155 cards found where the card is a alchemy promo
Absorb Energy

Absorb Energy {1}{U}{U}

Instant
Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast."
  • Alchemy: Innistrad
Angel of Eternal Dawn

Angel of Eternal Dawn {2}{W}

Creature - Angel
Flying
When this creature enters, it becomes day.
It can't become night.
Your opponents can't cast spells with mana value greater than the number of turns they have begun.
2/4
  • Alchemy: Innistrad
Angel of Unity

Angel of Unity {1}{W}

Creature - Angel Cleric
Flying, lifelink
Whenever this creature enters and whenever you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1.
1/3
  • Alchemy: Innistrad
Antique Collector

Antique Collector {1}{G}

Creature - Human Rogue
This creature can't be blocked by creatures with power 2 or less.
When this creature enters, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."
2/2
  • Alchemy: Innistrad
Arms Scavenger

Arms Scavenger {1}{R}

Creature - Human Warrior
At the beginning of your upkeep, draft a card from this creature's spellbook, then exile it. Until end of turn, you may play that card.
Equip abilities you activate cost {1} less to activate.
2/2
Related cards: Boots of Speed • Ceremonial Knife • Cliffhaven Kitesail • Colossus Hammer • Dueling Rapier • Goldvein Pick • Jousting Lance • Mask of Immolation • Mirror Shield • Relic Axe • Rogue's Gloves • Scavenged Blade • Shield of the Realm • Spare Dagger • Tormentor's Helm
  • Alchemy: Innistrad
Artillery Enthusiast

Artillery Enthusiast {R}

Creature - Goblin Artificer
Modified creatures you control have menace.
When Artillery Enthusiast enters, you may discard a card. If you do, seek a card with mana value equal to that card's mana value.
1/2
  • Alchemy: Kamigawa
Arvad, Weatherlight Smuggler

Arvad, Weatherlight Smuggler {W}{B}

Legendary Creature - Vampire Knight
Deathtouch, lifelink
At the beginning of your end step, if a creature died this turn, Arvad, Weatherlight Smuggler perpetually gets +X/+X where X is the number of creatures that died this turn. This ability also triggers if Arvad is in your graveyard.
1/1
  • Alchemy: Dominaria
Assemble from Parts

Assemble from Parts {B}

Instant
Target creature card in your graveyard perpetually gains "{1}{B}{B}, Exile this card from your graveyard: Shuffle it into its owner's library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery."
  • Alchemy: Innistrad
Begin Anew

Begin Anew {G}{G}{W}{W}

Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
  • Alchemy: Innistrad
Bellowsbreath Ogre

Bellowsbreath Ogre {2}{R}

Artifact Creature - Ogre Shaman
Starting intensity 1
Whenever this creature attacks, it deals damage equal to its intensity to any target. Then this creature intensifies by 1.
3/3
  • Alchemy: Kamigawa
Benalish Knight-Counselor

Benalish Knight-Counselor {W}

Creature - Human Knight
Enlist
Whenever Benalish Knight-Counselor enlists a creature, you get a one-time boon with "When you cast a creature spell, that creature enters with a +1/+1 counter on it."
2/1
  • Alchemy: Dominaria
Better Offer

Better Offer {X}{U}

Sorcery
Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward {1}.
  • Alchemy: Kamigawa
Bloodrage Alpha

Bloodrage Alpha {3}{R}

Creature - Wolf
When this creature enters, choose one —
• Another target Wolf or Werewolf you control fights target creature you don't control.
• You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters, it fights up to one target creature you don't control.'"
4/4
  • Alchemy: Innistrad
Bloodsprout Talisman

Bloodsprout Talisman {B}{G}

Artifact
Bloodsprout Talisman enters tapped.
{T}, Pay 1 life: Choose a nonland card in your hand. It perpetually gains "This spell costs {1} less to cast."
  • Alchemy: Dominaria
Boseiju Pathlighter

Boseiju Pathlighter {2}{G}

Creature - Human Rogue
When this creature enters, draft a card from Boseiju Pathlighter's spellbook.
3/2
Related cards: Bonders' Enclave • Boseiju, Who Endures • Emergence Zone • Field of Ruin • Gingerbread Cabin • Hall of Oracles • Khalni Garden • Memorial to Unity • Mobilized District • Radiant Fountain • Roadside Reliquary • Scavenger Grounds • Secluded Courtyard • Thriving Grove • Treasure Vault
  • Alchemy: Kamigawa
Break Expectations

Break Expectations {B}

Sorcery
Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from Break Expectations's spellbook and reveals it.
Related cards: Colossal Plow • Fifty Feet of Rope • Gingerbrute • Leather Armor • Magistrate's Scepter • Millstone • Orazca Relic • Pyre of Heroes • Raiders' Karve • Relic Amulet • Replicating Ring • Spiked Pit Trap • Treasure Chest • Weapon Rack • Whirlermaker
  • Alchemy: Innistrad
Brittle Blast

Brittle Blast {2}{R}

Instant
Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." Brittle Blast deals 5 damage to target creature or planeswalker.
  • Alchemy: Innistrad
Cackling Observer

Cackling Observer {1}{B}{B}

Creature - Imp
Flying
When Cackling Observer enters, target opponent reveals each nonland card in their hand. You choose one of those cards and exile it.
When Cackling Observer leaves the battlefield, the exiled card's owner seeks a nonland card with lesser mana value than the exiled card.
3/1
  • Alchemy: Murders at Karlov Manor
Captain Eberhart

Captain Eberhart {1}{W}

Legendary Creature - Human Soldier
Double strike
Spells cast from among cards you drew this turn cost {1} less to cast.
Spells cast from among cards your opponents drew this turn cost {1} more to cast.
1/2
  • Alchemy: Innistrad
Case of the Lost Witness

Case of the Lost Witness {1}{U}

Enchantment - Case
When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.
To solve — You control a legendary Homunculus.
Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
Related card: Fblthp, the Lost
Case of the Market Melee

Case of the Market Melee {1}{R}

Enchantment - Case
When this Case enters, it deals 1 damage to any target.
Damage isn't removed from creatures during cleanup steps.
To solve — Three or more creatures are damaged.
Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets.
  • Alchemy: Murders at Karlov Manor
Chronicler of Worship

Chronicler of Worship {1}{G}

Creature - Human Monk
When Chronicler of Worship enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs {1} less to cast." Then shuffle.
{T}: Add one mana of any color.
1/1
  • Alchemy: Kamigawa
Citystalker Connoisseur

Citystalker Connoisseur {3}{B}

Creature - Vampire
Deathtouch
When this creature enters, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.
3/3
  • Alchemy: Innistrad
Clone Crafter

Clone Crafter {1}{U}

Creature - Human Wizard
When this creature enters, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains prismatic.
1/2
  • Alchemy: Innistrad
Coalition Construct

Coalition Construct {3}

Artifact Creature - Construct
As Coalition Construct enters, choose a creature type.
Coalition Construct is the chosen type in addition to its other types.
When Coalition Construct enters, other creatures you control of the chosen type and creature cards of that type in your hand perpetually get +1/+1.
2/2
  • Alchemy: Dominaria