it any time and you may cast it.
You may cast Faerie spells as though they had flash.
2/2
Pep, Raucous Raider

Pep, Raucous Raider {2}{R}{G}

Legendary Creature - Noggle Rogue
Trample
Haste
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library. It perpetually becomes an artifact if it's a nonland permanent card. Until end of turn, you may play the exiled card.
{T}, Sacrifice an artifact: Add three mana of any one color.
3/3
Perennial Gravewarden

Perennial Gravewarden {B}{G}

Creature - Elf Warlock
Menace
When this creature enters, it perpetually gets +1/+1.
At the beginning of your end step, if a creature entered and a creature died this turn, return this card from your graveyard to the battlefield tapped.
1/1
Providence of Night

Providence of Night {W/U}{U/B}{B/R}{R/G}{G/W}

Legendary Creature - Spirit Avatar
Protection from monocolored
Whenever you cast a spell with hybrid mana in its mana cost, copy it. You may choose new targets for the copy.
5/5