Marvel Universe

Teferi's Protection

Teferi's Protection {2}{W}
(T'Challa's Protection)

Instant
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out.
Exile Teferi's Protection.
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive
Cyberdrive Awakener

Cyberdrive Awakener {5}{U}

Artifact Creature - Construct
Flying
Other artifact creatures you control have flying.
When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
4/4
Dig Through Time

Dig Through Time {6}{U}{U}

Instant
Delve
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Harbinger of the Seas

Harbinger of the Seas {1}{U}{U}

Creature - Merfolk Wizard
Nonbasic lands are Islands.
2/2
Lord of Atlantis

Lord of Atlantis {U}{U}

Creature - Merfolk
Other Merfolk get +1/+1 and have islandwalk.
2/2
Mechanized Production

Mechanized Production {2}{U}{U}

Enchantment - Aura
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Narset's Reversal

Narset's Reversal {U}{U}
(Black Panther's Redirection)

Instant
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Reconnaissance Mission

Reconnaissance Mission {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling {2}
Show and Tell

Show and Tell {2}{U}

Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Simulacrum Synthesizer

Simulacrum Synthesizer {2}{U}

Artifact
When this artifact enters, scry 2.
Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Three Steps Ahead

Three Steps Ahead {U}

Instant
Spree
+ {1}{U} — Counter target spell.
+ {3} — Create a token that's a copy of target artifact or creature you control.
+ {2} — Draw two cards, then discard a card.
Dauthi Voidwalker

Dauthi Voidwalker {B}{B}
(Widow-Making Infiltrator)

Creature - Dauthi Rogue
Shadow
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3/2
Deadly Dispute

Deadly Dispute {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token.
Extinction Event

Extinction Event {3}{B}

Sorcery
Choose odd or even. Exile each creature with mana value of the chosen quality.
Final Act

Final Act {4}{B}{B}

Sorcery
Choose one or more —
• Destroy all creatures.
• Destroy all planeswalkers.
• Destroy all battles.
• Exile all graveyards.
• Each opponent loses all counters.
Massacre Girl

Massacre Girl {3}{B}{B}
(Elektra, Deadly Assassin)

Legendary Creature - Human Assassin
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
No Mercy

No Mercy {2}{B}{B}

Enchantment
Whenever a creature deals damage to you, destroy it.
Chaos Warp

Chaos Warp {2}{R}

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Fiery Emancipation

Fiery Emancipation {3}{R}{R}{R}

Enchantment
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Fury of the Horde

Fury of the Horde {5}{R}{R}

Sorcery
You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Monstrous Rage

Monstrous Rage {R}

Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it.
Seize the Day

Seize the Day {3}{R}

Sorcery
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback {2}{R}
Bedlam

Bedlam {2}{R}{R}

Enchantment
Creatures can't block.
Beast Within

Beast Within {2}{G}
(Grimm Fate)

Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.