Ravnica Remastered

Birds of Paradise

Birds of Paradise {G}

Creature - Bird
Flying
{T}: Add one mana of any color.
Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.
0/1
Chord of Calling

Chord of Calling {X}{G}{G}{G}

Instant
Convoke
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Chord of Calling

Chord of Calling {X}{G}{G}{G}

Instant
Convoke
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Experiment One

Experiment One {G}

Creature - Human Ooze
Evolve
Remove two +1/+1 counters from this creature: Regenerate it.
1/1
Farseek

Farseek {1}{G}

Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
Golgari Grave-Troll

Golgari Grave-Troll {4}{G}

Creature - Troll Skeleton
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
{1}, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6
0/0
Golgari Grave-Troll

Golgari Grave-Troll {4}{G}

Creature - Troll Skeleton
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
{1}, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6
0/0
Guardian Project

Guardian Project {3}{G}

Enchantment
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Simic's strength comes from its diversity.
Guardian Project

Guardian Project {3}{G}

Enchantment
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Simic's strength comes from its diversity.
Life from the Loam

Life from the Loam {1}{G}

Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3
Life from the Loam

Life from the Loam {1}{G}

Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3
Loaming Shaman

Loaming Shaman {2}{G}

Creature - Centaur Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
His work determines who is remembered and who feeds the worms.
3/2
Moldervine Cloak

Moldervine Cloak {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2
Protean Hulk

Protean Hulk {5}{G}{G}

Creature - Beast
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
"Meat and eggs. We eat!"
—Borborygmos
6/6
Protean Hulk

Protean Hulk {5}{G}{G}

Creature - Beast
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
"Meat and eggs. We eat!"
—Borborygmos
6/6
Silhana Ledgewalker

Silhana Ledgewalker {1}{G}

Creature - Elf Rogue
Hexproof
This creature can't be blocked except by creatures with flying.
Street folk call them "spire mice," but behind the mockery is an unspoken envy of the ledgewalkers' skill at avoiding harm.
1/1
Utopia Sprawl

Utopia Sprawl {G}

Enchantment - Aura
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice {2}{R}{W}

Legendary Creature - Angel
Flying
Mentor
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice {2}{R}{W}

Legendary Creature - Angel
Flying
Mentor
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
Borborygmos Enraged

Borborygmos Enraged {4}{R}{R}{G}{G}

Legendary Creature - Cyclops
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
7/6
Borborygmos Enraged

Borborygmos Enraged {4}{R}{R}{G}{G}

Legendary Creature - Cyclops
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
7/6
Call of the Conclave

Call of the Conclave {G}{W}

Sorcery
Create a 3/3 green Centaur creature token.
Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.
Cartel Aristocrat

Cartel Aristocrat {W}{B}

Creature - Human Advisor
Sacrifice another creature: This creature gains protection from the color of your choice until end of turn.
"Your life serves a higher purpose now: ensuring the continuation of my own."
2/2
Cindervines

Cindervines {R}{G}

Enchantment
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
{1}, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.
Cindervines

Cindervines {R}{G}

Enchantment
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
{1}, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.