Odyssey

Ashen Firebeast

Ashen Firebeast {6}{R}{R}

Creature - Elemental Beast
{1}{R}: This creature deals 1 damage to each creature without flying.
"I'm not sure which impresses me most, its thoroughness or its intensity."
—Matoc, lavamancer
6/6
Barbarian Lunatic

Barbarian Lunatic {2}{R}

Creature - Human Barbarian
{2}{R}, Sacrifice this creature: It deals 2 damage to target creature.
"I once saw a single barbarian charge a band of twenty nomads. I've seen some crazy ones, too."
—Nomad sentry
2/1
Bash to Bits

Bash to Bits {3}{R}

Instant
Destroy target artifact.
Flashback {4}{R}{R}
Battle Strain

Battle Strain {1}{R}

Enchantment
Whenever a creature blocks, this enchantment deals 1 damage to that creature's controller.
The pits swallow the weak as predators swallow prey.
Blazing Salvo

Blazing Salvo {R}

Instant
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Barbarians equate courage with the ability to endure pain.
Bomb Squad

Bomb Squad {3}{R}

Creature - Dwarf
{T}: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
1/1
Burning Sands

Burning Sands {3}{R}{R}

Enchantment
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
"Pain teaches lessons no scholar can."
—Kamahl, pit fighter
Chainflinger

Chainflinger {3}{R}

Creature - Beast
{1}{R}, {T}: This creature deals 1 damage to any target.
Threshold{2}{R}, {T}: This creature deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
2/2
Chance Encounter

Chance Encounter {2}{R}{R}

Enchantment
Whenever you win a coin flip, put a luck counter on this enchantment.
At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
The more unlikely the victory, the more memorable the success.
Demolish

Demolish {3}{R}

Sorcery
Destroy target artifact or land.
"Pound the steel until it fits. Doesn't work? Bash to bits."
—Dwarven forging song
Demoralize

Demoralize {2}{R}

Instant
All creatures gain menace until end of turn.
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
Dwarven Grunt

Dwarven Grunt {R}

Creature - Dwarf
Mountainwalk
Hard as stone and twice as stubborn.
—Dwarven compliment
1/1
Dwarven Recruiter

Dwarven Recruiter {2}{R}

Creature - Dwarf
When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
2/2
Dwarven Shrine

Dwarven Shrine {1}{R}{R}

Enchantment
Whenever a player casts a spell, this enchantment deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Dwarven Strike Force

Dwarven Strike Force {4}{R}

Creature - Dwarf Berserker
Discard a card at random: This creature gains first strike and haste until end of turn.
Any given foothill may hide dozens of dwarves waiting to spill from their tunnels like fire ants.
4/3
Earth Rift

Earth Rift {3}{R}

Sorcery
Destroy target land.
Flashback {5}{R}{R}
Ember Beast

Ember Beast {2}{R}

Creature - Beast
This creature can't attack or block alone.
Spot one ember beast, attack.
Spot a second, best fall back.
—Dwarven saying
3/4
Engulfing Flames

Engulfing Flames {R}

Instant
Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
Flashback {3}{R}
Epicenter

Epicenter {4}{R}

Sorcery
Target player sacrifices a land of their choice.
Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not.
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
Reach out and torch someone.
Flame Burst

Flame Burst {1}{R}

Instant
Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
As hot as a dwarf's rage.
Related card: Pardic Firecat
Frenetic Ogre

Frenetic Ogre {4}{R}

Creature - Ogre
{R}, Discard a card at random: This creature gets +3/+0 until end of turn.
The best thing about ogres is that they never try to sneak up on you.
2/3
Halberdier

Halberdier {3}{R}

Creature - Human Barbarian
First strike
His reputation precedes him—and so does his weapon.
3/1
Impulsive Maneuvers

Impulsive Maneuvers {2}{R}{R}

Enchantment
Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Kamahl, Pit Fighter

Kamahl, Pit Fighter {4}{R}{R}

Legendary Creature - Human Barbarian
Haste
{T}: Kamahl deals 3 damage to any target.
"I didn't come to play. I came to win."
6/1