31869 cards found
Skybind

Skybind {3}{W}{W}

Enchantment
Constellation — Whenever this enchantment or another enchantment you control enters, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
  • Journey into Nyx
Skyblade of the Legion

Skyblade of the Legion {1}{W}

Creature - Vampire Soldier
Flying
Vampires call the gift of flight "exultation." For their enemies, it brings only sorrow.
1/3
  • Ixalan
Skyblade's Boon

Skyblade's Boon {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
Skyblinder Staff

Skyblinder Staff {1}

Artifact - Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip {3}
"If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief."
  • Gatecrash
Skyboon Evangelist

Skyboon Evangelist {4}{W}

Creature - Bird Advisor
Flying
When this creature enters, support 6.
Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.
3/3
Skybox Ferry

Skybox Ferry {5}

Artifact - Vehicle
Flying
Crew 2
Cycling {2}
4/4
  • Aetherdrift 243 332
Skybreen

Skybreen

Plane - Kaldheim
Players play with the top card of their libraries revealed.
Spells that share a card type with the top card of a library can't be cast.
Whenever chaos ensues, target player loses life equal to the number of cards in their hand.
Skybridge Towers

Skybridge Towers

Land
This land enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice this land: Draw a card.
New Capenna's districts are a series of tiers; wealth and power always rise to the top.
Skycat Sovereign

Skycat Sovereign {W}{U}

Creature - Elemental Cat
Flying
This creature gets +1/+1 for each other creature you control with flying.
{2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
The bounty on its head is as old as Skysail, but no one has ever tried to collect.
1/1
Skyclave Aerialist
Skyclave Invader

Skyclave Aerialist {1}{U}

Creature - Merfolk Scout
Flying
{4}{G/P}: Transform this creature. Activate only as a sorcery.
Together with her beloved falcon, she had explored every waterway on Zendikar, from the Tazeem highlands to the inland sea.
2/1
Card has other part: Skyclave Invader
  • March of the Machine
Skyclave Apparition

Skyclave Apparition {1}{W}{W}

Creature - Kor Spirit
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
2/2
Skyclave Basilica
Skyclave Cleric

Skyclave Basilica

Land
This land enters tapped.
{T}: Add {W}.
"As points of no return go, it is quite epic."
—Aelah, expedition cleric
Card has other part: Skyclave Cleric
  • Zendikar Rising
Skyclave Cleric
Skyclave Basilica

Skyclave Cleric {1}{W}

Creature - Kor Cleric
When this creature enters, you gain 2 life.
"Well, she can jump farther than I can."
—Aelah, expedition cleric
1/3
Card has other part: Skyclave Basilica
  • Zendikar Rising
Skyclave Geopede

Skyclave Geopede {2}{R}

Creature - Insect
Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Wrenched from the ground like a dirt-caked rock, the ancient Skyclave wriggled with life.
3/1
Skyclave Invader
Skyclave Aerialist

Skyclave Invader

Creature - Phyrexian Merfolk Scout
(Color indicator: Skyclave Invader is blue and green)
Flying
When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
With her guidance, the oil coursed freely across the world.
2/4
Card has other part: Skyclave Aerialist
  • March of the Machine
Skyclave Pick-Axe

Skyclave Pick-Axe {G}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}{G}
For use on cliffs and other faces.
Skyclave Plunder

Skyclave Plunder {4}{U}

Sorcery
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order.
  • Zendikar Rising
Skyclave Relic

Skyclave Relic {3}

Artifact
Kicker {3}
Indestructible
When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact.
{T}: Add one mana of any color.
Skyclaves held the key to reshaping the world.
Skyclave Sentinel

Skyclave Sentinel {3}

Artifact Creature - Gargoyle
Kicker {4}
Flying, defender
If this creature was kicked, it enters with two +1/+1 counters on it.
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
2/3
  • Zendikar Rising
Skyclave Shade

Skyclave Shade {1}{B}

Creature - Shade
Kicker {2}{B}
This creature can't block.
If this creature was kicked, it enters with two +1/+1 counters on it.
Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
3/1
Skyclave Shadowcat

Skyclave Shadowcat {3}{B}

Creature - Cat Horror
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
"Perhaps its distant ancestors were radiant felidars, but no hint of their nobility remains."
—Akiri, kor line-slinger
3/3
Related card: Skyclave Shadowcat (Alchemy)
  • Zendikar Rising
Skyclave Shadowcat (Alchemy)

Skyclave Shadowcat (Alchemy) {2}{B}

Creature - Cat Horror
{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
3/3
Related card: Skyclave Shadowcat
  • Zendikar Rising
Skyclave Squid

Skyclave Squid {1}{U}

Creature - Squid
Defender
Landfall — Whenever a land you control enters, this creature can attack this turn as though it didn't have defender.
An ancient sea monster dragged the Murasa Skyclave under the waves, then smaller sea monsters moved in.
3/2
Skyclaw Thrash

Skyclaw Thrash {3}{U}{R}

Artifact Creature - Lizard Warrior
Whenever this creature attacks, flip a coin. If you win the flip, this creature gets +1/+1 and gains flying until end of turn.
Their newfound wings shined elegantly and functioned partially.
4/4
  • Alara Reborn
Skycloud Egg

Skycloud Egg {1}

Artifact
{2}, {T}, Sacrifice this artifact: Add {W}{U}. Draw a card.
"Have your dreams of a better society become an obsession?"
—Watnik, master glassblower
  • Odyssey