33454 cards found
Barrage of Boulders

Barrage of Boulders {2}{R}

Sorcery
Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Crude tactics can be effective nonetheless.
Barrage of Expendables

Barrage of Expendables {R}

Enchantment
{R}, Sacrifice a creature: This enchantment deals 1 damage to any target.
Goblin generals don't distinguish between troops and ammunition.
Barrel Down Sokenzan

Barrel Down Sokenzan {2}{R}

Instant - Arcane
Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
  • Saviors of Kamigawa
Barreling Attack

Barreling Attack {2}{R}{R}

Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
"The trollish game of push-fall inspired this impressive tactic."
—Sidar Jabari
  • Mirage
Barrels of Blasting Jelly

Barrels of Blasting Jelly {1}

Artifact
{1}: Add one mana of any color. Activate only once each turn.
{5}, {T}, Sacrifice this artifact: It deals 5 damage to target creature.
Not to be confused with barrels of jelly candy.
  • Avatar: The Last Airbender
Barren Glory

Barren Glory {4}{W}{W}

Enchantment
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
"The only perfect world is an empty world, with no one to sin or wage war."
—Tarran, magus of the disk
  • Future Sight
Barren Moor

Barren Moor

Land
This land enters tapped.
{T}: Add {B}.
Cycling {B}
Barrensteppe Siege

Barrensteppe Siege {2}{W}{B}

Enchantment
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
  • Tarkir: Dragonstorm 171 384
  • Tarkir: Dragonstorm Promos 171p 171s
Barrenton Cragtreads

Barrenton Cragtreads {2}{W/U}{W/U}

Creature - Kithkin Scout
This creature can't be blocked by red creatures.
"Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."
3/3
  • Shadowmoor
Barrenton Medic

Barrenton Medic {4}{W}

Creature - Kithkin Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on this creature: Untap this creature.
His dreams are filled with noxious powders and clinking vials.
0/4
  • Shadowmoor
Barret Wallace

Barret Wallace {3}{R}

Legendary Creature - Human Rebel
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
"You gonna stand there and pretend you can't hear the planet crying out in pain?"
4/4
Barret, Avalanche Leader

Barret, Avalanche Leader {2}{R}{G}

Legendary Creature - Human Rebel
Reach
Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.
At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.
4/4
  • Final Fantasy Commander 79 166
Barricade Breaker

Barricade Breaker {7}

Artifact Creature - Juggernaut
Improvise
This creature attacks each combat if able.
"The Consulate sought to crush us. Let's give them a taste of their own medicine."
—Venkat Dasai, renegade commander
7/5
Barrier Breach

Barrier Breach {2}{G}

Instant
Exile up to three target enchantments.
Cycling {2}
"They cast wards, thinking it will protect them, but the biggest monsters find a way through."
—Kinnan, bonder prodigy
  • Ikoria: Lair of Behemoths
Barrier of Bones

Barrier of Bones {B}

Creature - Skeleton Wall
Defender
When this creature enters, surveil 1.
The Dimir rarely make statements, but when they do, the message is clear.
0/3
  • Guilds of Ravnica
Barrin

Barrin

Vanguard
Sacrifice a permanent: Return target creature to its owner's hand.
An old and powerful wizard living on the mysterious isle of Tolaria, Barrin is the teacher who trained the young Ertai. He is also Hanna's father, but for reasons known only to the two of them neither acknowledges the other—or their strained relationship.
Hand size bonus: +0
Life bonus: +6
  • Vanguard Series
Barrin's Codex

Barrin's Codex {4}

Artifact
At the beginning of your upkeep, you may put a page counter on this artifact.
{4}, {T}, Sacrifice this artifact: Draw X cards, where X is the number of page counters on this artifact.
  • Urza's Saga
Barrin's Spite

Barrin's Spite {2}{U}{B}

Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
"Only vengeance matters now."
—Barrin
  • Invasion
Barrin's Unmaking

Barrin's Unmaking {1}{U}

Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
  • Invasion
Barrin, Master Wizard

Barrin, Master Wizard {1}{U}{U}

Legendary Creature - Human Wizard
{2}, Sacrifice a permanent: Return target creature to its owner's hand.
"Knowledge is no more expensive than ignorance, and at least as satisfying."
—Barrin, master wizard
1/1
  • Urza's Saga
Barrin, Tolarian Archmage

Barrin, Tolarian Archmage {1}{U}{U}

Legendary Creature - Human Wizard
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
"There is no age at which you stop learning."
2/2
Barroom Brawl

Barroom Brawl {1}{G}

Sorcery
Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
"I'll see your three dragons and raise you two fists!"
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 217 587
Barrow Ghoul

Barrow Ghoul {1}{B}

Creature - Zombie
At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
"They killed my family to deny me a future. They fed on my ancestors to deny me a past."
—Crovax
4/4
Barrow Naughty

Barrow Naughty {1}{B}

Creature - Faerie
Flying
This creature has lifelink as long as you control another Faerie.
{2}{B}: This creature gets +1/+0 until end of turn.
"The difference between mischief and malice? Numbers."
1/3
  • Wilds of Eldraine
Barrow Witches

Barrow Witches {4}{B}

Creature - Human Warlock
When this creature enters, return target Knight card from your graveyard to your hand.
"Taste the sweetness, breath for breath. Keep the balance, death for death."
—Barrow witch incantation
3/4