Star Trek

Hallowed Fountain

Hallowed Fountain

Land - Plains Island
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Stomping Ground

Stomping Ground

Land - Mountain Forest
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Godless Shrine

Godless Shrine

Land - Plains Swamp
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Steam Vents

Steam Vents

Land - Island Mountain
({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Overgrown Tomb

Overgrown Tomb

Land - Swamp Forest
({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Sacred Foundry

Sacred Foundry

Land - Mountain Plains
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Breeding Pool

Breeding Pool

Land - Forest Island
({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
General Chang, Cold Warrior

General Chang, Cold Warrior {B}

Legendary Creature - Klingon Warrior Officer
{1}, Sacrifice a creature: Put a +1/+1 counter on each Klingon you control.
1/2
Salt Vampire

Salt Vampire {1}{B}

Creature - Vampire Shapeshifter
Lifelink
When this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
2/2
Captain James T. Kirk

Captain James T. Kirk {2}{R}

Legendary Creature - Human Officer
Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead.
• Discard a card, then draw a card.
• Create a 1/1 red Officer creature token.
• Creatures you control get +1/+0 until end of turn.
2/2
General Chang, Cold Warrior

General Chang, Cold Warrior {B}

Legendary Creature - Klingon Warrior Officer
{1}, Sacrifice a creature: Put a +1/+1 counter on each Klingon you control.
1/2
General Chang, Cold Warrior

General Chang, Cold Warrior {B}

Legendary Creature - Klingon Warrior Officer
{1}, Sacrifice a creature: Put a +1/+1 counter on each Klingon you control.
1/2
Crystalline Entity

Crystalline Entity {8}

Artifact Creature - Elemental
Flying
When this creature enters, if you cast it, destroy all nonartifact creatures.
"Ironic, isn't it? That something so unique could care so little for the diversity of life."
—Captain Jean-Luc Picard
7/7
U.S.S. Enterprise-D, Galaxy-Class

U.S.S. Enterprise-D, Galaxy-Class {3}

Legendary Artifact - Spacecraft
Whenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn.
Station
7+ | Flying, vigilance
4/5
Hallowed Fountain

Hallowed Fountain

Land - Plains Island
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Stomping Ground

Stomping Ground

Land - Mountain Forest
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Godless Shrine

Godless Shrine

Land - Plains Swamp
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Steam Vents

Steam Vents

Land - Island Mountain
({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Overgrown Tomb

Overgrown Tomb

Land - Swamp Forest
({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.