224 cards found
Thornmantle Striker (Alchemy)

Thornmantle Striker (Alchemy) {3}{B}

Creature - Elf Rogue
When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
4/3
Related card: Thornmantle Striker
  • Kaldheim
Thousand-Faced Shadow (Alchemy)

Thousand-Faced Shadow (Alchemy) {U}

Creature - Human Ninja
Ninjutsu {2}{U}
Flying
When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.
1/1
Related card: Thousand-Faced Shadow
  • Kamigawa: Neon Dynasty
Thran Portal (Alchemy)

Thran Portal (Alchemy)

Land - Gate
As Thran Portal enters the battlefield, choose a basic land type.
Thran Portal is the chosen type in addition to its other types.
Mana abilities of Thran Portal cost an additional 1 life to activate.
Related card: Thran Portal
  • Dominaria United
Thran Spider (Alchemy)

Thran Spider (Alchemy) {3}

Artifact Creature - Spider
Reach
When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.
{7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
2/4
Related card: Thran Spider
  • The Brothers' War
Tome Shredder (Alchemy)

Tome Shredder (Alchemy) {1}{R}

Creature - Wolf
Haste
{T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder.
2/1
Related card: Tome Shredder
  • Strixhaven: School of Mages
Triumphant Adventurer (Alchemy)

Triumphant Adventurer (Alchemy) {W}{B}

Creature - Human Knight
Deathtouch
As long as it's your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon.
2/1
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Triumphant Adventurer
  • Adventures in the Forgotten Realms
Tyr's Blessing (Alchemy)

Tyr's Blessing (Alchemy) {1}{W}

Instant - Adventure
Target creature gains indestructible until end of turn.
Card has other part: Blessed Hippogriff (Alchemy)
Related card: Tyr's Blessing
  • Alchemy Horizons: Baldur's Gate
Tyvar Kell (Alchemy)

Tyvar Kell (Alchemy) {2}{G}{G}

Legendary Planeswalker - Tyvar
Elves you control have "{T}: Add {B}."
[+1]: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.
[0]: Create a 1/1 green Elf Warrior creature token.
[–7]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Loyalty:
4
Related card: Tyvar Kell
  • Kaldheim
Umara Mystic (Alchemy)

Umara Mystic (Alchemy) {1}{U}{R}

Creature - Merfolk Wizard
Flying, haste
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
1/3
Related card: Umara Mystic
  • Zendikar Rising
Unholy Heat (Alchemy)

Unholy Heat (Alchemy) {R}

Instant
Unholy Heat deals 2 damage to target creature or planeswalker.
Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.
Related card: Unholy Heat
  • Modern Horizons 2
Urza's Command (Alchemy)

Urza's Command (Alchemy) {2}{U}{U}

Instant
Choose two —
• Creatures you don't control get -3/-0 until end of turn.
• Create two tapped Powerstone tokens.
• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
• Scry 2, then draw a card.
Related card: Urza's Command
  • The Brothers' War
Urza, Powerstone Prodigy (Alchemy)

Urza, Powerstone Prodigy (Alchemy) {1}{U}

Legendary Creature - Human Artificer
{1}, {T}: Draw a card, then discard a card.
Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn.
1/3
Related card: Urza, Powerstone Prodigy
  • The Brothers' War
Uurg, Spawn of Turg (Alchemy)

Uurg, Spawn of Turg (Alchemy) {B}{B}{G}

Legendary Creature - Frog Beast
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.
At the beginning of your upkeep, surveil 2.
{1}, Sacrifice a land: You gain 2 life.
*/5
Related card: Uurg, Spawn of Turg
  • Dominaria United
Vampire Scrivener (Alchemy)

Vampire Scrivener (Alchemy) {3}{B}

Creature - Vampire Warlock
Flying
Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.
Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.
No one remains on her list for long.
2/2
Related card: Vampire Scrivener
  • Streets of New Capenna
Vega, the Watcher (Alchemy)

Vega, the Watcher (Alchemy) {1}{W}{U}

Legendary Creature - Bird Spirit
Flying
Ward {2}
Whenever you cast a spell from anywhere other than your hand, draw a card.
One eye sees the past, one the present, and one the future—and none can be deceived.
2/2
Related card: Vega, the Watcher
  • Kaldheim
Visions of Phyrexia (Alchemy)

Visions of Phyrexia (Alchemy) {2}{R}{R}

Enchantment
At the beginning of your upkeep, exile the top two cards of your library. Until your next end step, you may play one of those cards.
At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token.
Related card: Visions of Phyrexia
  • The Brothers' War
Warm Welcome (Alchemy)

Warm Welcome (Alchemy) {3}{G}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create two 1/1 green and white Citizen creature tokens.
Related card: Warm Welcome
  • Streets of New Capenna
Will, Scholar of Frost (Alchemy)
Rowan, Scholar of Sparks (Alchemy)

Will, Scholar of Frost (Alchemy) {4}{U}

Legendary Planeswalker - Will
Instant and sorcery spells you cast cost {1} less to cast.
[+1]: Up to one target creature has base power and toughness 0/2 until your next turn.
[–3]: Draw two cards.
[–8]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
Loyalty:
5
Card has other part: Rowan, Scholar of Sparks (Alchemy)
Related card: Will, Scholar of Frost
  • Strixhaven: School of Mages
Winota, Joiner of Forces (Alchemy)

Winota, Joiner of Forces (Alchemy) {2}{R}{W}

Legendary Creature - Human Warrior
Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
4/4
Related card: Winota, Joiner of Forces
  • Ikoria: Lair of Behemoths
Wizard Class (Alchemy)

Wizard Class (Alchemy) {U}

Enchantment - Class
You have no maximum hand size.
{2}{U}: Level 2
When this Class becomes level 2, draw two cards.
{2}{U}: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Related card: Wizard Class
  • Adventures in the Forgotten Realms
You Come to a River (Alchemy)

You Come to a River (Alchemy) {2}{U}

Sorcery
Choose one —
• Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Related card: You Come to a River
  • Alchemy Horizons: Baldur's Gate
Young Blue Dragon (Alchemy)

Young Blue Dragon (Alchemy) {4}{U}

Creature - Dragon
Flying
3/4
Card has other part: Sand Augury (Alchemy)
Related card: Young Blue Dragon
  • Alchemy Horizons: Baldur's Gate
Young Red Dragon (Alchemy)

Young Red Dragon (Alchemy) {3}{R}

Creature - Dragon
Flying
3/1
Card has other part: Bathe in Gold (Alchemy)
Related card: Young Red Dragon
  • Alchemy Horizons: Baldur's Gate
Zar Ojanen, Scion of Efrava (Alchemy)

Zar Ojanen, Scion of Efrava (Alchemy) {3}{G}{W}

Legendary Creature - Cat Warrior
Domain — Whenever Zar Ojanen, Scion of Efrava enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
4/4
Related card: Zar Ojanen, Scion of Efrava
  • Dominaria United