34859 cards found
Last Voyage of the _____

Last Voyage of the _____ {3}{B}

Enchantment
When this enchantment enters, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it.
Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters.
When this Aura leaves the battlefield, sacrifice enchanted creature.
  • Unfinity 78 364
Surging Flame

Surging Flame {1}{R}

Instant
Ripple 4
Surging Flame deals 2 damage to any target.
Phyrexian Debaser

Phyrexian Debaser {3}{B}

Creature - Phyrexian Carrier
Flying
{T}, Sacrifice this creature: Target creature gets -2/-2 until end of turn.
"The second stage of the illness: high fever and severe infectiousness."
—Phyrexian progress notes
2/2
Shidako, Broodmistress

Shidako, Broodmistress

Legendary Creature - Snake Shaman
(Shidako, Broodmistress keeps color and mana cost of Orochi Eggwatcher when flipped)
{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
3/3
Card has other part: Orochi Eggwatcher
Assassin's Trophy

Assassin's Trophy {B}{G}

Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"A merry life and a short one, as promised. How well I know myself."
—Bartholomew "Black Bart" Roberts
Nothic

Nothic {4}{B}

Creature - Horror
Weird Insight — When this creature dies, roll a d20.
1—9 | You draw a card and you lose 1 life.
10—19 | You draw two cards and you lose 2 life.
20 | You draw seven cards and you lose 7 life.
4/3
  • Commander Legends: Battle for Baldur's Gate
Barrowgoyf

Barrowgoyf {2}{B}

Creature - Lhurgoyf
Deathtouch, lifelink
Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
*/1+*
Grey Host Reinforcements

Grey Host Reinforcements {3}{W}

Creature - Spirit Soldier
Flying, ward {3}
When this creature enters, exile target player's graveyard. Put a number of +1/+1 counters on this creature equal to the number of creature cards exiled this way.
"I hope they haven't forgotten how to fight."
—Gimli
1/1
  • Tales of Middle-earth Commander 14 98 416
Bloodsworn Knight
Bloodsworn Squire

Bloodsworn Knight

Creature - Vampire Knight
(Color indicator: Bloodsworn Knight is black)
Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.
{1}{B}, Discard a card: This creature gains indestructible until end of turn. Tap it.
*/*
Card has other part: Bloodsworn Squire
Y'shtola Rhul

Y'shtola Rhul {4}{U}{U}

Legendary Creature - Cat Druid
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
"As I suspected, the aetheric disturbance here is no natural occurrence."
3/5
Ramses Overdark

Ramses Overdark {2}{U}{U}{B}{B}

Legendary Creature - Human Assassin
{T}: Destroy target enchanted creature.
4/3
Shrewd Negotiation

Shrewd Negotiation {4}{U}

Sorcery
Exchange control of target artifact you control and target artifact or creature you don't control.
"Pleasure doing business with you."
Fear of Being Hunted

Fear of Being Hunted {1}{R}{R}

Enchantment Creature - Nightmare
Haste
This creature must be blocked if able.
It makes no effort to hide itself, savoring its prey's rising panic as the sound of its clacking skull grows closer and closer.
4/2
  • Duskmourn: House of Horror
Great Unclean One

Great Unclean One {4}{B}

Creature - Demon
Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.
4/5
Related card: Plaguebearer
  • Warhammer 40,000 Commander 35 35★
Unwanted Remake

Unwanted Remake {W}

Instant
Destroy target creature. Its controller manifests dread.
  • Duskmourn: House of Horror 39 306
Dwarven Demolition Team

Dwarven Demolition Team {2}{R}

Creature - Dwarf
{T}: Destroy target Wall.
Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble.
1/1
Dance of the Manse

Dance of the Manse {X}{W}{U}

Sorcery
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Kasmina's Transmutation

Kasmina's Transmutation {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
"Hop away now, little Eternal. Go eat some flies."
—Kasmina
Peppersmoke

Peppersmoke {B}

Kindred Instant - Faerie
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing.
Firestorm Hellkite

Firestorm Hellkite {4}{U}{R}

Creature - Dragon
Flying, trample
Cumulative upkeep {U}{R}
"If it can scar the sky with fire, do not share its destination."
—Mwani, Mtenda herder
6/6
  • Visions
Elven Rite

Elven Rite {1}{G}

Sorcery
Distribute two +1/+1 counters among one or two target creatures.
As the bough stretches, so shall you grow. As the roots spread, so shall you thrive.
Reach for the Sky

Reach for the Sky {3}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+2 and has reach.
When this Aura is put into a graveyard from the battlefield, draw a card.
  • Outlaws of Thunder Junction
Force Away

Force Away {1}{U}

Instant
Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
Where an enemy once rode, not even a whisper remains.
  • Khans of Tarkir
Triumphant Getaway

Triumphant Getaway {1}{U}{B}{R}

Enchantment
Flash
When Triumphant Getaway enters, heist target opponent's library twice.
Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
  • Alchemy: Outlaws of Thunder Junction
Runaway Boulder

Runaway Boulder {6}

Artifact
Flash
When this artifact enters, it deals 6 damage to target creature an opponent controls.
Cycling {2}
"Run, hearties, run! Or we'll end our days as pirate paste!"
  • The Lost Caverns of Ixalan