Ninth Edition

Grizzly Bears

Grizzly Bears {1}{G}

Creature - Bear
Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
2/2
Grizzly Bears

Grizzly Bears {1}{G}

Creature - Bear
Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
2/2
Groundskeeper

Groundskeeper {G}

Creature - Human Druid
{1}{G}: Return target basic land card from your graveyard to your hand.
"Soldiers speak of defending the soil, but they care only for their nations. I care nothing for their nations and everything for the soil."
1/1
Groundskeeper

Groundskeeper {G}

Creature - Human Druid
{1}{G}: Return target basic land card from your graveyard to your hand.
"Soldiers speak of defending the soil, but they care only for their nations. I care nothing for their nations and everything for the soil."
1/1
Hunted Wumpus

Hunted Wumpus {3}{G}

Creature - Beast
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Just one can feed a dozen people for a month.
6/6
Hunted Wumpus

Hunted Wumpus {3}{G}

Creature - Beast
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Just one can feed a dozen people for a month.
6/6
Kavu Climber

Kavu Climber {3}{G}{G}

Creature - Kavu
When this creature enters, draw a card.
"There was a crack of branches, a rustle of leaves, then a tremendous roar. Our party had no chance as death descended from above."
—Taseen, elvish bard
3/3
Kavu Climber

Kavu Climber {3}{G}{G}

Creature - Kavu
When this creature enters, draw a card.
"There was a crack of branches, a rustle of leaves, then a tremendous roar. Our party had no chance as death descended from above."
—Taseen, elvish bard
3/3
King Cheetah

King Cheetah {3}{G}

Creature - Cat
Flash
If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend.
—Suq'Ata wisdom
3/2
King Cheetah

King Cheetah {3}{G}

Creature - Cat
Flash
If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend.
—Suq'Ata wisdom
3/2
Ley Druid

Ley Druid {2}{G}

Creature - Human Druid
{T}: Untap target land.
After years of training, the druid becomes one with nature, drawing power from the land and returning it when needed.
1/1
Ley Druid

Ley Druid {2}{G}

Creature - Human Druid
{T}: Untap target land.
After years of training, the druid becomes one with nature, drawing power from the land and returning it when needed.
1/1
Llanowar Behemoth

Llanowar Behemoth {3}{G}{G}

Creature - Elemental
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
"Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines."
—Gerrard of the Weatherlight
4/4
Llanowar Behemoth

Llanowar Behemoth {3}{G}{G}

Creature - Elemental
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
"Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines."
—Gerrard of the Weatherlight
4/4
Llanowar Elves

Llanowar Elves {G}

Creature - Elf Druid
{T}: Add {G}.
One bone broken for every twig snapped underfoot.
—Llanowar penalty for trespassing
1/1
Related cards: Llanowar Mentor Marwyn's Kindred
Llanowar Elves

Llanowar Elves {G}

Creature - Elf Druid
{T}: Add {G}.
One bone broken for every twig snapped underfoot.
—Llanowar penalty for trespassing
1/1
Related cards: Llanowar Mentor Marwyn's Kindred
Maro

Maro {2}{G}{G}

Creature - Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
No two see the same Maro.
*/*
Related card: Convention Maro
Maro

Maro {2}{G}{G}

Creature - Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
No two see the same Maro.
*/*
Related card: Convention Maro
Might of Oaks

Might of Oaks {3}{G}

Instant
Target creature gets +7/+7 until end of turn.
"Guess where I'm gonna plant this!"
Might of Oaks

Might of Oaks {3}{G}

Instant
Target creature gets +7/+7 until end of turn.
"Guess where I'm gonna plant this!"
Natural Affinity

Natural Affinity {2}{G}

Instant
All lands become 2/2 creatures until end of turn. They're still lands.
As long as the dryads are a part of the forest, the forest is a part of the army.
Natural Affinity

Natural Affinity {2}{G}

Instant
All lands become 2/2 creatures until end of turn. They're still lands.
As long as the dryads are a part of the forest, the forest is a part of the army.
Natural Spring

Natural Spring {3}{G}{G}

Sorcery
Target player gains 8 life.
The dying ask for water because they know it contains life.
Natural Spring

Natural Spring {3}{G}{G}

Sorcery
Target player gains 8 life.
The dying ask for water because they know it contains life.
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
"Well, it also makes a very nice flower pot. . . ."
—Arcum Dagsson, Soldevi machinist
Related cards: Wingbane Vantasaur You Line Up the Shot