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Portal Second Age
Portal Second Age contains 165 cards.
Released: 1998-06-24
Base set size: 165 cards.
Preconstructed decks:
Demo deck A (Demo Deck)
Demo deck B (Demo Deck)
Goblin Fire (Theme Deck)
Martial Law (Theme Deck)
Nature's Assault (Theme Deck)
Preconstructed deck 1 (Starter Deck)
Preconstructed deck 2 (Starter Deck)
Spellweaver (Theme Deck)
The Nightstalkers (Theme Deck)
Boosters:
Portal Second Age
(P02)
Products:
Portal Second Age Booster Box
Portal Second Age Booster Box Case
Portal Second Age Booster Pack
Portal Second Age Demo Game Booster Pack
Portal Second Age Gift Box
Portal Second Age Theme Deck Display
Portal Second Age Theme Deck Goblin Fire
Portal Second Age Theme Deck Martial Law
Portal Second Age Theme Deck Natures Assault
Portal Second Age Theme Deck Spellweaver
Portal Second Age Theme Deck The Nightstalkers
Portal Second Age Theme Decks Set of 5
Portal Second Age Two Player Starter Deck
Portal Second Age Two Player Starter Display
Alaborn Cavalier
{2}
{W}
{W}
Creature - Human Knight
Whenever this creature attacks, you may tap target creature.
"Course he ran! I wouldn't want to stare down that barrel, either!"
—Alaborn soldier
2/2
Alaborn Grenadier
{W}
{W}
Creature - Human Soldier
Vigilance
"Ever proud, ever vigilant."
—Grenadier motto
2/2
Alaborn Musketeer
{1}
{W}
Creature - Human Soldier
Reach
Muskets gave the Alaborn army an advantage it had long lacked—air defense.
2/1
Alaborn Trooper
{2}
{W}
Creature - Human Soldier
"I dedicate my body to my country And my life to my King."
—Alaborn Soldier's Oath
2/3
Alaborn Veteran
{2}
{W}
Creature - Human Knight
{T}
: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
2/2
Alaborn Zealot
{W}
Creature - Human Soldier
When this creature blocks a creature, destroy both creatures.
1/1
Angel of Fury
{4}
{W}
{W}
Creature - Angel
Flying
When this creature dies, you may shuffle it into its owner's library.
3/5
Angel of Mercy
{4}
{W}
Creature - Angel
Flying
When this creature enters, you gain 3 life.
3/3
Angelic Blessing
{2}
{W}
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
The man who rose up to fight was not the same man knocked down.
Angelic Wall
{1}
{W}
Creature - Wall
Defender
Flying
Be at peace, and observe its beauty. Be at war, and feel its justice.
0/4
Archangel
{5}
{W}
{W}
Creature - Angel
Flying, vigilance
5/5
Armageddon
{3}
{W}
Sorcery
Destroy all lands.
War destroys more than just the land. War destroys hope.
Armored Griffin
{3}
{W}
Creature - Griffin
Flying, vigilance
2/3
Bargain
{2}
{W}
Sorcery
Target opponent draws a card.
You gain 7 life.
Bargaining with a goblin is like trading with a child; both believe they already own everything.
Breath of Life
{3}
{W}
Sorcery
Return target creature card from your graveyard to the battlefield.
Festival of Trokin
{W}
Sorcery
You gain 2 life for each creature you control.
Everyone loves a good sale.
Just Fate
{2}
{W}
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Path of Peace
{3}
{W}
Sorcery
Destroy target creature. Its owner gains 4 life.
"You could die famous or you could die old. I chose old."
—Former soldier
Rally the Troops
{W}
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Righteous Charge
{1}
{W}
{W}
Sorcery
Creatures you control get +2/+2 until end of turn.
"Bravery shines brightest in a pure soul."
—Restela, Alaborn marshal
Righteous Fury
{4}
{W}
{W}
Sorcery
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Steam Catapult
{3}
{W}
{W}
Creature - Human Soldier
{T}
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
"You idiots! Turn it around! Turn it around!"
2/3
Temple Acolyte
{1}
{W}
Creature - Human Cleric
When this creature enters, you gain 3 life.
Young, yes. Inexperienced, yes. Weak? Don't count on it.
1/3
Temple Elder
{2}
{W}
Creature - Human Cleric
{T}
: You gain 1 life. Activate only during your turn, before attackers are declared.
"Give us breath. Give us life. Prepare us for the day we make."
—The Alaborn "Rite of Battle"
1/2
Town Sentry
{2}
{W}
Creature - Human Soldier
Whenever this creature blocks, it gets +0/+2 until end of turn.
"So he gots a sword. Big deal."
"Yeah, it's a big deal—it's a big sword!"
—Two goblins outside the gates of Trokin
2/2
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