Dominaria United

Deathbloom Gardener

Deathbloom Gardener {2}{G}

Creature - Elf Druid
Deathtouch
{T}: Add one mana of any color.
"I can provide the Coalition with poisons that will break down Phyrexian machinery as easily as they stop the heart."
1/1
Defiler of Vigor

Defiler of Vigor {3}{G}{G}

Creature - Phyrexian Wurm
Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
6/6
Elfhame Wurm

Elfhame Wurm {4}{G}

Creature - Wurm
Vigilance, trample
The wurms consume everything in their path, so the elves make sure that their path goes through as many Phyrexians as possible.
5/4
Elvish Hydromancer

Elvish Hydromancer {2}{G}

Creature - Elf Wizard
Kicker {3}{U}
When this creature enters, if it was kicked, create a token that's a copy of target creature you control.
"Water remembers every living thing that it has ever been a part of. We need only bring that recollection to the surface."
3/2
Floriferous Vinewall

Floriferous Vinewall {1}{G}

Creature - Plant Wall
Defender
When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
0/2
Gaea's Might

Gaea's Might {G}

Instant
Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
"Why fight over the lumber in a tree's trunk when its branches have room for all?"
—Multani
Herd Migration

Herd Migration {6}{G}

Sorcery
Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
{1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Hexbane Tortoise

Hexbane Tortoise {2}{G}

Creature - Turtle
Ward {2}
Enlist
3/2
Leaf-Crowned Visionary

Leaf-Crowned Visionary {G}{G}

Creature - Elf Druid
Other Elves you control get +1/+1.
Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.
"The seedling you save today may be the sheltering boughs of generations to come."
1/1
Linebreaker Baloth

Linebreaker Baloth {3}{G}{G}

Creature - Beast
Enlist
This creature can't be blocked by creatures with power 2 or less.
4/5
Llanowar Greenwidow

Llanowar Greenwidow {2}{G}

Creature - Spider
Reach, trample
Domain{7}{G}: Return this card from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control.
4/3
Related card: Llanowar Greenwidow (Alchemy)
Llanowar Loamspeaker

Llanowar Loamspeaker {1}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Twigs broken underfoot in Llanowar tend to return the favor.
1/3
Related card: Llanowar Loamspeaker (Alchemy)
Llanowar Stalker

Llanowar Stalker {G}

Creature - Elf Warrior
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
If you spot one elf in Llanowar, it's likely there's another with a knife at your back.
1/1
Magnigoth Sentry

Magnigoth Sentry {3}{G}

Creature - Treefolk
Reach
When one of Yavimaya's enormous magnigoth trees awakens into a treefolk, it is a towering presence of physical strength and ancient wisdom.
4/4
Mossbeard Ancient

Mossbeard Ancient {5}{G}{G}

Creature - Treefolk
Trample
When this creature enters, you gain 5 life.
Older than the mountains, the dragons, and the wars of humans and machines.
7/7
Nishoba Brawler

Nishoba Brawler {1}{G}

Creature - Cat Warrior
Trample
Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.
Though native to cold climates, the nishoba have adapted to more temperate environments since the Ice Age ended.
*/3
Quirion Beastcaller

Quirion Beastcaller {1}{G}

Creature - Dryad Warrior
Whenever you cast a creature spell, put a +1/+1 counter on this creature.
When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.
2/2
Scout the Wilderness

Scout the Wilderness {2}{G}

Sorcery
Kicker {1}{W}
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Related card: Scout the Wilderness (Alchemy)
Silverback Elder

Silverback Elder {2}{G}{G}{G}

Creature - Ape Shaman
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
5/7
Slimefoot's Survey

Slimefoot's Survey {4}{G}

Sorcery
Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
Snarespinner

Snarespinner {1}{G}

Creature - Spider
Reach
Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
In the rich jungles of Yavimaya, bright colors are the perfect camouflage.
1/3
Related card: Ishkanah, Broodmother
Strength of the Coalition

Strength of the Coalition {G}

Instant
Kicker {2}{W}
Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
"Root and wing, claw and sword; this will be a memorable stand, indeed."
—Lyra Dawnbringer
Sunbathing Rootwalla

Sunbathing Rootwalla {1}{G}

Creature - Lizard
Domain{3}{G}: Until end of turn, this creature gets +1/+1 for each basic land type among lands you control. Activate only once each turn.
A rootwalla's prey includes anything or anyone that wanders into view.
2/2
Related card: Sunbathing Rootwalla (Alchemy)
Tail Swipe

Tail Swipe {G}

Instant
Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other.
Tear Asunder

Tear Asunder {1}{G}

Instant
Kicker {1}{B}
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
No one knew why the spiritmongers were so enraged by Phyrexian technology, but it was a stroke of good luck for the Coalition.