354 cards found where the card has a printing available on the Sega Dreamcast
Abduction

Abduction {2}{U}{U}

Enchantment - Aura
Enchant creature
When this Aura enters, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Abyssal Hunter

Abyssal Hunter {3}{B}

Creature - Human Assassin
{B}, {T}: Tap target creature. This creature deals damage equal to its power to that creature.
Some smiles show cheer; some merely show teeth.
1/1
Abyssal Specter

Abyssal Specter {2}{B}{B}

Creature - Specter
Flying
Whenever this creature deals damage to a player, that player discards a card.
To gaze under its hood is to invite death.
2/3
Adarkar Wastes

Adarkar Wastes

Land
{T}: Add {C}.
{T}: Add {W} or {U}. This land deals 1 damage to you.
Left barren by the Brothers' War, it stands as a stark reminder of Dominaria's likely fate should the Coalition fail.
Aether Flash

Aether Flash {2}{R}{R}

Enchantment
Whenever a creature enters, this enchantment deals 2 damage to it.
As the foul beast appeared, arcane lightning crackled around it.
Agonizing Memories

Agonizing Memories {2}{B}{B}

Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
In the aftermath of war, when the slaying is long done, the greatest miseries come home to roost.
Air Elemental

Air Elemental {3}{U}{U}

Creature - Elemental
Flying
As the ship approached, the jade totem rose high overhead. Power rippled. Eyes of stone glowed and crackled. Out hissed a breath of the world, and a windstorm came alive.
4/4
Aladdin's Ring

Aladdin's Ring {8}

Artifact
{8}, {T}: This artifact deals 4 damage to any target.
"A good lamp will light your way. A good ring will clear it."
—Nervan, royal jeweler
Related card: City in a Bottle
Amber Prison

Amber Prison {4}

Artifact
You may choose not to untap this artifact during your untap step.
{4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as this artifact remains tapped.
Anaba Bodyguard

Anaba Bodyguard {3}{R}

Creature - Minotaur
First strike
"They who challenge a minotaur enjoy the taste of their own blood."
—Mirri of the Weatherlight
2/3
Related card: Apocalypse Chime
Anaba Shaman

Anaba Shaman {3}{R}

Creature - Minotaur Shaman
{R}, {T}: This creature deals 1 damage to any target.
Just try taking this bull by the horns.
2/2
Related card: Apocalypse Chime
Ancestral Memories

Ancestral Memories {2}{U}{U}{U}

Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
"It's a poor sort of memory that only works backwards."
—Lewis Carroll,
Through the Looking Glass
Animate Wall

Animate Wall {W}

Enchantment - Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
"When you have been bitten with fangs of granite, you start to long for the ivory sabers of tigers."
—Norin the Wary
Ankh of Mishra

Ankh of Mishra {2}

Artifact
Whenever a land enters, this artifact deals 2 damage to that land's controller.
Tawnos finally cracked the puzzle: the strange structures did not house Mishra's malevolent creations but were themselves among his creations.
Archangel

Archangel {5}{W}{W}

Creature - Angel
Flying, vigilance
The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat.
5/5
Arden Angel

Arden Angel {4}{W}{W}

Creature - Angel
Flying
At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.
Cast from dreams and forged in hope.
4/4
Ardent Militia

Ardent Militia {4}{W}

Creature - Human Soldier
Vigilance
Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.
2/5
Armageddon

Armageddon {3}{W}

Sorcery
Destroy all lands.
Related card: The Mystical Archive
Armored Pegasus

Armored Pegasus {1}{W}

Creature - Pegasus
Flying
Asked how it survived a run-in with a bog imp, the pegasus just shook its mane and burped.
1/2
Ashen Powder

Ashen Powder {2}{B}{B}

Sorcery
Put target creature card from an opponent's graveyard onto the battlefield under your control.
"What you call decay, I call ripening. You'll gain no sustenance from this harvest."
—Kaervek
Ashnod's Altar

Ashnod's Altar {3}

Artifact
Sacrifice a creature: Add {C}{C}.
The Brothers' War scarred the land, but Ashnod left her mark in the bloodlines of those she tortured.
Related card: Golgothian Sylex
Ashuza's Breath

Ashuza's Breath {1}{R}

Sorcery
For each creature, choose a number from 0 to 2 at random. Ashuza's Breath deals that much damage to that creature.
  • Sega Dreamcast Cards
Bad Moon

Bad Moon {1}{B}

Enchantment
Black creatures get +1/+1.
Balduvian Barbarians

Balduvian Barbarians {1}{R}{R}

Creature - Human Barbarian
"From the snowy slopes of Kaelor,
To the canyons of Bandu,
We drink and fight and feast and die
As we were born to do."
—Balduvian tavern song
3/2
Balduvian Horde

Balduvian Horde {2}{R}{R}

Creature - Human Barbarian
When this creature enters, sacrifice it unless you discard a card at random.
5/5