Modern Horizons 3 Commander

Cayth, Famed Mechanist

Cayth, Famed Mechanist {1}{U}{R}{W}

Legendary Creature - Dwarf Artificer
Fabricate 1
Other nontoken creatures you control have fabricate 1.
{2}, {T}: Choose one —
• Populate.
• Proliferate.
3/3
Coram, the Undertaker

Coram, the Undertaker {1}{B}{R}{G}

Legendary Creature - Human Warrior
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards.
Whenever Coram attacks, each player mills a card.
During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
0/5
Disa the Restless

Disa the Restless {2}{B}{R}{G}

Legendary Creature - Human Scout
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.
Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
5/6
Jyoti, Moag Ancient

Jyoti, Moag Ancient {2}{G}{U}

Legendary Creature - Elemental
When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game.
At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
2/4
Omo, Queen of Vesuva

Omo, Queen of Vesuva {2}{G/U}

Legendary Creature - Shapeshifter Noble
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
1/5
Satya, Aetherflux Genius

Satya, Aetherflux Genius {1}{U}{R}{W}

Legendary Creature - Human Artificer
Menace, haste
Whenever Satya attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get {E}{E}. At the beginning of the next end step, sacrifice that token unless you pay an amount of {E} equal to its mana value.
3/5
Eldrazi Confluence

Eldrazi Confluence {2}{C}{C}

Instant
Choose three. You may choose the same mode more than once.
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add {C}."
Eldritch Immunity

Eldritch Immunity {C}

Kindred Instant - Eldrazi
Target creature you control gains protection from each color until end of turn.
Overload {4}{C}
The hail of arrows flew straight and true. But as the arrows got close, they simply ceased to be.
Inversion Behemoth

Inversion Behemoth {2}{C}{C}

Creature - Eldrazi
At the beginning of combat on your turn, switch the power and toughness of each of any number of target creatures until end of turn.
In its presence, up becomes down, life becomes death, and the end becomes the beginning.
2/9
Selective Obliteration

Selective Obliteration {3}{C}{C}

Sorcery
Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.
"I don't know what's worse—that my family was taken, or that I wasn't."
—Elsen, Sea Gate survivor
Spawnbed Protector

Spawnbed Protector {7}

Creature - Eldrazi
At the beginning of your end step, return up to one target Eldrazi creature card from your graveyard to your hand. Create two 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this token: Add {C}."
"They are mere vestiges of the titan's true form. Their deaths are but a brief respite."
—Ugin
6/8
Twins of Discord

Twins of Discord {7}

Creature - Eldrazi
Whenever you attack, choose odd or even. Creatures with mana value of that quality can't block this turn.
Each other colorless creature you control has bloodthirst 2.
8/6
Ulamog's Dreadsire

Ulamog's Dreadsire {10}

Creature - Eldrazi
Vigilance
Ward—Sacrifice a permanent with mana value 1 or greater.
{T}: Create a 10/10 colorless Eldrazi creature token.
"A general is only as good as their army. Maybe Ulamog is a better leader than I thought."
—Gideon Jura
10/10
Angelic Aberration

Angelic Aberration {5}{W}

Creature - Eldrazi Angel
Devoid
Flying, vigilance
When this creature enters, sacrifice any number of creatures each with base power or toughness 1 or less. Create that many 4/4 colorless Eldrazi Angel creature tokens with flying and vigilance.
4/4
Hourglass of the Lost

Hourglass of the Lost {2}{W}

Artifact
{T}: Add {W}. Put a time counter on this artifact.
{T}, Remove X time counters from this artifact and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Localized Destruction

Localized Destruction {3}{W}{W}

Sorcery
You get {E}, then you may pay one or more {E}. If you do, each creature you control with power equal to the amount of {E} paid this way gains indestructible until end of turn.
Destroy all creatures.
Imperial detonators are calibrated to maximize devastation while minimizing collateral damage.
Razorfield Ripper

Razorfield Ripper {2}{W}

Artifact Creature - Equipment Rhino
Whenever this creature or equipped creature attacks, you get {E}, then it gets +X/+X until end of turn, where X is the amount of {E} you have.
Reconfigure—Pay {2} or {E}{E}{E}.
3/3
Salvation Colossus

Salvation Colossus {6}{W}{W}

Artifact Creature - Construct
Flying, vigilance, trample
Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.
Unearth—Pay eight {E}.
9/9
Silverquill Lecturer

Silverquill Lecturer {4}{W}

Creature - Kor Wizard
Creature spells you cast have demonstrate.
"Did you bring enough to share with the rest of the class?"
3/3
Aurora Shifter

Aurora Shifter {1}{U}

Creature - Shapeshifter
Whenever this creature deals combat damage to a player, you get that many {E}.
At the beginning of combat on your turn, you may pay {E}{E}. When you do, this creature becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many {E}."
1/3
Benthic Anomaly

Benthic Anomaly {6}{U}

Creature - Eldrazi Serpent
Devoid
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
7/8
Copy Land

Copy Land {2}{U}

Enchantment
You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
"Most mortals are blissfully ignorant of the thin veil that separates their world from the Underworld."
—Ephara
March from Velis Vel

March from Velis Vel {2}{U}

Sorcery
Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn.
Flashback {4}{U}
Wonderscape Sage

Wonderscape Sage {1}{U}

Creature - Moonfolk Wizard
Flying
{T}, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.
"I do not need to walk the land to find my way."
1/3
Barrowgoyf

Barrowgoyf {2}{B}

Creature - Lhurgoyf
Deathtouch, lifelink
Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
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