mtg.wtf
Urza's Legacy
Engineered Plague
{2}
{B}
Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
"The admixture of bitterwort in the viral brew has produced most favorable results."
—Phyrexian progress notes
Eviscerator
{3}
{B}
{B}
Creature - Phyrexian Horror
Protection from white
When this creature enters, you lose 5 life.
It roamed the time bubble like a captured animal. Kerrick knew he must soon find a way to unleash it on Tolaria or destroy it.
5/5
Fog of Gnats
{B}
{B}
Creature - Insect
Flying
{B}
: Regenerate this creature.
You can swat a thousand gnats, but a thousand more will assail you.
1/1
Giant Cockroach
{3}
{B}
Creature - Insect
If the sun ever hit the swamp, where would these scurry to?
4/2
Lurking Skirge
{1}
{B}
Enchantment
When a creature is put into an opponent's graveyard from the battlefield, if this permanent is an enchantment, it becomes a 3/2 Phyrexian Imp creature with flying.
They never miss a funeral.
No Mercy
{2}
{B}
{B}
Enchantment
Whenever a creature deals damage to you, destroy it.
"We had years to prepare, while they had mere minutes."
—Kerrick, sleeper agent
Ostracize
{B}
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
Kerrick was to find that some borders can never be crossed.
Phyrexian Broodlings
{1}
{B}
{B}
Creature - Phyrexian Minion
{1}
, Sacrifice a creature: Put a +1/+1 counter on this creature.
With limited resources and near unlimited time, Kerrick used parts from one beast to build another.
2/2
Phyrexian Debaser
{3}
{B}
Creature - Phyrexian Carrier
Flying
{T}
, Sacrifice this creature: Target creature gets -2/-2 until end of turn.
"The second stage of the illness: high fever and severe infectiousness."
—Phyrexian progress notes
2/2
Phyrexian Defiler
{2}
{B}
{B}
Creature - Phyrexian Carrier
{T}
, Sacrifice this creature: Target creature gets -3/-3 until end of turn.
"The third stage of the illness: muscle aches and persistent cough."
—Phyrexian progress notes
3/3
Phyrexian Denouncer
{1}
{B}
Creature - Phyrexian Carrier
{T}
, Sacrifice this creature: Target creature gets -1/-1 until end of turn.
"The first stage of the illness: rash and nausea."
—Phyrexian progress notes
1/1
Phyrexian Plaguelord
{3}
{B}
{B}
Creature - Phyrexian Carrier
{T}
, Sacrifice this creature: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.
"The final stage of the illness: delirium, convulsions, and death."
—Phyrexian progress notes
4/4
Phyrexian Reclamation
{B}
Enchantment
{1}
{B}
, Pay 2 life: Return target creature card from your graveyard to your hand.
Death is no excuse to stop working.
Plague Beetle
{B}
Creature - Insect
Swampwalk
It is the harbinger of disease, not the carrier.
1/1
Rank and File
{2}
{B}
{B}
Creature - Zombie
When this creature enters, green creatures get -1/-1 until end of turn.
"Left, right, left, right . . . hmm. Okay—left, left, left, left, . . ."
3/3
Sick and Tired
{2}
{B}
Instant
Two target creatures each get -1/-1 until end of turn.
The Phyrexians' only interest in organic life is discerning its weakness.
Sleeper's Guile
{2}
{B}
Enchantment - Aura
Enchant creature
Enchanted creature has fear.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Subversion
{3}
{B}
{B}
Enchantment
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Kerrick's corrupt domain swelled like a blister on Tolaria's skin.
Swat
{1}
{B}
{B}
Instant
Destroy target creature with power 2 or less.
Cycling
{2}
Tethered Skirge
{2}
{B}
Creature - Phyrexian Imp
Flying
Whenever this creature becomes the target of a spell or ability, you lose 1 life.
It bites the hand that leads it.
2/2
Treacherous Link
{1}
{B}
Enchantment - Aura
Enchant creature
All damage that would be dealt to enchanted creature is dealt to its controller instead.
"You cannot possibly know the toll your alliances will exact from you."
—Barrin, to Urza
Unearth
{B}
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling
{2}
About Face
{R}
Instant
Switch target creature's power and toughness until end of turn.
The overconfident are the most vulnerable.
Avalanche Riders
{3}
{R}
Creature - Human Nomad
Haste
Echo
{3}
{R}
When this creature enters, destroy target land.
2/2
Defender of Chaos
{2}
{R}
Creature - Human Knight
Flash
Protection from white
Some knights will not follow orders—only disorder.
2/1
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