30489 cards found
Siani, Eye of the Storm

Siani, Eye of the Storm {3}{U}

Legendary Creature - Djinn Monk
Flying
Whenever Siani attacks, scry X, where X is the number of attacking creatures with flying.
Partner
3/2
Sibilant Spirit

Sibilant Spirit {5}{U}

Creature - Spirit
Flying
Whenever this creature attacks, defending player may draw a card.
She had expected death to roar, to thunder, to growl. She did not recognize it when it came hissing to her side.
5/6
Sibling Rivalry

Sibling Rivalry {3}{R}

Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token.
  • The Brothers' War
Sibsig Appraiser

Sibsig Appraiser {2}{U}

Creature - Zombie Advisor
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
"Oh, I can absolutely verify its authenticity," chuckled Sarnai. "I was there when it was made."
2/1
  • Tarkir: Dragonstorm
Sibsig Host

Sibsig Host {4}{B}

Creature - Zombie
When this creature enters, each player mills three cards.
"They were your friends, your family, your clan. They want only to welcome you."
—Tasigur, the Golden Fang
2/6
  • Fate Reforged
Sibsig Icebreakers

Sibsig Icebreakers {2}{B}

Creature - Zombie
When this creature enters, each player discards a card.
"I almost envy them. They can't get frostbite."
—Kirada, Silumgar enforcer
2/3
  • Dragons of Tarkir
Sibsig Muckdraggers

Sibsig Muckdraggers {8}{B}

Creature - Zombie
Delve
When this creature enters, return target creature card from your graveyard to your hand.
3/6
  • Fate Reforged
Sibylline Soothsayer

Sibylline Soothsayer {2}{R}

Creature - Human Warlock
Temporal Foresight — When this creature enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.
3/2
  • Doctor Who 95 700
Sick and Tired

Sick and Tired {2}{B}

Instant
Two target creatures each get -1/-1 until end of turn.
The Phyrexians' only interest in organic life is discerning its weakness.
  • Urza's Legacy
Sicken

Sicken {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1.
Cycling {2}
Urza dared to attack Phyrexia. Slowly, it retaliated.
  • Urza's Saga
Sickening Dreams

Sickening Dreams {1}{B}

Sorcery
As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
The Patriarch dreams of vile plague.
Sickening Shoal

Sickening Shoal {X}{B}{B}

Instant - Arcane
You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets -X/-X until end of turn.
  • Betrayers of Kamigawa
Sickle Dancer

Sickle Dancer {2}{B}

Creature - Human Warrior
Whenever this creature attacks, if your team controls another Warrior, this creature gets +1/+1 until end of turn.
"I lead, destruction follows."
3/2
  • Battlebond
Sickle Ripper

Sickle Ripper {1}{B}

Creature - Elemental Warrior
Wither
His sickle was forged in the heat of another cinder's funeral pyre.
2/1
Sickleslicer

Sickleslicer {3}

Artifact - Equipment
Living weapon
Equipped creature gets +2/+2.
Equip {4}
Sidar Jabari

Sidar Jabari {3}{W}

Legendary Creature - Human Knight
Flanking
Whenever Sidar Jabari attacks, tap target creature defending player controls.
"Prophecy is whatever one makes of it, but destiny cannot be changed."
—Sidar Jabari
2/2
Sidar Jabari of Zhalfir

Sidar Jabari of Zhalfir {1}{W}{U}{B}

Legendary Creature - Human Knight
Eminence — Whenever you attack with one or more Knights, if Sidar Jabari is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.
4/3
  • March of the Machine Commander 5 97 138
Sidar Kondo of Jamuraa

Sidar Kondo of Jamuraa {2}{G}{W}

Legendary Creature - Human Knight
Flanking
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner
2/5
Side Quest

Side Quest {W}

Sorcery
Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)
  • Unstable
Side to Side

Side to Side {2}{G}

Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
His friends at the gym never knew Garanth's secret shame. For years he had tried to walk away from professional arm wrestling, but hey—free monkeys.
  • Unhinged
Sidequest: Card Collection
Magicked Card

Sidequest: Card Collection {3}{U}

Enchantment
When this enchantment enters, draw three cards, then discard two cards.
At the beginning of your end step, if eight or more cards are in your graveyard, transform this enchantment.
The glory of the tourney awaits!
Card has other part: Magicked Card
  • Final Fantasy
Sidequest: Catch a Fish
Cooking Campsite

Sidequest: Catch a Fish {2}{W}

Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.
"I am Noctis, Prince of Lucis and King of Fishing!"
Card has other part: Cooking Campsite
  • Final Fantasy
Sidequest: Hunt the Mark
Yiazmat, Ultimate Mark

Sidequest: Hunt the Mark {3}{B}{B}

Enchantment
When this enchantment enters, destroy up to one target creature.
At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
Card has other part: Yiazmat, Ultimate Mark
  • Final Fantasy 119a 453a
Sidequest: Play Blitzball
World Champion, Celestial Weapon

Sidequest: Play Blitzball {2}{R}

Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
Card has other part: World Champion, Celestial Weapon
  • Final Fantasy
Sidequest: Raise a Chocobo
Black Chocobo

Sidequest: Raise a Chocobo {1}{G}

Enchantment
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
Card has other part: Black Chocobo
  • Final Fantasy