Flying Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice this creature. Otherwise, put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may put a fuse counter on this artifact. {T}, Sacrifice this artifact: Destroy each artifact and creature with mana value equal to the number of fuse counters on this artifact.
Enchant artifact Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
{3}: This creature gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on this creature instead. Activate only once each turn.
Mechanical workers toiled away, tirelessly fueling the impossible.
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.