Mystery Booster Playtest Cards 2021

Smelt (CMB1)

Smelt (CMB1) {R}

Instant
Destroy target artifact.
Card has other parts: Herd Saw
Herd

Herd {5}{G}

Sorcery
Create three 2/2 green Elk creature tokens.
Card has other parts: Smelt (CMB1) Saw
Saw

Saw {1}{B}

Sorcery
Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
Card has other parts: Smelt (CMB1) Herd
Start (CMB1)

Start (CMB1) {2}{W}

Instant
Create two 1/1 white Warrior creature tokens with vigilance.
Card has other part: Fire (CMB1)
Fire (CMB1)

Fire (CMB1) {1}{R}

Instant
Fire deals 2 damage divided as you choose among one or two targets.
Card has other part: Start (CMB1)
Slivdrazi Monstrosity

Slivdrazi Monstrosity {C}{W}{U}{B}{R}{G}

Legendary Creature - Sliver Eldrazi
Eldrazi you control are Slivers in addition to their other types.
Slivers you control have devoid and annihilator 1.
{3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."
8/8
Wrath of Sod

Wrath of Sod {2}{G}{W}

Sorcery
Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.")
Zyym, Mesmeric Lord

Zyym, Mesmeric Lord {1}{U}{B}{B}

Legendary Creature - Vampire Wizard
Flying, deathtouch
When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.
3/4
Chronobot

Chronobot {2}

Artifact Creature - Construct
When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.)
2/2
Lantern of Undersight

Lantern of Undersight {1}

Artifact
You draw cards from the bottom of your library instead of the top of your library.
Mirrored Lotus

Mirrored Lotus {0}

Artifact
Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.)
{T}, Exile Mirrored Lotus: Add three mana of any one color.
Pithing Spyglass

Pithing Spyglass {2}

Artifact
As Pithing Spyglass enters the battlefield, name a keyword ability or ability word.
All cards in all zones lose that keyword ability or ability word and all text tied to that ability.
Puresteel Angel

Puresteel Angel {8}

Artifact Creature - Angel
Flying, indestructible
When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless.
Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem."
4/4
Unicycle

Unicycle {2}

Artifact - Equipment Vehicle
First strike, haste
Equipped creature has first strike and haste.
Equip {1}
Crew 1
3/1
Weaponized Scrap

Weaponized Scrap {4}

Artifact Creature - Construct
Upgrade (This creature enters the battlefield covering another artifact you control. If it can't, exile it. Ignore the artifact it's covering. Anywhere this card goes, cards underneath it also go. It has haste.)
6/6
Aggressive Crag

Aggressive Crag

Land
At the beginning of your combat step, tap Aggressive Crag.
{T}: Add {R} or {W}.
Barry's Land

Barry's Land

Basic Land - Cloud
{T}: Add {C}.
Domesticated Watercourse

Domesticated Watercourse

Land
Domesticated Watercourse enters the battlefield tapped.
{T}: Add {U} or {B}.
{U}{B}: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip {2}.
Whenever equipped creature deals combat damage to a player, draw a card.
Enchanted Prairie

Enchanted Prairie

Enchantment Land
Enchanted Prairie enters the battlefield tapped.
{T}: Add {W} or {U}.
Gold Mine

Gold Mine

Land
{T}: Add {C}.
Legacy{T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color.
☐, ☐, ☐, ☐, ☐
Jasconian Isle

Jasconian Isle

Land Creature - Island Fish
({T}: Add {U}.)
(Jasconian Isle isn't a spell, it's affected by summoning sickness, it's blue, and it has "{T}: Add {U}.")
Jasconian Isle enters the battlefield tapped.
Jasconian Isle doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {U}{U}. If you do, untap Jasconian Isle.
3/4
Noxious Bayou

Noxious Bayou

Land
{T}: Add {B} or {G}. You get a poison counter.
Rift

Rift

Legendary Land
Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.)
Rift enters the battlefield tapped.
{T}: Add {C}.
Taiga Stadium

Taiga Stadium

Land
Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent.
{T}: Add {R} or {G}.
Waste Land

Waste Land

Land
{T}: Add {C}.
{T}, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.)