Commander Anthology Volume II

Tezzeret's Gambit

Tezzeret's Gambit {3}{U/P}

Sorcery
Draw two cards, then proliferate.
Related card: Contagion Dispenser
Thrummingbird

Thrummingbird {1}{U}

Creature - Phyrexian Bird Horror
Flying
Whenever this creature deals combat damage to a player, proliferate.
1/1
Related card: Contagion Dispenser
Treasure Cruise

Treasure Cruise {7}{U}

Sorcery
Delve
Draw three cards.
Countless delights drift on the surface while dark schemes run below.
Vow of Flight

Vow of Flight {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
"Soaring is wasted on the winged."
—Edric, Spymaster of Trest
Windfall

Windfall {2}{U}

Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
"To fill your mind with knowledge, we must start by emptying it."
—Barrin, master wizard
Wonder

Wonder {3}{U}

Creature - Incarnation
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."
—Scroll of Beginnings
2/2
Related card: Bind to Secrecy
Avatar of Woe

Avatar of Woe {6}{B}{B}

Creature - Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.
Fear
{T}: Destroy target creature. It can't be regenerated.
6/5
Bane of the Living

Bane of the Living {2}{B}{B}

Creature - Insect
Morph {X}{B}{B}
When this creature is turned face up, all creatures get -X/-X until end of turn.
4/3
Buried Alive

Buried Alive {2}{B}

Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
The scrape of shovels and the tumble of cold dirt soon muffled their pleas.
Butcher of Malakir

Butcher of Malakir {5}{B}{B}

Creature - Vampire Warrior
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
His verdict is always guilty. His sentence is always death.
5/4
Dark Hatchling

Dark Hatchling {4}{B}{B}

Creature - Horror
Flying
When this creature enters, destroy target nonblack creature. It can't be regenerated.
3/3
Extractor Demon

Extractor Demon {4}{B}{B}

Creature - Demon
Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth {2}{B}
5/5
Festercreep

Festercreep {1}{B}

Creature - Elemental
This creature enters with a +1/+1 counter on it.
{1}{B}, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn.
A single festercreep isn't alone. It's already an infestation.
0/0
Fleshbag Marauder

Fleshbag Marauder {2}{B}

Creature - Zombie Warrior
When this creature enters, each player sacrifices a creature of their choice.
Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.
3/1
Grave Pact

Grave Pact {1}{B}{B}{B}

Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
"The bonds of loyalty can tie one to the grave."
—Crovax, ascendant evincar
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When this creature enters, you may return target creature card from your graveyard to your hand.
Only a thin layer of dirt separates civilization from an undead apocalypse.
2/2
Languish

Languish {2}{B}{B}

Sorcery
All creatures get -4/-4 until end of turn.
Life is such a fragile thing.
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Mortivore

Mortivore {2}{B}{B}

Creature - Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{B}: Regenerate this creature.
The light sigh of its breath whistles through its bones.
*/*
Necroplasm

Necroplasm {1}{B}{B}

Creature - Ooze
At the beginning of your upkeep, put a +1/+1 counter on this creature.
At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature.
Dredge 2
1/1
Nezumi Graverobber

Nezumi Graverobber {1}{B}

Creature - Rat Rogue
{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip this creature.
2/1
Card has other part: Nighteyes the Desecrator
Nighteyes the Desecrator

Nighteyes the Desecrator

Legendary Creature - Rat Wizard
(Nighteyes the Desecrator keeps color and mana cost of Nezumi Graverobber when flipped)
{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.
4/2
Card has other part: Nezumi Graverobber
Patron of the Nezumi

Patron of the Nezumi {5}{B}{B}

Legendary Creature - Spirit
Rat offering
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
6/6
Rise from the Grave

Rise from the Grave {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
"Death is no excuse for disobedience."
—Liliana Vess
Scythe Specter

Scythe Specter {4}{B}{B}

Creature - Specter
Flying
Whenever this creature deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the greatest mana value among cards discarded this way loses life equal to that mana value.
4/4