34764 cards found
Soulshriek

Soulshriek {B}

Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
"The flesh is a casket for the soul."
—Shauku, Endbringer
  • Mirage
Witch's Mist

Witch's Mist {2}{B}

Enchantment
{2}{B}, {T}: Destroy target creature that was dealt damage this turn.
"Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel."
—Prayer of the devoted
  • Future Sight
Bog Serpent

Bog Serpent {5}{B}

Creature - Serpent
This creature can't attack unless defending player controls a Swamp.
When you control no Swamps, sacrifice this creature.
"We thought it was a fallen tree trunk. Then it ate Snod."
—Sneed, goblin barkwright
5/5
Related card: Sea Serpent
  • Planar Chaos
Noxious Bayou

Noxious Bayou

Land
{T}: Add {B} or {G}. You get a poison counter.
Terastodon

Terastodon {6}{G}{G}

Creature - Elephant
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
9/9
Sliver Overlord

Sliver Overlord {W}{U}{B}{R}{G}

Legendary Creature - Sliver Mutant
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3}: Gain control of target Sliver.
The end of evolution.
7/7
Don't Move

Don't Move {3}{W}{W}

Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
"Keep absolutely still. Its vision is based on movement."
—Alan Grant
  • Jurassic World Collection 1 27
Tundra Kavu

Tundra Kavu {2}{R}

Creature - Kavu
{T}: Target land becomes a Plains or an Island until end of turn.
A cross between a jaguar and an armadillo.
2/2
  • Apocalypse
Sliver Queen, Brood Mother

Sliver Queen, Brood Mother

Vanguard
{3}: Create a 1/1 colorless Sliver creature token.
Though long held captive beneath Volrath's stronghold, the sliver queen is actually freer than most of Rath's denizens. Her maternal instincts always take precedence—even when they conflict with the evincar's agenda—and through her numerous litters, she ranges across all of Rath.
Hand size bonus: +0
Life bonus: +8
  • Vanguard Series
Phone a Friend

Phone a Friend {3}{U}{U}

Sorcery
Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.
  • Unfinity 55 341
Minion of the Mighty

Minion of the Mighty {R}

Creature - Kobold
Menace
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.
0/1
  • Adventures in the Forgotten Realms Promos 156a 156p 156s
  • Adventures in the Forgotten Realms 156 320
Reclusive Wight

Reclusive Wight {3}{B}

Creature - Zombie Minion
At the beginning of your upkeep, if you control another nonland permanent, sacrifice this creature.
There are places so horrible that even the dead hide their faces.
4/4
  • Urza's Saga
Hidden Herbalists

Hidden Herbalists {1}{G}

Creature - Human Druid
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, add {G}{G}.
In the cellars beneath Narnam House, a strange and deadly garden grows.
2/2
  • Aether Revolt
Sigrid, God-Favored

Sigrid, God-Favored {1}{W}{W}

Legendary Creature - Human Warrior
Flash
First strike, protection from God creatures
When Sigrid enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Never alone, never afraid.
2/2
Untamed Wilds

Untamed Wilds {2}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
No forest is so remote that the elves don't know its secrets.
Moonblade Shinobi

Moonblade Shinobi {3}{U}

Creature - Human Ninja
Ninjutsu {2}{U}
Whenever this creature deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.
3/2
Cleaving Sliver

Cleaving Sliver {3}{R}

Creature - Sliver
Sliver creatures you control get +2/+0.
When it wriggled closer to a thrum of slivers, their talons hardened and glinted in the sun. One took a playful swipe at a tree trunk, and its new blade cut clean through.
2/2
Related card: Sliver Weftwinder
Voldaren Ambusher

Voldaren Ambusher {2}{R}

Creature - Vampire Archer
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
"Gotcha."
2/2
Embereth Paladin

Embereth Paladin {3}{R}

Creature - Human Knight
Haste
Adamant — If at least three red mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
"The king would die for the realm. I would not hesitate to do the same for him."
4/1
  • Throne of Eldraine
Injury

Injury {2}{R}

Sorcery
Aftermath
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
Card has other part: Insult
Gift of the Gargantuan

Gift of the Gargantuan {2}{G}

Sorcery
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Slash, Reptile Rampager

Slash, Reptile Rampager {3}{R}{R}

Legendary Creature - Mutant Berserker Turtle
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent.
Whenever Slash attacks, create a 2/2 red Mutant creature token.
"Tell 'em you've got a new partner. One who knows the true meaning of being a warrior."
7/5
  • Teenage Mutant Ninja Turtles 108 208
Bind to Secrecy

Bind to Secrecy {U}{B}

Instant
Choose one —
• Counter target noncreature spell.
• Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.
Related cards: Corpse Churn Corpse Hauler Courier Bat Durable Coilbug Fear of Death Gorging Vulture Liliana's Elite Locked in the Cemetery Naga Oracle Necrotic Wound Obsessive Stitcher Reassembling Skeleton Strategic Planning Unmarked Grave Wonder
  • Alchemy: New Capenna
Kumano's Blessing

Kumano's Blessing {2}{R}

Enchantment - Aura
Flash
Enchant creature
If a creature dealt damage by enchanted creature this turn would die, exile it instead.
  • Betrayers of Kamigawa
Necroskitter

Necroskitter {1}{B}{B}

Creature - Elemental
Wither
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
1/4