Foundations

Hedron Archive

Hedron Archive {4}

Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice this artifact: Draw two cards.
"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned."
"And how did that work out last time?" asked Jace.
Maze's End

Maze's End

Land
This land enters tapped.
{T}: Add {C}.
{3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Phyrexian Arena

Phyrexian Arena {1}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
"You will perish. But first, you will entertain me."
—Sheoldred, praetor of New Phyrexia
Solemn Simulacrum

Solemn Simulacrum {4}

Artifact Creature - Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
It has outlasted its creator, their kingdom, and even the castle walls, but still it stands watch.
2/2
Hinterland Sanctifier

Hinterland Sanctifier {W}

Creature - Rabbit Cleric
Whenever another creature you control enters, you gain 1 life.
"You can learn a lot about a place just by asking the land how it's doing."
1/2