34859 cards found
Refuse

Refuse {3}{R}

Instant
Refuse deals damage to target spell's controller equal to that spell's mana value.
Card has other part: Cooperate
Beastmaster Ascension

Beastmaster Ascension {2}{G}

Enchantment
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Spinal Villain

Spinal Villain {2}{R}

Creature - Beast
{T}: Destroy target blue creature.
"Striking silent as a dream,/ Cutting short the strangled scream . . ."
—Tobrian, "Watchdragon"
1/2
Grasping Dunes

Grasping Dunes

Land - Desert
{T}: Add {C}.
{1}, {T}, Sacrifice this land: Put a -1/-1 counter on target creature. Activate only as a sorcery.
  • Amonkhet
Herigast, Erupting Nullkite

Herigast, Erupting Nullkite {9}

Legendary Creature - Eldrazi Dragon
Emerge {6}{R}{R}
When you cast this spell, you may exile your hand. If you do, draw three cards.
Flying
Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.
6/6
Inkrise Infiltrator

Inkrise Infiltrator {1}{B}

Creature - Human Ninja
Flying
{3}{B}: This creature gets +2/+2 until end of turn.
"They can't follow your footprints if you never touch the ground."
1/2
Mole Worms

Mole Worms {2}{B}

Creature - Worm
You may choose not to untap this creature during your untap step.
{T}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/1
Ersta, Friend to All

Ersta, Friend to All {W}{U}{B}{R}{G}

Legendary Planeswalker - Ersta
[+1]: Create a 1/1 Human Wizard creature token that's all colors.
[–3]: Choose a card name from among Enlightened Tutor, Mystical Tutor, Booster Tutor, Imperial Recruiter, and Worldly Tutor. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost.
[–8]: You get an emblem with "At the beginning of your upkeep, if you control twenty or more Wizards, you win the game."
Ersta, Friend to All can be your commander.
Loyalty:
5
  • 2021 Heroes of the Realm
Gossamer Chains

Gossamer Chains {W}{W}

Enchantment
Return this enchantment to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
"Harah swung his sword mightily, but still the air held him fast."
—Azeworai, "Kenechi's Dream"
  • Visions
Convention Maro

Convention Maro {1}{G}{2/U}{2/R}

Legendary Creature - Elemental Gamer
Whenever you cast a spell that [CHOICE A], create a green Elemental creature token named Maro with "This creature's power and toughness are each equal to the number of [CHOICE B]."
— As you create your deck, choose an [A] and a [B] —
• [A1] "is an Elemental" | [A2] "has a watermark or landscape orientation" | [A3] "targets a creature you control"
• [B1] "cards in your hand" | [B2] "card types among cards in your graveyard" | [B3] "artists among nonland, nontoken permanents you control"
3/3
Related card: Maro
  • MagicFest 2024
Hard Evidence

Hard Evidence {U}

Sorcery
Create a 0/3 blue Crab creature token.
Investigate.
The investigator felt a pinch on his ankle. When he looked down, something glittered in the sand.
Related card: Skywriter Djinn
Wilderness Elemental

Wilderness Elemental {1}{R}{G}

Creature - Elemental
Trample
Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.
"Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom."
—Taaveti of Kelsinko, elvish hunter
*/3
Judge Magister Gabranth

Judge Magister Gabranth {W}{B}

Legendary Creature - Human Advisor Knight
Menace
Whenever another creature or artifact you control dies, put a +1/+1 counter on Judge Magister Gabranth.
"I slew your king. I slew your country. Do these deeds not demand vengeance?"
2/2
  • Final Fantasy 230 495
Orzhov Cluestone

Orzhov Cluestone {3}

Artifact
{T}: Add {W} or {B}.
{W}{B}, {T}, Sacrifice this artifact: Draw a card.
A symbol of power and wealth, the only commodities that matter to the Orzhov.
Berserker's Frenzy

Berserker's Frenzy {2}{R}

Instant
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.
  • Forgotten Realms Commander 29 298
Dockbreacher

Dockbreacher {2}{U}

Creature - Merfolk Pirate
Flash
If an opponent would create a treasure token beyond the first one they create each turn, instead you draw a card.
2/3
  • Unknown Event
Spurnmage Advocate

Spurnmage Advocate {W}

Creature - Human Nomad
{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.
"Our unity humbles our foes."
1/1
Triskelavus

Triskelavus {7}

Artifact Creature - Construct
Flying
This creature enters with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."
1/1
Ghalma's Warden

Ghalma's Warden {3}{W}

Creature - Elephant Soldier
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
A special unit guards the loxodon artificer known as Ghalma the Shaper. They are armed and armored in her finest works of silver and steel.
2/4
  • Scars of Mirrodin
Drive to Work

Drive to Work {W}

Instant
Exile target creature or Vehicle. At the beginning of the next end step, return that card to the battlefield under its owner's control. Then you may share a story or fun fact about that card. If you do, you gain 3 life.
  • Unknown Event
Lorehold Apprentice

Lorehold Apprentice {R}{W}

Creature - Human Cleric
Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent."
Ancient footfalls echo in her head, their timeless rhythm guiding the present.
2/2
  • Strixhaven: School of Mages
Hardlight Containment

Hardlight Containment {W}

Enchantment - Aura
Enchant artifact you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted permanent has ward {1}.
"I have forgotten sleep in their prison."
—Korelaa, prison escapee
  • Edge of Eternities Promos 20p 20s
  • Edge of Eternities 20 319
Trace of Abundance

Trace of Abundance {R/W}{G}

Enchantment - Aura
Enchant land
Enchanted land has shroud.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Illusionist's Gambit

Illusionist's Gambit {2}{U}{U}

Instant
Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Coral Reef

Coral Reef {U}{U}

Enchantment
This enchantment enters with four polyp counters on it.
Sacrifice an Island: Put two polyp counters on this enchantment.
{U}, Tap an untapped blue creature you control, Remove a polyp counter from this enchantment: Put a +0/+1 counter on target creature.
Related card: Apocalypse Chime
  • Homelands