The List

Stonehewer Giant

Stonehewer Giant {3}{W}{W}

Creature - Giant Warrior
Vigilance
{1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
"No matter how strong, an unarmed fighter is no more than a fool."
4/4
Wooded Bastion

Wooded Bastion

Land
{T}: Add {C}.
{G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.
Frogify

Frogify {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
That gnat was still hovering by the venison, and now both looked delicious.
Reshape

Reshape {X}{U}{U}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
"Today's paperweight, tomorrow's leveler."
—Bruenna, Neurok leader
Serra Sphinx

Serra Sphinx {3}{U}{U}

Creature - Sphinx
Flying, vigilance
Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
4/4
Related card: Serra Angel
Beacon of Unrest

Beacon of Unrest {3}{B}{B}

Sorcery
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
"The light of my master's guidance traverses all boundaries, even those separating life and death."
Cast Down

Cast Down {1}{B}

Instant
Destroy target nonlegendary creature.
"Your life is finished, your name lost, and your work forgotten. It is as though Mazeura never existed."
—Chainer's Torment
Blasting Station

Blasting Station {3}

Artifact
{T}, Sacrifice a creature: This artifact deals 1 damage to any target.
Whenever a creature enters, you may untap this artifact.
Clearwater Goblet

Clearwater Goblet {5}

Artifact
Sunburst
At the beginning of your upkeep, you may gain life equal to the number of charge counters on this artifact.
Helm of Kaldra

Helm of Kaldra {3}

Legendary Artifact - Equipment
Equipped creature has first strike, trample, and haste.
{1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.
Equip {2}
Related cards: Shield of Kaldra Sword of Kaldra
Horned Helm

Horned Helm {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has trample.
{G}{G}: Attach this Equipment to target creature you control.
Equip {1}
Lantern of Insight

Lantern of Insight {1}

Artifact
Players play with the top card of their libraries revealed.
{T}, Sacrifice this artifact: Target player shuffles.
Each eye sees a different possibility for tomorrow.
Lunar Avenger

Lunar Avenger {7}

Artifact Creature - Golem
Sunburst
Remove a +1/+1 counter from this creature: This creature gains your choice of flying, first strike, or haste until end of turn.
2/2
Mycosynth Golem

Mycosynth Golem {11}

Artifact Creature - Golem
Affinity for artifacts
Artifact creature spells you cast have affinity for artifacts.
4/5
Staff of Domination

Staff of Domination {3}

Artifact
{1}: Untap this artifact.
{2}, {T}: You gain 1 life.
{3}, {T}: Untap target creature.
{4}, {T}: Tap target creature.
{5}, {T}: Draw a card.
Vedalken Orrery

Vedalken Orrery {4}

Artifact
You may cast spells as though they had flash.
The model incorporated the fifth sun effortlessly, as if it had always known.
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.
Thought Courier

Thought Courier {1}{U}

Creature - Human Wizard
{T}: Draw a card, then discard a card.
It is telling of the vedalkens' culture that they trust human couriers more than their own comrades.
1/1
Bringer of the Black Dawn

Bringer of the Black Dawn {7}{B}{B}

Creature - Bringer
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.
5/5
Lose Hope

Lose Hope {B}

Instant
Target creature gets -1/-1 until end of turn. Scry 2.
Mana Geyser

Mana Geyser {3}{R}{R}

Sorcery
Add {R} for each tapped land your opponents control.
The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled.
Vulshok Sorcerer

Vulshok Sorcerer {1}{R}{R}

Creature - Human Shaman Sorcerer
Haste
{T}: This creature deals 1 damage to any target.
Vulshok sorcerers train by leaping into electrified storm clouds. Dead or alive, they come back down with smiles on their faces.
1/1
All Suns' Dawn

All Suns' Dawn {4}{G}

Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Eternal Witness

Eternal Witness {1}{G}{G}

Creature - Human Shaman
When this creature enters, you may return target card from your graveyard to your hand.
She remembers every word spoken, from the hero's oath to the baby's cry.
2/1
Tornado Elemental

Tornado Elemental {5}{G}{G}

Creature - Elemental
When this creature enters, it deals 6 damage to each creature with flying.
You may have this creature assign its combat damage as though it weren't blocked.
6/6