The Lost Caverns of Ixalan Promos

The Lost Caverns of Ixalan Promos contains 174 cards.
Released: 2023-11-17
Base set size: 174 cards.
Abuelo's Awakening

Abuelo's Awakening {X}{3}{W}

Sorcery
Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.
Quintorius touched the old poncho he'd found. A rush of magic condensed into an Echo, and wise Abuelo stepped forth.
Abuelo's Awakening

Abuelo's Awakening {X}{3}{W}

Sorcery
Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.
Quintorius touched the old poncho he'd found. A rush of magic condensed into an Echo, and wise Abuelo stepped forth.
Fabrication Foundry

Fabrication Foundry {1}{W}

Artifact
{T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
{2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Fabrication Foundry

Fabrication Foundry {1}{W}

Artifact
{T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
{2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Get Lost

Get Lost {1}{W}

Instant
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens.
Get Lost

Get Lost {1}{W}

Instant
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens.
Kutzil's Flanker

Kutzil's Flanker {2}{W}

Creature - Cat Warrior
Flash
When Kutzil's Flanker enters the battlefield, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
3/1
Kutzil's Flanker

Kutzil's Flanker {2}{W}

Creature - Cat Warrior
Flash
When Kutzil's Flanker enters the battlefield, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
3/1
Ojer Taq, Deepest Foundation
Temple of Civilization

Ojer Taq, Deepest Foundation {4}{W}{W}

Legendary Creature - God
Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
6/6
Card has other part: Temple of Civilization
Temple of Civilization
Ojer Taq, Deepest Foundation

Temple of Civilization

Land
{T}: Add {W}.
{2}{W}, {T}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.
Chimil gave the Oltec life. Ojer Taq taught them how to live together.
Card has other part: Ojer Taq, Deepest Foundation
Resplendent Angel

Resplendent Angel {1}{W}{W}

Creature - Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
3/3
Related cards: Celestial Vault Protean War Engine
Resplendent Angel

Resplendent Angel {1}{W}{W}

Creature - Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.
3/3
Related cards: Celestial Vault Protean War Engine
Sanguine Evangelist

Sanguine Evangelist {2}{W}

Creature - Vampire Cleric
Battle cry
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
"Fang-brethren, we feed together."
2/1
Sanguine Evangelist

Sanguine Evangelist {2}{W}

Creature - Vampire Cleric
Battle cry
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
"Fang-brethren, we feed together."
2/1
Thousand Moons Smithy
Barracks of the Thousand

Thousand Moons Smithy {2}{W}{W}

Legendary Artifact
When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Card has other part: Barracks of the Thousand
Barracks of the Thousand
Thousand Moons Smithy

Barracks of the Thousand

Legendary Artifact Land
{T}: Add {W}.
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
Card has other part: Thousand Moons Smithy
Unstable Glyphbridge
Sandswirl Wanderglyph

Unstable Glyphbridge {3}{W}{W}

Artifact
When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.
Craft with artifact {3}{W}{W}
Card has other part: Sandswirl Wanderglyph
Sandswirl Wanderglyph
Unstable Glyphbridge

Sandswirl Wanderglyph

Artifact Creature - Golem
(Color indicator: Sandswirl Wanderglyph is white)
Flying
Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.
Each opponent who attacked you or a planeswalker you control this turn can't cast spells.
5/3
Card has other part: Unstable Glyphbridge
Warden of the Inner Sky

Warden of the Inner Sky {W}

Creature - Human Soldier
As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.
1/2
Warden of the Inner Sky

Warden of the Inner Sky {W}

Creature - Human Soldier
As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.
1/2
Akal Pakal, First Among Equals

Akal Pakal, First Among Equals {2}{U}

Legendary Creature - Human Advisor
At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
"These lost children of Aclazotz are misguided, but perhaps there can be reconciliation of our ideals without war."
1/5
Akal Pakal, First Among Equals

Akal Pakal, First Among Equals {2}{U}

Legendary Creature - Human Advisor
At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
"These lost children of Aclazotz are misguided, but perhaps there can be reconciliation of our ideals without war."
1/5
Braided Net
Braided Quipu

Braided Net {2}{U}

Artifact
Braided Net enters the battlefield with three net counters on it.
{T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.
Craft with artifact {1}{U}
Card has other part: Braided Quipu
Braided Quipu
Braided Net

Braided Quipu

Artifact
(Color indicator: Braided Quipu is blue)
{3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top.
The Oltec repurpose objects out of reverence rather than scarcity, believing them strengthened by the memory of each past function.
Card has other part: Braided Net
Deeproot Pilgrimage

Deeproot Pilgrimage {1}{U}

Enchantment
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
"These glyphs are more than trail markings! They tell a story as they go. But does it end in celebration or tragedy?"