32271 cards found
Roost Seek

Roost Seek {G}

Sorcery - Omen
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Card has other part: Sagu Wildling
  • Tarkir: Dragonstorm 157b 306b
Roost of Drakes

Roost of Drakes {U}

Enchantment
Kicker {2}{U}
When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
  • Zendikar Rising
Root Cage

Root Cage {1}{G}

Enchantment
Mercenaries don't untap during their controllers' untap steps.
The Vintara Forest welcomes its enemies with a crushing embrace.
  • Prophecy
Root Elemental

Root Elemental {4}{G}{G}

Creature - Elemental
Morph {5}{G}{G}
When this creature is turned face up, you may put a creature card from your hand onto the battlefield.
6/5
Root Greevil

Root Greevil {3}{G}

Creature - Beast
{2}{G}, {T}, Sacrifice this creature: Destroy all enchantments of the color of your choice.
The root of all greevils.
2/3
  • Planeshift
Root Maze

Root Maze {G}

Enchantment
Artifacts and lands enter tapped.
Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won.
Root Out

Root Out {2}{G}

Sorcery
Destroy target artifact or enchantment.
Investigate.
Root Sliver

Root Sliver {3}{G}

Creature - Sliver
This spell can't be countered.
Sliver spells can't be countered.
"It would take another apocalypse to stop the slivers now."
—Riptide Project researcher
2/2
Root Snare

Root Snare {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
The roots run deep under stone and street, with strength that needs but a whisper to awaken.
Root Spider

Root Spider {3}{G}

Creature - Spider
Whenever this creature blocks, it gets +1/+0 and gains first strike until end of turn.
"They're not half as fierce if they don't see you coming."
—Devin, Faerie Noble
2/2
Related card: Apocalypse Chime
  • Homelands
Root-Kin Ally

Root-Kin Ally {4}{G}{G}

Creature - Elemental Warrior
Convoke
Tap two untapped creatures you control: This creature gets +2/+2 until end of turn.
3/3
Rootborn Defenses

Rootborn Defenses {2}{W}

Instant
Populate. Creatures you control gain indestructible until end of turn.
Rootbound Crag

Rootbound Crag

Land
This land enters tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.
Cliffs echo and branches quake at the roar of life.
Rootbreaker Wurm

Rootbreaker Wurm {5}{G}{G}

Creature - Wurm
Trample
6/6
Rootcast Apprenticeship

Rootcast Apprenticeship {3}{G}

Sorcery
Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Create a token that's a copy of target token you control.
• Target player creates a 1/1 green Squirrel creature token.
• Target opponent sacrifices a nontoken artifact of their choice.
  • Bloomburrow Commander 32 65
Rootcoil Creeper

Rootcoil Creeper {G}{U}

Creature - Plant Horror
{T}: Add one mana of any color.
{T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard.
{G}{U}, {T}, Exile this creature: Return target card with flashback you own from exile to your hand.
2/2
Rootgrapple

Rootgrapple {4}{G}

Kindred Instant - Treefolk
Destroy target noncreature permanent. If you control a Treefolk, draw a card.
"All the sylvan secrets of this world are etched between my rings. The skinfolk's metal aberrations can rot between my roots."
—Colfenor, the Last Yew
  • Lorwyn
Rootha, Mercurial Artist

Rootha, Mercurial Artist {1}{U}{R}

Legendary Creature - Orc Shaman
{2}, Return Rootha to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
"Art is never finished. Merely abandoned."
1/4
Rooting Kavu

Rooting Kavu {2}{G}{G}

Creature - Kavu
When this creature dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
4/3
  • Invasion
Rooting Moloch

Rooting Moloch {4}{R}

Creature - Lizard
When this creature enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.
Cycling {2}
Their feeding habits leave them with gizzards full of tumbled gems.
4/4
Rootless Yew

Rootless Yew {3}{G}{G}

Creature - Treefolk
When this creature dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.
"We are bound to wander this forest forever. Sometimes I think it wanders with us."
—Ogni, Kannah scout
5/4
  • Kaldheim
Rootpath Purifier

Rootpath Purifier {3}{G}

Creature - Elf Druid
Lands you control and land cards in your library are basic.
"Holiness is not found in a druid's words, or even the rituals of Titania's court. It is found here, in the mud, where Gaea bares her soul, unshackled by ceremony."
3/4
Rootrider Faun

Rootrider Faun {1}{G}

Creature - Satyr Scout
{T}: Add {G}.
{1}, {T}: Add one mana of any color.
"Human feet aren't inferior to hooves for climbing. It's their plodding, mistrustful personalities that hold them back."
1/3
  • Wilds of Eldraine
Rootrunner

Rootrunner {2}{G}{G}

Creature - Spirit
{G}{G}, Sacrifice this creature: Put target land on top of its owner's library.
Soulshift 3
3/3
Roots

Roots {3}{G}

Enchantment - Aura
Enchant creature without flying
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"That which nourishes can also bind."
—Gemma, Willow Priestess
Related card: Apocalypse Chime