27388 cards found
+2 Mace

+2 Mace {1}{W}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
The weight of this magic weapon falls heavy on the wicked.
  • Adventures in the Forgotten Realms
A Display of My Dark Power

A Display of My Dark Power

Scheme
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"What would you say is my greatest attribute? Is it my gluttonous lust for power?"
  • Archenemy Schemes
A Killer Among Us

A Killer Among Us {4}{G}

Enchantment
When this enchantment enters, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin.
Sacrifice this enchantment, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn.
  • Murders at Karlov Manor
A Little Chat

A Little Chat {1}{U}

Instant
Casualty 1
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
  • Streets of New Capenna
A Premonition of Your Demise

A Premonition of Your Demise

Scheme
When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target.
"I will unravel you piece by piece."
  • Duskmourn: House of Horror Commander
A Reckoning Approaches

A Reckoning Approaches

Scheme
When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
"The gates open to my new era."
  • Archenemy: Nicol Bolas Schemes
A Tale for the Ages

A Tale for the Ages {1}{W}

Enchantment
Enchanted creatures you control get +2/+2.
With every retelling of Agatha's demise, Kellan got taller and Ruby got stronger. But the core story stayed the same, and people remembered what happens to those who prey on the weak.
  • Wilds of Eldraine 34 328
  • Wilds of Eldraine Promos 34p 34s
AWOL

AWOL {2}{W}

Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Aang's Journey

Aang's Journey {2}

Sorcery - Lesson
Kicker {2}
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
  • Avatar: The Last Airbender
Aang, A Lot to Learn

Aang, A Lot to Learn {2}{G/W}

Legendary Creature - Human Avatar Ally
Aang has vigilance as long as there's a Lesson card in your graveyard.
Whenever another creature you control dies, put a +1/+1 counter on Aang.
"First you form a ball. Then you've got to get on quick!"
3/2
  • Avatar: The Last Airbender Eternal
Aang, Airbending Master

Aang, Airbending Master {4}{W}

Legendary Creature - Human Avatar Ally
When Aang enters, airbend another target creature.
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
4/4
  • Avatar: The Last Airbender Eternal 74 171
Aang, the Last Airbender

Aang, the Last Airbender {3}{W}

Legendary Creature - Human Avatar Ally
Flying
When Aang enters, airbend up to one other target nonland permanent.
Whenever you cast a Lesson spell, Aang gains lifelink until end of turn.
3/2
  • Avatar: The Last Airbender
Aardvark Sloth

Aardvark Sloth {3}{W}

Creature - Sloth Beast
Lifelink
Even Firebenders hate fire ants, so the Sun Warriors ensure the sloths are free to eat their fill.
3/3
  • Avatar: The Last Airbender Eternal 212 267
Aatchik, Emerald Radian

Aatchik, Emerald Radian {3}{B}{B}{G}

Legendary Creature - Insect Druid
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.
Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
3/3
Abaddon the Despoiler

Abaddon the Despoiler {2}{U}{B}{R}

Legendary Creature - Astartes Warrior
Trample
Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
Under his rule, there is but one creed: Chaos shall reign.
5/5
Abandon Reason

Abandon Reason {2}{R}

Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness {1}{R}
Abandon the Post

Abandon the Post {1}{R}

Sorcery
Up to two target creatures can't block this turn.
Flashback {3}{R}
You don't have to outrun the werewolf; you only have to outrun your fellow guard.
Abandoned Campground

Abandoned Campground

Land
This land enters tapped unless a player has 13 or less life.
{T}: Add {W} or {U}.
They say every inhabitant vanished in a single night, leaving their belongings untouched but curiously covered in moths.
  • Duskmourn: House of Horror
Abandoned Outpost

Abandoned Outpost

Land
This land enters tapped.
{T}: Add {W}.
{T}, Sacrifice this land: Add one mana of any color.
  • Odyssey
Abandoned Sarcophagus

Abandoned Sarcophagus {3}

Artifact
You may cast spells that have a cycling ability from your graveyard.
If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Although long since dead, the banished dissenters finally took their vengeance.
Abattoir Ghoul

Abattoir Ghoul {3}{B}

Creature - Zombie
First strike
Whenever a creature dealt damage by this creature this turn dies, you gain life equal to that creature's toughness.
Death took his humanity but not his skill with the knife.
3/2
Abbey Gargoyles

Abbey Gargoyles {2}{W}{W}{W}

Creature - Gargoyle
Flying, protection from red
"Though Serra has not been seen for twenty years, her Gargoyles still watch over our city and punish the guilty."
—Gulsen, Abbey Matron
3/4
Related card: Apocalypse Chime
Abbey Griffin

Abbey Griffin {3}{W}

Creature - Griffin
Flying, vigilance
"The darkness crawls with vampires and ghouls, but we are not without allies."
—Mikaeus, the Lunarch
2/2
  • Innistrad
Abbot of Keral Keep

Abbot of Keral Keep {1}{R}

Creature - Human Monk
Prowess
When this creature enters, exile the top card of your library. Until end of turn, you may play that card.
2/1
Abby, Merciless Soldier

Abby, Merciless Soldier {1}{R}{G}

Legendary Creature - Human Survivor
When you cast this spell, create a number of 1/1 black Fungus Zombie creature tokens named Cordyceps Infected equal to the amount of mana spent to cast it.
Abby enters under the control of an opponent of your choice.
Partner—Survivors
4/4
  • Secret Lair Drop