34859 cards found
Gerrard, Weatherlight Hero

Gerrard, Weatherlight Hero {2}{R}{W}

Legendary Creature - Human Soldier
First strike
When Gerrard dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
The heir to the Legacy has finally returned to the Weatherlight.
3/3
Cornered by Black Mages

Cornered by Black Mages {1}{B}{B}

Sorcery
Target opponent sacrifices a creature of their choice.
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
"Kuja called them black mages, dark spawn of the mist."
—The Soulcage
  • Final Fantasy
Standing Stones

Standing Stones {3}

Artifact
{1}, {T}, Pay 1 life: Add one mana of any color.
  • The Dark
Pentagram of the Ages

Pentagram of the Ages {4}

Artifact
{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
A mirror, a shield, a promise, a great distance, and a kind word—five ways to avoid harm.
Abuna's Chant

Abuna's Chant {3}{W}

Instant
Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine {2}
  • Fifth Dawn
Polis the Planeshifter

Polis the Planeshifter {2}{R}

Legendary Creature - Azra Wizard
When Polis the Planeshifter enters the battlefield, choose a plane at random from among all planechase planes. Polis the Planeshifter has all abilities of the last chosen plane. (Rolls of the planar die don't affect Polis.)
{W}{U}{B}{R}{G}: Flip a coin. If you win the flip, do Polis the Planeshifter's chaos ensues effect. If you lose the flip, choose a new plane for Polis the Planeshifter.
Prize Card for the Unknown event at MagicCon Minneapolis, May 7, 2023.
3/3
  • Unknown Event
Knightly Valor

Knightly Valor {4}{W}

Enchantment - Aura
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
Enchanted creature gets +2/+2 and has vigilance.
Related cards: Giant Secrets Stormkeld Curator
The Brothers' War

The Brothers' War {3}{R}

Enchantment - Saga
I — Create two tapped Powerstone tokens.
II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.
III — This Saga deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.
  • The Brothers' War Commander
Blood Moon

Blood Moon {2}{R}

Enchantment
Nonbasic lands are Mountains.
Heavy light flooded across the landscape, cloaking everything in deep crimson.
Dreadwaters

Dreadwaters {3}{U}

Sorcery
Target player mills X cards, where X is the number of lands you control.
Stray into the Morkrut and it may rise to claim you.
Thopter Fabricator

Thopter Fabricator {2}{U}

Artifact - Vehicle
Flying
Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 2
Every camera had a backup, and every backup had a backup, and every backup's backup had a backup, too.
4/4
Intruder's Inquisition

Intruder's Inquisition {B}{R}

Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
  • Alchemy: Outlaws of Thunder Junction
Undercity Plague

Undercity Plague {4}{B}{B}

Sorcery
Target player loses 1 life, discards a card, then sacrifices a permanent of their choice.
Cipher
  • Gatecrash
Ensoul Ring

Ensoul Ring {1}{U}

Enchantment - Aura
Enchant nonland permanent.
Enchanted permanent is a Sol Ring. (It's no longer anything else.)
  • Unknown Event
Misshapen Fiend

Misshapen Fiend {1}{B}

Creature - Horror Mercenary
Flying
You'd scarcely believe they could fly until they drop out of the sky onto you.
1/1
  • Mercadian Masques
Angel of the God-Pharaoh

Angel of the God-Pharaoh {4}{W}{W}

Creature - Angel
Flying
Cycling {2}
The angels did not deceive. From the start, they were clear their allegiance was to the God-Pharaoh and to him alone.
4/4
Victory of the Pyrohammer

Victory of the Pyrohammer {3}{R}{R}

Enchantment - Saga
I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps."
II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.
  • Alchemy: Wilds of Eldraine
Surestrike Trident

Surestrike Trident {2}

Artifact - Equipment
Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."
Equip {4}
  • Darksteel
Dual-Sun Adepts

Dual-Sun Adepts {2}{W}

Creature - Human Soldier
Double strike
{5}: Creatures you control get +1/+1 until end of turn.
"You fight beside me as brilliantly as the dawn. I have nothing more to teach you."
—Master Iridiss
2/2
  • Edge of Eternities
Liturgy of Blood

Liturgy of Blood {3}{B}{B}

Sorcery
Destroy target creature. Add {B}{B}{B}.
"You harbor such vast potential. It would be such a shame to let you die of old age."
—Zul Ashur, lich lord
Suncrusher

Suncrusher {9}

Artifact Creature - Construct
Sunburst
{4}, {T}, Remove a +1/+1 counter from this creature: Destroy target creature.
{2}, Remove a +1/+1 counter from this creature: Return this creature to its owner's hand.
3/3
  • Fifth Dawn
Carnelian Orb of Dragonkind (Alchemy)

Carnelian Orb of Dragonkind (Alchemy) {2}{R}

Artifact
{T}: Add one mana of any color. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
Related card: Carnelian Orb of Dragonkind
  • Alchemy Horizons: Baldur's Gate
Triumph of the Hordes

Triumph of the Hordes {2}{G}{G}

Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and infect.
Mindscour Dragon

Mindscour Dragon {4}{U}{U}

Creature - Dragon
Flying
Whenever this creature deals combat damage to an opponent, target player mills four cards.
"The bells may one day ring as an anthem of our own end."
—Kyu, Sage-Eye mystic
4/4
  • Fate Reforged
Thunderwave

Thunderwave {2}{R}{R}

Sorcery
Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.