33292 cards found
Potioner's Trove

Potioner's Trove {3}

Artifact
{T}: Add one mana of any color.
{T}: You gain 2 life. Activate only if you've cast an instant or sorcery spell this turn.
The shops of Ribtruss Town sell anything that can be gathered within Titan's Grave. Just don't ask where they acquired their goods.
  • Secrets of Strixhaven
Poultice Sliver

Poultice Sliver {2}{W}

Creature - Sliver
All Slivers have "{2}, {T}: Regenerate target Sliver."
"Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent."
—Rukarumel, field journal
2/2
Poultrygeist

Poultrygeist {2}{B}

Creature - Bird Spirit
Flying
Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice this creature. Otherwise, put a +1/+1 counter on this creature.
Farmer Brown never ate eggs again.
1/1
Pounce

Pounce {1}{G}

Instant
Target creature you control fights target creature you don't control.
The drive to hunt and feed is raw instinct for dinosaurs. The trick is simply to channel it in the right direction.
Pouncing Cheetah

Pouncing Cheetah {2}{G}

Creature - Cat
Flash
Rhonas's monument is home to a wider variety of creatures than anywhere else in the city of Naktamun—a feature most initiates fail to appreciate.
3/2
Pouncing Jaguar

Pouncing Jaguar {G}

Creature - Cat
Echo {G}
One pounce, she's hungry—you die quickly. Two, she's teaching her cubs—you're in for a long day.
2/2
Pouncing Kavu

Pouncing Kavu {1}{R}

Creature - Kavu
Kicker {2}{R}
First strike
If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
1/1
  • Invasion
Pouncing Lynx

Pouncing Lynx {1}{W}

Creature - Cat
During your turn, this creature has first strike.
"I don't understand. He's normally so well behaved!"
2/1
Pouncing Shoreshark

Pouncing Shoreshark {4}{U}

Creature - Shark Beast
Mutate {3}{U}
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
4/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Pouncing Wurm

Pouncing Wurm {3}{G}

Creature - Wurm
Kicker {2}{G}
If this creature was kicked, it enters with three +1/+1 counters on it and with haste.
3/3
  • Planar Chaos
Powder Ganger

Powder Ganger {2}{R}

Creature - Human Rogue
Squad {2}
When this creature enters, destroy up to one target artifact.
2/2
Powder Keg

Powder Keg {2}

Artifact
At the beginning of your upkeep, you may put a fuse counter on this artifact.
{T}, Sacrifice this artifact: Destroy each artifact and creature with mana value equal to the number of fuse counters on this artifact.
Power Armor

Power Armor {4}

Artifact
Domain{3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
"Great peril demands formidable weaponry."
—Urza
Power Artifact

Power Artifact {U}{U}

Enchantment - Aura
Enchant artifact
Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Related card: Golgothian Sylex
Power Conduit

Power Conduit {2}

Artifact
{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Never content, vedalken artificers continually tinker with their creations.
Power Depot

Power Depot

Artifact Land
This land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
  • Edge of Eternities: Stellar Sights 34 79 124 169
  • Modern Horizons 2
Power Fist

Power Fist {1}{G}

Artifact - Equipment
Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip {2}
A fist fight will leave a bruise. A power fist fight will leave a crater.
Power Leak

Power Leak {1}{U}

Enchantment - Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Power Matrix

Power Matrix {4}

Artifact
{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
As he repaired the ship's planeswalking engine, Karn saw for the first time how he could catalyze the Weatherlight's evolution.
Power Plant Worker

Power Plant Worker {5}

Artifact Creature - Assembly-Worker
{3}: This creature gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on this creature instead. Activate only once each turn.
Mechanical workers toiled away, tirelessly fueling the impossible.
4/4
Related cards: Mine Worker Tower Worker
  • The Brothers' War
Power Sink

Power Sink {X}{U}

Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Power Surge

Power Surge {R}{R}

Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Power Taint

Power Taint {1}{U}

Enchantment - Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}.
Cycling {2}
  • Urza's Saga
Power Word Kill

Power Word Kill {1}{B}

Instant
Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
Aramil issued a long, heroic challenge, then the lich felled him with a single word.
Power of Fire

Power of Fire {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to any target."
The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath.