Seventh Edition

Dakmor Lancer

Dakmor Lancer {4}{B}{B}

Creature - Human Knight
When this creature enters, destroy target nonblack creature.
The darkness of his shield reflects the inky blackness of his soul.
3/3
Dakmor Lancer

Dakmor Lancer {4}{B}{B}

Creature - Human Knight
When this creature enters, destroy target nonblack creature.
The darkness of his shield reflects the inky blackness of his soul.
3/3
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Hence 'banishèd' is banished from the world, / And the world's exile is death."
—William Shakespeare,
Romeo and Juliet
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Hence 'banishèd' is banished from the world, / And the world's exile is death."
—William Shakespeare,
Romeo and Juliet
Darkest Hour

Darkest Hour {B}

Enchantment
All creatures are black.
The eclipse made it clear whose side the sky was on.
Darkest Hour

Darkest Hour {B}

Enchantment
All creatures are black.
The eclipse made it clear whose side the sky was on.
Dregs of Sorrow

Dregs of Sorrow {X}{4}{B}

Sorcery
Destroy X target nonblack creatures. Draw X cards.
"We live for a thousand years. The death of even one brings untold sorrow."
—Elvish elder
Dregs of Sorrow

Dregs of Sorrow {X}{4}{B}

Sorcery
Destroy X target nonblack creatures. Draw X cards.
"We live for a thousand years. The death of even one brings untold sorrow."
—Elvish elder
Drudge Skeletons

Drudge Skeletons {1}{B}

Creature - Skeleton
{B}: Regenerate this creature.
"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."
—Nevinyrral,
Necromancer's Handbook
1/1
Related card: Revered Dead
Drudge Skeletons

Drudge Skeletons {1}{B}

Creature - Skeleton
{B}: Regenerate this creature.
1/1
Related card: Revered Dead
Drudge Skeletons

Drudge Skeletons {1}{B}

Creature - Skeleton
{B}: Regenerate this creature.
"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."
—Nevinyrral,
Necromancer's Handbook
1/1
Related card: Revered Dead
Drudge Skeletons

Drudge Skeletons {1}{B}

Creature - Skeleton
{B}: Regenerate this creature.
1/1
Related card: Revered Dead
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"Change your mind, or I'll change it for you."
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"Change your mind, or I'll change it for you."
Eastern Paladin

Eastern Paladin {2}{B}{B}

Creature - Phyrexian Zombie Knight
{B}{B}, {T}: Destroy target green creature.
"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."
—The Southern Paladin
3/3
Eastern Paladin

Eastern Paladin {2}{B}{B}

Creature - Phyrexian Zombie Knight
{B}{B}, {T}: Destroy target green creature.
"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."
—The Southern Paladin
3/3
Engineered Plague

Engineered Plague {2}{B}

Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
A single germ can kill more soldiers than ten thousand blades.
Engineered Plague

Engineered Plague {2}{B}

Enchantment
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
A single germ can kill more soldiers than ten thousand blades.
Fallen Angel

Fallen Angel {3}{B}{B}

Creature - Angel
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
"Why do you weep for the dead? I rejoice, for they have died for me."
—Fallen angel, to Serra
3/3
Fallen Angel

Fallen Angel {3}{B}{B}

Creature - Angel
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
"Why do you weep for the dead? I rejoice, for they have died for me."
—Fallen angel, to Serra
3/3
Fear

Fear {B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
"Booga booga booga!"
Fear

Fear {B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
"Booga booga booga!"
Foul Imp

Foul Imp {B}{B}

Creature - Imp
Flying
When this creature enters, you lose 2 life.
The villagers call it "winged stench."
2/2
Foul Imp

Foul Imp {B}{B}

Creature - Imp
Flying
When this creature enters, you lose 2 life.
The villagers call it "winged stench."
2/2
Fugue

Fugue {3}{B}{B}

Sorcery
Target player discards three cards.
"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"
—Field marshal for the Eastern Paladin