Duskmourn: House of Horror Promos

The Tale of Tamiyo

The Tale of Tamiyo {2}{U}

Legendary Enchantment - Saga
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.
The Tale of Tamiyo

The Tale of Tamiyo {2}{U}

Legendary Enchantment - Saga
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.
Come Back Wrong

Come Back Wrong {2}{B}

Sorcery
Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.
"See?! That's why you always burn the bodies."
—Rip, spawn hunter
Come Back Wrong

Come Back Wrong {2}{B}

Sorcery
Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.
"See?! That's why you always burn the bodies."
—Rip, spawn hunter
Demonic Counsel

Demonic Counsel {1}{B}

Sorcery
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Valgavoth whispered into Marina's ear until he was all she could hear.
Demonic Counsel

Demonic Counsel {1}{B}

Sorcery
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Valgavoth whispered into Marina's ear until he was all she could hear.
Doomsday Excruciator

Doomsday Excruciator {B}{B}{B}{B}{B}{B}

Creature - Demon
Flying
When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down.
At the beginning of your upkeep, draw a card.
"All stars grow dark. All worlds come to an end."
6/6
Doomsday Excruciator

Doomsday Excruciator {B}{B}{B}{B}{B}{B}

Creature - Demon
Flying
When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down.
At the beginning of your upkeep, draw a card.
"All stars grow dark. All worlds come to an end."
6/6
Enduring Tenacity

Enduring Tenacity {2}{B}{B}

Enchantment Creature - Snake Glimmer
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment.
4/3
Enduring Tenacity

Enduring Tenacity {2}{B}{B}

Enchantment Creature - Snake Glimmer
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment.
4/3
Funeral Room

Funeral Room {2}{B}

Enchantment - Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Card has other part: Awakening Hall
Awakening Hall

Awakening Hall {6}{B}{B}

Enchantment - Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
Card has other part: Funeral Room
Funeral Room

Funeral Room {2}{B}

Enchantment - Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Card has other part: Awakening Hall
Awakening Hall

Awakening Hall {6}{B}{B}

Enchantment - Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
Card has other part: Funeral Room
Grievous Wound

Grievous Wound {3}{B}{B}

Enchantment - Aura
Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.
Vicky was so tired. The pain began to fade. "You were so brave," said her grandmother's voice from somewhere far away. "But it's time to rest now."
Grievous Wound

Grievous Wound {3}{B}{B}

Enchantment - Aura
Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.
Vicky was so tired. The pain began to fade. "You were so brave," said her grandmother's voice from somewhere far away. "But it's time to rest now."
Leyline of the Void

Leyline of the Void {2}{B}{B}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Cracks in the facade of the House lead not to escape but to oblivion.
Leyline of the Void

Leyline of the Void {2}{B}{B}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Cracks in the facade of the House lead not to escape but to oblivion.
Meathook Massacre II

Meathook Massacre II {X}{X}{B}{B}{B}{B}

Legendary Enchantment
When Meathook Massacre II enters, each player sacrifices X creatures of their choice.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
Meathook Massacre II

Meathook Massacre II {X}{X}{B}{B}{B}{B}

Legendary Enchantment
When Meathook Massacre II enters, each player sacrifices X creatures of their choice.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
Overlord of the Balemurk

Overlord of the Balemurk {3}{B}{B}

Enchantment Creature - Avatar Horror
Impending 5—{1}{B}
Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
5/5
Overlord of the Balemurk

Overlord of the Balemurk {3}{B}{B}

Enchantment Creature - Avatar Horror
Impending 5—{1}{B}
Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
5/5
Unholy Annex

Unholy Annex {2}{B}

Enchantment - Room
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
Card has other part: Ritual Chamber
Ritual Chamber

Ritual Chamber {3}{B}{B}

Enchantment - Room
When you unlock this door, create a 6/6 black Demon creature token with flying.
Card has other part: Unholy Annex
Unholy Annex

Unholy Annex {2}{B}

Enchantment - Room
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
Card has other part: Ritual Chamber