584 cards found
Impromptu Raid

Impromptu Raid {3}{R/G}

Enchantment
{2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
For the Scuzzback gang, it's always "raid o'clock."
  • Shadowmoor
Incandescent Aria

Incandescent Aria {R}{G}{W}

Sorcery
Incandescent Aria deals 3 damage to each nontoken creature.
As the assassins converged on Kitt Kanto, she struck a high note and held it, unbroken, for nearly a minute. When the room fell silent, she was surrounded only by rose petals falling gently to the floor.
Indoraptor, the Perfect Hybrid

Indoraptor, the Perfect Hybrid {1}{B/G}{R}

Legendary Creature - Dinosaur Mutant
Bloodthirst X
Menace
Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.
3/1
  • Jurassic World Collection 15 40
Ink-Treader Nephilim

Ink-Treader Nephilim {R}{G}{W}{U}

Creature - Nephilim
Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
When it awoke, the mirrors of the world reflected only darkness.
3/3
  • Guildpact
Intet, the Dreamer

Intet, the Dreamer {3}{G}{U}{R}

Legendary Creature - Dragon
Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
6/6
Invasion of Alara
Awaken the Maelstrom

Invasion of Alara {W}{U}{B}{R}{G}

Battle - Siege
When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.
Defense: 7
Card has other part: Awaken the Maelstrom
Invasion of Ergamon
Truga Cliffcharger

Invasion of Ergamon {R}{G}

Battle - Siege
When Invasion of Ergamon enters the battlefield, create a Treasure token. Then you may discard a card. If you do, draw a card.
Defense: 5
Card has other part: Truga Cliffcharger
  • March of the Machine
Invigorating Hot Spring

Invigorating Hot Spring {1}{R}{G}

Enchantment
Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it.
Modified creatures you control have haste.
Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
  • Kamigawa: Neon Dynasty
Iridian Maelstrom

Iridian Maelstrom {W}{U}{B}{R}{G}

Sorcery
Destroy each creature that isn't all colors.
A thousand years ago, Phyrexia poisoned Serra's Realm and engineered its collapse. On shimmering waves generations in the making, the angels finally took their revenge.
  • Dominaria United Commander 12 88
Itzquinth, Firstborn of Gishath

Itzquinth, Firstborn of Gishath {R}{G}

Legendary Creature - Dinosaur
Haste
When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
"Dinosaurs have no concept of royalty, but they recognize the scent of the mightiest among them."
—Atla Palani, nest tender
2/3
  • The Lost Caverns of Ixalan 230 331
Jacques le Vert

Jacques le Vert {1}{R}{G}{W}

Legendary Creature - Human Warrior
Green creatures you control get +0/+2.
Abandoning his sword to return to the lush forest of Pendelhaven, Jacques le Vert devoted his life to protecting the creatures of his homeland.
3/2
Jaheira, Stirring Harper

Jaheira, Stirring Harper {1}{R}{G}

Legendary Creature - Human Elf Druid
Hexproof from artifacts and enchantments
When this creature specializes, destroy up to one target artifact or enchantment. You get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0 and gains haste."
3/4
Related cards: Jaheira, Harper Emissary Jaheira, Heroic Harper Jaheira, Insightful Harper Jaheira, Merciful Harper Jaheira, Ruthless Harper
  • Alchemy Horizons: Baldur's Gate
Jared Carthalion

Jared Carthalion {W}{U}{B}{R}{G}

Legendary Planeswalker - Jared
[+1]: Create a 3/3 Kavu creature token with trample that's all colors.
[–3]: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is.
[–6]: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens.
Jared Carthalion can be your commander.
Loyalty:
5
  • Dominaria United Commander 2 50
Jared Carthalion, True Heir

Jared Carthalion, True Heir {R}{G}{W}

Legendary Creature - Human Warrior
When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn.
If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.
"I'm here for what's mine."
3/3
Jarsyl, Dark Age Scion

Jarsyl, Dark Age Scion {1}{R}{G}

Legendary Creature - Human Wizard
Starting intensity 1
At the beginning of combat on your turn, you may cast a spell with mana value equal to Jarsyl, Dark Age Scion's intensity from your graveyard without paying its mana cost. If you do, Jarsyl intensifies by 1.
3/3
  • Alchemy: The Brothers' War
Jegantha, the Wellspring

Jegantha, the Wellspring {4}{R/G}

Legendary Creature - Elemental Elk
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost.
{T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.
5/5
Jerrard of the Closed Fist

Jerrard of the Closed Fist {3}{R}{G}{G}

Legendary Creature - Human Knight
Once, the order of the Closed Fist reached throughout the Kb'Briann Highlands. Now, Jerrard alone remains to uphold their standard.
6/5
Jetmir's Fixer

Jetmir's Fixer {R}{G}

Creature - Cat Warrior
{R}{G}: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.
When you lose Jetmir's trust, his family makes sure you lose everything else.
2/2
  • Streets of New Capenna
Jetmir, Nexus of Revels

Jetmir, Nexus of Revels {1}{R}{G}{W}

Legendary Creature - Cat Demon
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
5/4
Jinnie Fay, Jetmir's Second

Jinnie Fay, Jetmir's Second {R/G}{G}{G/W}

Legendary Creature - Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
She watches Jetmir's back while her companions watch hers.
3/3
Jodah, the Unifier

Jodah, the Unifier {W}{U}{B}{R}{G}

Legendary Creature - Human Wizard
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
5/5
Johan

Johan {3}{R}{G}{W}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
5/4
Jolene, Plundering Pugilist

Jolene, Plundering Pugilist {1}{R}{G}

Legendary Creature - Human Mercenary
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.
{1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.
"So, are we doing this the easy way or the fun way?"
4/2
  • Outlaws of Thunder Junction
Jolene, the Plunder Queen

Jolene, the Plunder Queen {2}{R}{G}

Legendary Creature - Human Warrior
Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
2/2
Jund Charm

Jund Charm {B}{R}{G}

Instant
Choose one —
• Exile target player's graveyard.
• Jund Charm deals 2 damage to each creature.
• Put two +1/+1 counters on target creature.
Jund pulses with raw energy, waiting for shamans to shape it into useful form.