The Zeta Set

Animate Dead

Animate Dead {1}{B}

Enchantment - Aura
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Cauldron Familiar

Cauldron Familiar {B}
(CAULDRON FAMILIAR)

Creature - Cat
When this creature enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return this card from your graveyard to the battlefield.
1/1
Related cards: Banned Eldraine Card • Cursebound Witch
Cruel Reality

Cruel Reality {5}{B}{B}
(CRUEL REALITY)

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker of their choice. If the player can't, they lose 5 life.
Related card: Cursebound Witch
Cut Down

Cut Down {B}

Instant
Destroy target creature with total power and toughness 5 or less.
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
Doomsday

Doomsday {B}{B}{B}
(DOOMSDAY)

Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Related card: Innistrad Charm
Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Go for the Throat

Go for the Throat {1}{B}
(GO FOR THE THROAT)

Instant
Destroy target nonartifact creature.
Gray Merchant of Asphodel

Gray Merchant of Asphodel {3}{B}{B}

Creature - Zombie
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.
2/4
Hypnotic Specter

Hypnotic Specter {1}{B}{B}

Creature - Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
2/2
Imp's Mischief

Imp's Mischief {1}{B}
(IMP'S MSCHF)

Instant
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Lord Skitter, Sewer King

Lord Skitter, Sewer King {2}{B}

Legendary Creature - Rat Noble
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
3/3
Mortuary

Mortuary {3}{B}

Enchantment
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Night's Whisper

Night's Whisper {1}{B}

Sorcery
You draw two cards and lose 2 life.
Sengir Vampire

Sengir Vampire {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
4/4
Tragic Slip

Tragic Slip {B}

Instant
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Unearth

Unearth {B}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling {2}
Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose {2}{B}

Legendary Creature - Vampire Cleric
Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
1/3
Yargle, Glutton of Urborg

Yargle, Glutton of Urborg {4}{B}
(YARGLE, GLUTTON OF URBORG)

Legendary Creature - Frog Spirit
9/3
Related card: Happy Yargle Day!
Anger

Anger {3}{R}
(ANGER)

Creature - Incarnation
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
2/2
Cathartic Reunion

Cathartic Reunion {1}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Draw three cards.
Disintegrate

Disintegrate {X}{R}

Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Fireball

Fireball {X}{R}

Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Glimpse the Impossible

Glimpse the Impossible {2}{R}

Sorcery
Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add {C}."