Magic Online Promos

Zirda, the Dawnwaker

Zirda, the Dawnwaker {1}{R/W}{R/W}

Legendary Creature - Elemental Fox
Companion — Each permanent card in your starting deck has an activated ability.
Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{1}, {T}: Target creature can't block this turn.
3/3
Drannith Magistrate

Drannith Magistrate {1}{W}

Creature - Human Wizard
Your opponents can't cast spells from anywhere other than their hands.
1/3
Luminous Broodmoth

Luminous Broodmoth {2}{W}{W}

Creature - Insect
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
3/4
Voracious Greatshark

Voracious Greatshark {3}{U}{U}

Creature - Shark
Flash
When this creature enters, counter target artifact or creature spell.
5/4
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Hunted Nightmare

Hunted Nightmare {1}{B}{B}

Creature - Nightmare
Menace
When this creature enters, target opponent puts a deathtouch counter on a creature they control.
4/5
Rielle, the Everwise

Rielle, the Everwise {1}{U}{R}

Legendary Creature - Human Wizard
Rielle gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever you discard one or more cards for the first time each turn, draw that many cards.
0/3
Colossification

Colossification {5}{G}{G}

Enchantment - Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature gets +20/+20.
Extinction Event

Extinction Event {3}{B}

Sorcery
Choose odd or even. Exile each creature with mana value of the chosen quality.
Lutri, the Spellchaser

Lutri, the Spellchaser {1}{U/R}{U/R}

Legendary Creature - Elemental Otter
Companion — Each nonland card in your starting deck has a different name.
Flash
When Lutri enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
3/2
Unpredictable Cyclone

Unpredictable Cyclone {3}{R}{R}

Enchantment
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order.
Cycling {2}
Crystalline Giant

Crystalline Giant {3}

Artifact Creature - Giant
At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.
3/3
Lavabrink Venturer

Lavabrink Venturer {2}{W}

Creature - Human Soldier
As this creature enters, choose odd or even.
This creature has protection from each mana value of the chosen quality.
3/3
Yidaro, Wandering Monster

Yidaro, Wandering Monster {5}{R}{R}

Legendary Creature - Dinosaur Turtle
Trample, haste
Cycling {1}{R}
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead.
8/8
Ruinous Ultimatum

Ruinous Ultimatum {R}{R}{W}{W}{W}{B}{B}

Sorcery
Destroy all nonland permanents your opponents control.
Eerie Ultimatum

Eerie Ultimatum {W}{W}{B}{B}{B}{G}{G}

Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
Emergent Ultimatum

Emergent Ultimatum {B}{B}{G}{G}{G}{U}{U}

Sorcery
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
Inspired Ultimatum

Inspired Ultimatum {U}{U}{R}{R}{R}{W}{W}

Sorcery
Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Genesis Ultimatum

Genesis Ultimatum {G}{G}{U}{U}{U}{R}{R}

Sorcery
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
Bonders' Enclave

Bonders' Enclave

Land
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Related card: Boseiju Pathlighter
Nethroi, Apex of Death

Nethroi, Apex of Death {2}{W}{B}{G}
(Biollante, Plant Beast Form)

Legendary Creature - Cat Nightmare Beast
Mutate {4}{G/W}{B}{B}
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
5/5
Vadrok, Apex of Thunder

Vadrok, Apex of Thunder {U}{R}{W}
(Rodan, Titan of Winged Fury)

Legendary Creature - Elemental Dinosaur Cat
Mutate {1}{W/U}{R}{R}
Flying, first strike
Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
3/3
Brokkos, Apex of Forever

Brokkos, Apex of Forever {2}{B}{G}{U}
(Bio-Quartz Spacegodzilla)

Legendary Creature - Nightmare Beast Elemental
Mutate {2}{U/B}{G}{G}
Trample
You may cast this card from your graveyard using its mutate ability.
6/6
Snapdax, Apex of the Hunt

Snapdax, Apex of the Hunt {1}{R}{W}{B}
(King Caesar, Awoken Titan)

Legendary Creature - Dinosaur Cat Nightmare
Mutate {2}{B/R}{W}{W}
Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
3/5
Illuna, Apex of Wishes

Illuna, Apex of Wishes {2}{G}{U}{R}
(Ghidorah, King of the Cosmos)

Legendary Creature - Beast Elemental Dinosaur
Mutate {3}{R/G}{U}{U}
Flying, trample
Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
6/6
Luminous Broodmoth

Luminous Broodmoth {2}{W}{W}
(Mothra, Supersonic Queen)

Creature - Insect
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
3/4