33363 cards found
Spikewheel Acrobat

Spikewheel Acrobat {3}{R}

Creature - Human Rogue
Spectacle {2}{R}
"Every street's a stage, and every screaming bystander's an audience."
5/2
Related card: Dazzling Flameweaver
  • Ravnica Allegiance
Amulet of Unmaking

Amulet of Unmaking {5}

Artifact
{5}, {T}, Exile this artifact: Exile target artifact, creature, or land. Activate only as a sorcery.
Trade to trade, not to keep.
—Suq'Ata motto
  • Mirage
Demand

Demand {1}{W}{U}

Sorcery
Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
Card has other part: Supply
Clattering Augur

Clattering Augur {1}{B}

Creature - Skeleton Shaman
This creature can't block.
When this creature enters, you draw a card and you lose 1 life.
{2}{B}{B}: Return this card from your graveyard to your hand.
1/1
Gorgon Flail

Gorgon Flail {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has deathtouch.
Equip {2}
Deep-Sea Serpent

Deep-Sea Serpent {4}{U}{U}

Creature - Serpent
This creature can't attack unless defending player controls an Island.
Sailors fear the deep-sea serpent; others thank the gods it has no legs.
5/5
  • Portal
Warzone Duplicator

Warzone Duplicator {6}

Artifact Creature - Construct
Prototype {3}{U} — 3/3
When this creature enters, return target creature an opponent controls with power less than this creature's power to its owner's hand. If that creature wasn't a token, conjure a duplicate of it into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
6/6
  • Alchemy: The Brothers' War
sAnS mERcY

sAnS mERcY

pLAnE - sECreT LaIR
wHeN YoU pLAnESWalK tO tHIs pLAnE, eACh pLAyER cHoOSeS a nOnBlACk cREaTuRE tHEy cONtrOl. dEsTRoy tHOsE cREatUReS.
wHeNEveR cHoAS EnSUEs, pERfoRm tHe foLLowiNG pROceSs X tiMEs, wHErE X iS tHe nUmBEr oF tImeS yOU'vE roLLeD tHe PlaNAr diE tHIs tuRN. eAcH oPPonENt LOseS 3 LiFE uNLeSs tHAt pLAyEr sAcRiFicEs A nOnLaND pErManENt OR diSCaRds a cArD.
  • Secret Lair Showcase Planes
Dragonologist

Dragonologist {2}{U}

Creature - Human Wizard
When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Untapped Dragons you control have hexproof.
1/3
  • Tarkir: Dragonstorm 42 295
  • Tarkir: Dragonstorm Promos 42p 42s
Vengeful Possession

Vengeful Possession {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.
As the ghost clawed its way into her skin, Sarissa forgot that the rage tearing through her heart wasn't her own.
  • Duskmourn: House of Horror
Demonic Rising

Demonic Rising {3}{B}{B}

Enchantment
At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
Which is the greater folly, summoning the demon or expecting gratitude from it?
  • Avacyn Restored
Kuldotha Cackler

Kuldotha Cackler {2}{R}

Creature - Phyrexian Hyena
Trample
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them.
You would laugh too if you just burned through a tyrranax's stomach.
2/3
  • Phyrexia: All Will Be One
Dauthi Mindripper

Dauthi Mindripper {3}{B}

Creature - Dauthi Minion
Shadow
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
2/1
Kraven's Cats

Kraven's Cats {1}{G}

Creature - Cat Villain
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
"This time the hunter shall get his prey—with the aid of my two little pets!"
—Kraven the Hunter
2/2
  • Marvel's Spider-Man
Thousand-Year Storm

Thousand-Year Storm {4}{U}{R}

Enchantment
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Ral's storm crackled with mystical detections: Planeswalkers were infiltrating Ravnica.
Essence Vortex

Essence Vortex {1}{U}{B}

Instant
Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Masters who sacrifice for servants will receive the gift of loyalty.
  • Ice Age
Malfunction

Malfunction {3}{U}

Enchantment - Aura
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
"They don't make them like they used to."
Systems Override

Systems Override {2}{R}

Sorcery
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If it's a Spacecraft, put ten charge counters on it. If you do, remove ten charge counters from it at the beginning of the next end step.
  • Edge of Eternities
Ezrim, Agency Chief

Ezrim, Agency Chief {1}{W}{W}{U}{U}

Legendary Creature - Archon Detective
Flying
When Ezrim enters, investigate twice.
{1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
5/5
  • Murders at Karlov Manor Promos 202p 202s
  • Murders at Karlov Manor 202 360
Archangel of Strife

Archangel of Strife {5}{W}{W}

Creature - Angel
Flying
As this creature enters, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
6/6
Juggle the Performance

Juggle the Performance {1}{B}{R}

Sorcery
Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell."
  • Alchemy: Murders at Karlov Manor
City Pigeon

City Pigeon {W}

Creature - Bird
Flying
When this creature leaves the battlefield, create a Food token.
"Aw, that was my lunch!"
—Spider-Man, Peter Parker
1/1
  • Marvel's Spider-Man
Fae Flight

Fae Flight {1}{U}

Enchantment - Aura
Flash
Enchant creature
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.
  • Murders at Karlov Manor 56 295
Danitha, Benalia's Hope

Danitha, Benalia's Hope {4}{W}

Legendary Creature - Human Knight
First strike, vigilance, lifelink
When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
4/4
Find

Find {B/G}{B/G}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Card has other part: Finality