At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.
Trample, haste Whenever Jaws deals combat damage to a player, create that many Blood tokens. Whenever a noncreature artifact is sacrificed or destroyed, Jaws deals 1 damage to each opponent.
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
"Bad fish. It's not like going down t'the pond chasin' blue gills or tommycods. This shark? Swallow ya whole." —Quint
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.