33454 cards found
Prophet of Kruphix

Prophet of Kruphix {3}{G}{U}

Creature - Human Wizard
Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash.
"Time is fluid as a dance, and truth as fleeting."
2/3
Prophet of the Peak

Prophet of the Peak {6}

Artifact Creature - Cat
When this creature enters, scry 2.
It frequently predicts imminent death by devouring.
5/5
  • Throne of Eldraine
Prophet of the Scarab

Prophet of the Scarab {4}{U}

Creature - Zombie Wizard
Vigilance
When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.
"Heed the Scarab's call, or be crushed upon their return!"
3/4
  • Aetherdrift Commander 9 25
Prophetic Bolt

Prophetic Bolt {3}{U}{R}

Instant
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Prophetic Flamespeaker

Prophetic Flamespeaker {1}{R}{R}

Creature - Human Shaman
Double strike, trample
Whenever this creature deals combat damage to a player, exile the top card of your library. You may play it this turn.
Fire to destroy. Fire to create.
1/3
  • Journey into Nyx
Prophetic Prism

Prophetic Prism {2}

Artifact
When this artifact enters, draw a card.
{1}, {T}: Add one mana of any color.
"The explorer who found it got a bad deal when he sold it. He merely got rich."
Related card: Big Spender
Prophetic Ravings

Prophetic Ravings {R}

Enchantment - Aura
Enchant creature
Enchanted creature has haste and "{T}, Discard a card: Draw a card."
"Keep your herons and shrews! You will find nothing in the moon, for the moon is a lie! It has told me so!"
Prophetic Titan

Prophetic Titan {4}{U}{R}

Creature - Giant Wizard
Delirium — When this creature enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead.
• This creature deals 4 damage to any target.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
4/4
Proposal

Proposal {W}{W}{W}{W}

Sorcery
Allows Richard to propose marriage to Lily. If the proposal is accepted both players win; mix the cards in play, both libraries, and both graveyards as a shared deck.
  • Celebration Cards
Prosper, Tome-Bound

Prosper, Tome-Bound {2}{B}{R}

Legendary Creature - Tiefling Warlock
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
1/4
Prosperity

Prosperity {X}{U}

Sorcery
Each player draws X cards.
"Wealth is a good thing, compared to poverty—your food is better, your robes are softer, and your companions have bathed more recently."
—Kipkemboi, Kukemssa pirate
Prosperity Tycoon

Prosperity Tycoon {3}{W}

Creature - Human Noble
When this creature enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{2}, Sacrifice a token: This creature gains indestructible until end of turn. Tap it.
4/2
  • Outlaws of Thunder Junction
Prosperous Bandit

Prosperous Bandit {2}{R}

Creature - Raccoon Rogue
Offspring {1}
First strike
Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
2/2
  • Bloomburrow Commander 25 59
Prosperous Innkeeper

Prosperous Innkeeper {1}{G}

Creature - Halfling Citizen
When this creature enters, create a Treasure token.
Whenever another creature you control enters, you gain 1 life.
1/1
Prosperous Partnership

Prosperous Partnership {1}{R}{W}

Enchantment
When this enchantment enters, create two 1/1 green and white Citizen creature tokens.
Tap three untapped creatures you control: Create a Treasure token.
Partners in love, partners in life, and partners in crime.
Prosperous Pirates

Prosperous Pirates {4}{U}

Creature - Human Pirate
When this creature enters, create two Treasure tokens.
The floating city of High and Dry hasn't yet sunk under the weight of gold, but it's not for want of trying.
3/4
Prosperous Thief

Prosperous Thief {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
3/2
Related card: Prosperous Thief (Alchemy)
Prosperous Thief (Alchemy)

Prosperous Thief (Alchemy) {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
2/4
Related card: Prosperous Thief
  • Kamigawa: Neon Dynasty
Prossh, Skyraider of Kher

Prossh, Skyraider of Kher {3}{B}{R}{G}

Legendary Creature - Dragon
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it.
Flying
Sacrifice another creature: Prossh gets +1/+0 until end of turn.
5/5
Related card: Kobolds of Kher Keep
Prosthetic Injector

Prosthetic Injector {1}

Artifact - Equipment
Equipped creature gets +0/+2 and has toxic 1.
Equip {1}
Why carry a subject to a surgical lab when you can bring the surgical lab to them?
  • Phyrexia: All Will Be One
Protean Hulk

Protean Hulk {5}{G}{G}

Creature - Beast
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
"Meat and eggs. We eat!"
—Borborygmos
6/6
Protean Hydra

Protean Hydra {X}{G}

Creature - Hydra
This creature enters with X +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.
0/0
Protean Raider

Protean Raider {1}{U}{R}

Creature - Shapeshifter Pirate
Raid — If you attacked this turn, you may have this creature enter as a copy of any creature on the battlefield.
Imitation is the sincerest form of piracy.
2/2
Protean Thaumaturge

Protean Thaumaturge {1}{U}

Creature - Human Wizard
Constellation — Whenever an enchantment you control enters, you may have this creature become a copy of another target creature, except it has this ability.
"Once you see past the veil we call 'reality,' altering your own shape is elementary."
1/1
Protean War Engine

Protean War Engine {R}{W}

Artifact - Vehicle
As Protean War Engine enters, draft a card from Protean War Engine's spellbook and exile it.
Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
Crew 3
0/4
Related cards: Benalish Marshal Blade Historian Captivating Crew Duelcraft Trainer Falconer Adept Manaform Hellkite Moonveil Regent Ogre Battledriver Resplendent Angel Seraph of Dawn Serra Angel Serra Paragon Skyship Stalker Star-Crowned Stag Steel-Plume Marshal
  • Alchemy: Dominaria