31261 cards found
Rescue from the Underworld

Rescue from the Underworld {4}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
Rescue the Foal

Rescue the Foal {1}{W}

Instant - Adventure
Exile target creature you control, then return that card to the battlefield under its owner's control.
Card has other part: Pegasus Guardian
Rescuer Chwinga

Rescuer Chwinga {1}{W}

Creature - Elemental Spirit
Flash
Natural Shelter — When this creature enters, you may return another permanent you control to its owner's hand.
Fortunately for lost travelers, chwingas' curiosity often gets the better of their shyness.
2/2
Rescuer Sphinx

Rescuer Sphinx {2}{U}{U}

Creature - Sphinx
Flying
As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1 counter on it.
"Now, little fighter, show me you deserved this second chance."
3/2
Resculpt

Resculpt {1}{U}

Instant
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Critics were struck first by the elemental's surprising grace, and then by its fists.
Research

Research {G}{U}

Instant
Shuffle up to four cards you own from outside the game into your library.
Card has other part: Development
  • Dissension
Research Assistant

Research Assistant {1}{U}

Creature - Human Wizard
{3}{U}, {T}: Draw a card, then discard a card.
There are many words and phrases that can cause an experienced wizard to tremble in fear. Chief among them is "oops."
1/3
  • Magic 2015
Research Thief

Research Thief {4}{U}

Artifact Creature - Moonfolk Wizard
Flash
Flying
Whenever an artifact creature you control deals combat damage to a player, draw a card.
The Futurists eagerly supplement their research with their rivals' closely guarded secrets.
3/3
Research the Deep

Research the Deep {1}{U}

Sorcery
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand.
  • Morningtide
Resentful Revelation

Resentful Revelation {1}{B}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B}
"The Jenova Project resulted in my conception."
  • Final Fantasy
Reservoir Kraken

Reservoir Kraken {2}{U}{U}

Creature - Kraken
Trample, ward {2}
At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and create a 1/1 blue Fish creature token with "This token can't be blocked."
6/6
Reservoir Walker

Reservoir Walker {5}

Artifact Creature - Construct
When this creature enters, you gain 3 life and get {E}{E}{E}.
Renegade supply lines are, by necessity, mobile and difficult to disrupt.
3/3
Reset

Reset {U}{U}

Instant
Cast this spell only during an opponent's turn after their upkeep step.
Untap all lands you control.
Reshape

Reshape {X}{U}{U}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
"Today's paperweight, tomorrow's leveler."
—Bruenna, Neurok leader
Reshape the Earth

Reshape the Earth {6}{G}{G}{G}

Sorcery
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
"The land is not dead, merely dormant. It will awaken if you know how to ask."
—Gilanra, Caller of Wirewood
Resilient Khenra

Resilient Khenra {1}{G}

Creature - Jackal Wizard
When this creature enters, you may have target creature get +X/+X until end of turn, where X is this creature's power.
Eternalize {4}{G}{G}
2/2
Resilient Roadrunner

Resilient Roadrunner {1}{R}

Creature - Bird
Haste, protection from Coyotes
{3}: This creature can't be blocked this turn except by creatures with haste.
"Chasing the roadrunner"
—Omenport slang for wasting energy on impossible pursuits
2/2
  • Outlaws of Thunder Junction
Resilient Wanderer

Resilient Wanderer {2}{W}{W}

Creature - Human Nomad
First strike
Discard a card: This creature gains protection from the color of your choice until end of turn.
Nomads understand many cultures and therefore travel without fear.
2/3
  • Odyssey
Resistance Fighter

Resistance Fighter {W}

Creature - Human Soldier
Sacrifice this creature: Prevent all combat damage target creature would deal this turn.
"My soldiers fought without hesitation, died without doubt."
—Sidar Jabari
1/1
Resistance Reunited

Resistance Reunited {1}{W}

Instant
Target creature gets +2/+2 until end of turn.
Equipped creatures you control gain indestructible until end of turn.
"Well, aren't you a sight for sore eyes!" said Koth. "I was about to say the same, my friend," Elspeth replied.
Resistance Skywarden

Resistance Skywarden {3}{R}{R}

Creature - Ogre Rebel
Menace
Reach
When the Vulshok taught him the word for "home," he knew it was what he had been fighting for.
5/5
Resistance Squad

Resistance Squad {2}{W}

Creature - Human Soldier
When this creature enters, if you control another Human, draw a card.
"It's not that I didn't expect some defiance, but I did hope it wouldn't be so heavily armed."
—Olivia Voldaren
3/2
Resize

Resize {1}{G}

Instant
Target creature gets +3/+3 until end of turn.
Recover {1}{G}
  • Coldsnap
Resolute Archangel

Resolute Archangel {5}{W}{W}

Creature - Angel
Flying
When this creature enters, if your life total is less than your starting life total, it becomes equal to your starting life total.
Cut it down, bury it in snow, put it to the torch. The rose will still bloom again.
4/4
Resolute Blademaster

Resolute Blademaster {3}{R}{W}

Creature - Human Soldier Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.
"Great steel is born in the hottest forges. Great soldiers are born in war."
2/2
  • Battle for Zendikar