Starter Commander Decks

Thunderclap Wyvern

Thunderclap Wyvern {2}{W}{U}

Creature - Drake
Flash
Flying
Other creatures you control with flying get +1/+1.
Thunder doesn't always mean rain. Sometimes it means ruin.
2/3
Time Wipe

Time Wipe {2}{W}{W}{U}

Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.
"To comprehend the full answer requires years of temporal study. In short, they were now never born in the first place."
—Teferi
Trostani Discordant

Trostani Discordant {3}{G}{W}

Legendary Creature - Dryad
Other creatures you control get +1/+1.
When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
1/4
Undermine

Undermine {U}{U}{B}

Instant
Counter target spell. Its controller loses 3 life.
"Which would you like first, the insult or the injury?"
Unlicensed Disintegration

Unlicensed Disintegration {1}{B}{R}

Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
"I'd stand back if I were you."
Vela the Night-Clad

Vela the Night-Clad {4}{U}{B}

Legendary Creature - Human Wizard
Intimidate
Other creatures you control have intimidate.
Whenever Vela or another creature you control leaves the battlefield, each opponent loses 1 life.
4/4
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
It started as a mere drop of water. The Magic Mirror crystallized it into much more.
Atarka Monument

Atarka Monument {3}

Artifact
{T}: Add {R} or {G}.
{4}{R}{G}: This artifact becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl.
Azorius Signet

Azorius Signet {2}

Artifact
{1}, {T}: Add {W}{U}.
The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.
Related card: Relics of the Rubblebelt
Burnished Hart

Burnished Hart {3}

Artifact Creature - Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Forged by divine hands to wander mortal realms.
2/2
Commander's Sphere

Commander's Sphere {3}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
It harmonizes with the essence of its master.
Coveted Jewel

Coveted Jewel {6}

Artifact
When this artifact enters, draw three cards.
{T}: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Dimir Signet

Dimir Signet {2}

Artifact
{1}, {T}: Add {U}{B}.
An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.
Related card: Relics of the Rubblebelt
Dragon's Hoard

Dragon's Hoard {3}

Artifact
Whenever a Dragon you control enters, put a gold counter on this artifact.
{T}, Remove a gold counter from this artifact: Draw a card.
{T}: Add one mana of any color.
Grimoire of the Dead

Grimoire of the Dead {4}

Legendary Artifact
{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead.
{T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Hedron Archive

Hedron Archive {4}

Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice this artifact: Draw two cards.
"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned."
"And how did that work out last time?" asked Jace.
Heraldic Banner

Heraldic Banner {3}

Artifact
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
{T}: Add one mana of the chosen color.
Related card: Big Spender
Idol of Oblivion

Idol of Oblivion {2}

Artifact
{T}: Draw a card. Activate only if you created a token this turn.
{8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
"Arise, great one, and cleanse the world of our enemies!"
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
Related card: Masterpiece Vault
Nihil Spellbomb

Nihil Spellbomb {1}

Artifact
{T}, Sacrifice this artifact: Exile target player's graveyard.
When this artifact is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Pilgrim's Eye

Pilgrim's Eye {3}

Artifact Creature - Thopter
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
The kor send their thopter kites to see if the land is in a welcoming mood.
1/1
Rakdos Signet

Rakdos Signet {2}

Artifact
{1}, {T}: Add {B}{R}.
Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.
Related card: Relics of the Rubblebelt
Sky Diamond

Sky Diamond {2}

Artifact
This artifact enters tapped.
{T}: Add {U}.
The essence of wind to lift up the weary.
Skyscanner

Skyscanner {3}

Artifact Creature - Thopter
Flying
When this creature enters, draw a card.
The municipal senate makes extensive use of the thopters, mostly to gather dirt on rival senators.
1/1
Slate of Ancestry

Slate of Ancestry {4}

Artifact
{4}, {T}, Discard your hand: Draw a card for each creature you control.
The pattern of life can be studied like a book, if you know how to read it.