31098 cards found
Become Brutes

Become Brutes {1}{R}

Sorcery
One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it.
Related card: Recruit Instructor
  • Wilds of Eldraine
Become Immense

Become Immense {5}{G}

Instant
Delve
Target creature gets +6/+6 until end of turn.
Become the Avalanche

Become the Avalanche {4}{G}{G}

Sorcery
Draw a card for each creature you control with power 4 or greater. Then creatures you control get +X/+X until end of turn, where X is the number of cards in your hand.
"You had your warning. Now you get us."
—Eshki Dragonclaw
  • Tarkir: Dragonstorm Commander 43 83
Become the Pilot

Become the Pilot {3}{U}{U}

Enchantment - Aura
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Bedevil

Bedevil {B}{B}{R}

Instant
Destroy target artifact, creature, or planeswalker.
"It's easy to get taken in by the spectacle, to enjoy a bit of naughty amusement. But make no mistake: the Cult of Rakdos is a danger."
—Tajic
Bedhead Beastie

Bedhead Beastie {4}{R}{R}

Creature - Beast
Menace
Mountaincycling {2}
It had heard monsters were supposed to hide under beds, and it did its best.
5/6
  • Duskmourn: House of Horror
Bedlam

Bedlam {2}{R}{R}

Enchantment
Creatures can't block.
The generals were dead. The battle plans were forgotten. It was everyone for themselves.
Bedlam Reveler

Bedlam Reveler {6}{R}{R}

Creature - Devil Horror
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess
When this creature enters, discard your hand, then draw three cards.
3/4
Bedrock Tortoise

Bedrock Tortoise {3}{G}

Creature - Turtle
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Many temples have strong foundations. Few are also wise.
0/6
  • The Lost Caverns of Ixalan Promos 176p 176s
  • The Lost Caverns of Ixalan 176 378
Bee Sting

Bee Sting {3}{G}

Sorcery
Bee Sting deals 2 damage to any target.
Busy as a bumblebee, blistered as a goblin.
—Alaborn saying
Bee-Bee Gun

Bee-Bee Gun

Artifact - Contraption
Whenever you crank this Contraption, until end of turn, target creature gains "{2}: This creature fights another target creature."
  • Unstable
Beetle, Legacy Criminal

Beetle, Legacy Criminal {3}{U}

Legendary Creature - Human Rogue Villain
Flying
{1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.
Bored with her humdrum existence, Janice Lincoln sought the thrill of her father's life of crime.
3/3
Beetle-Headed Merchants

Beetle-Headed Merchants {4}{B}

Creature - Human Citizen
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature.
To these desert-dwelling traders, there is profit to be found under every dune of sand and in every living thing.
5/4
  • Avatar: The Last Airbender
Beetleback Chief

Beetleback Chief {2}{R}{R}

Creature - Goblin Warrior
When this creature enters, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.
2/2
Related card: Goblin Influx Array
Beetleform Mage

Beetleform Mage {1}{G}{U}

Creature - Human Insect Wizard
{G}{U}: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.
"When the Simic say to take command of your life, we don't mean just your career."
—Vorel of the Hull Clade
2/2
  • Dragon's Maze
Befoul

Befoul {2}{B}{B}

Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
"When the rampaging kami at Reito had crushed the opposing militia, swarms of minor kami swept over the battlefield to consume all that remained."
—Great Battles of Kamigawa
Befuddle

Befuddle {2}{U}

Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
The trick to talking sense into Keldons is getting them to hold still.
Related card: Skywriter Djinn
Begin Anew

Begin Anew {G}{G}{W}{W}

Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
  • Alchemy: Innistrad
Begin the Invasion

Begin the Invasion {X}{W}{U}{B}{R}{G}

Sorcery
Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.
Across many worlds, millions of eyes witnessed the same impossible horror.
  • March of the Machine Commander 79 87
Beguiler of Wills

Beguiler of Wills {3}{U}{U}

Creature - Human Wizard
{T}: Gain control of target creature with power less than or equal to the number of creatures you control.
"Come, let me free you of the tyranny of thought."
1/1
  • Dark Ascension
Behemoth Sledge

Behemoth Sledge {1}{G}{W}

Artifact - Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}
Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.
Behemoth of Vault 0

Behemoth of Vault 0 {6}

Artifact Creature - Robot
Trample
When this creature enters, you get {E}{E}{E}{E}.
When this creature dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent.
6/6
  • Fallout 127 655
Behemoth's Herald

Behemoth's Herald {G}

Creature - Elf Shaman
{2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.
"Mine is an insatiable god, with appetites as magnificent as the jungle itself."
1/1
Related card: Godsire
  • Shards of Alara
Behind the Mask

Behind the Mask {U}

Instant
As an additional cost to cast this spell, you may collect evidence 6.
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
  • Murders at Karlov Manor
Behind the Scenes

Behind the Scenes {2}{B}

Enchantment
Creatures you control have skulk.
{4}{W}: Creatures you control get +1/+1 until end of turn.
It does no good to bar the gate when the enemy is already inside.