Secrets of Strixhaven

Quandrix Charm

Quandrix Charm {G}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Quandrix, the Proof

Quandrix, the Proof {4}{G}{U}

Legendary Creature - Elder Dragon
Flying, trample
Cascade
Instant and sorcery spells you cast from your hand have cascade.
6/6
Rapturous Moment

Rapturous Moment {4}{U}{R}

Sorcery
Draw three cards, then discard two cards. Add {U}{U}{R}{R}{R}.
Fireworks of all kinds fill the skies of Summitfest.
Render Speechless

Render Speechless {2}{W}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Put two +1/+1 counters on up to one target creature.
"Seems like I took the words right out of your mouth."
Resonating Lute

Resonating Lute {2}{U}{R}

Artifact
Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
{T}: Draw a card. Activate only if you have seven or more cards in your hand.
School styluses are just tools. Passion is a Prismari's true instrument.
Root Manipulation

Root Manipulation {3}{B}{G}

Sorcery
Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life."
"Nature endures and adapts, and so shall we."
Sanar, Unfinished Genius

Sanar, Unfinished Genius {U}{R}

Legendary Creature - Goblin Sorcerer
Sanar enters prepared.
{T}: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn.
0/4
Card has other part: Wild Idea
Wild Idea

Wild Idea {3}{U}{R}

Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Card has other part: Sanar, Unfinished Genius
Scolding Administrator

Scolding Administrator {W}{B}

Creature - Dwarf Cleric
Menace
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature.
When this creature dies, if it had counters on it, put those counters on up to one target creature.
2/2
Silverquill Charm

Silverquill Charm {W}{B}

Instant
Choose one —
• Put two +1/+1 counters on target creature.
• Exile target creature with power 2 or less.
• Each opponent loses 3 life and you gain 3 life.
Silverquill, the Disputant

Silverquill, the Disputant {2}{W}{B}

Legendary Creature - Elder Dragon
Flying, vigilance
Each instant and sorcery spell you cast has casualty 1.
4/4
Snooping Page

Snooping Page {1}{W}{B}

Creature - Human Cleric
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, you draw a card and lose 1 life.
Eavesdropping is not a misdeed in the Forum, but a fact of life.
2/3
Social Snub

Social Snub {1}{W}{B}

Sorcery
When you cast this spell while you control a creature, you may copy this spell.
Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life.
"Sorry. This seat's taken."
Spectacular Skywhale

Spectacular Skywhale {2}{U}{R}

Creature - Elemental Whale
Flying
Opus — Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. If five or more mana was spent to cast that spell, put three +1/+1 counters on this creature instead.
Rootha was humbled in the whale's presence. It was glorious and beautiful, all on its own terms.
1/4
Spirit Mascot

Spirit Mascot {R}{W}

Creature - Spirit Ox
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
Unflagging, unafraid, and undaunted.
2/2
Splatter Technique

Splatter Technique {1}{U}{U}{R}{R}

Sorcery
Choose one —
• Draw four cards.
• Splatter Technique deals 4 damage to each creature and planeswalker.
As the marvels of living art they are, elemental whales can't resist contributing to Summitfest's displays.
Stadium Tidalmage

Stadium Tidalmage {2}{U}{R}

Creature - Djinn Sorcerer
Whenever this creature enters or attacks, you may draw a card. If you do, discard a card.
The Prismari team takes the direction to "flood the zone" literally.
4/4
Startled Relic Sloth

Startled Relic Sloth {2}{R}{W}

Creature - Sloth Beast
Trample, lifelink
At the beginning of combat on your turn, exile up to one target card from a graveyard.
"Should your sloth become agitated, remove all valuables from the immediate area and wait for it to tire out. This will not take long."
—Lorehold student handbook
4/4
Stirring Honormancer

Stirring Honormancer {2}{W}{W/B}{B}

Creature - Rhino Bard
When this creature enters, look at the top X cards of your library, where X is the number of creatures you control. Put one of those cards into your hand and the rest into your graveyard.
"Speak as though the world will be a better place after your words are in it."
4/5
Stress Dream

Stress Dream {3}{U}{R}

Instant
Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
Krelg's attempt at a calming nap proved futile.
Suspend Aggression

Suspend Aggression {1}{R}{W}

Instant
Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.
"Knowledge is your armor. Use it wisely, and it will keep you safe."
—Augusta, dean of order
Tam, Observant Sequencer

Tam, Observant Sequencer {2}{G}{U}

Legendary Creature - Gorgon Wizard
Landfall — Whenever a land you control enters, Tam becomes prepared.
4/3
Card has other part: Deep Sight
Deep Sight

Deep Sight {G}{U}

Sorcery
You draw a card and gain 1 life.
Card has other part: Tam, Observant Sequencer
Teacher's Pest

Teacher's Pest {B}{G}

Creature - Skeleton Pest
Menace
Whenever this creature attacks, you gain 1 life.
{B}{G}: Return this card from your graveyard to the battlefield tapped.
"Stop playing dead, Rinata. No one's believed you for a decade."
—Moseo, dean of the vein
1/1
Traumatic Critique

Traumatic Critique {X}{U}{R}

Instant
Traumatic Critique deals X damage to any target. Draw two cards, then discard a card.
"The artist should suffer for their craft, not the audience!"
—Galazeth Prismari