28306 cards found
Benalish Emissary

Benalish Emissary {2}{W}

Creature - Human Wizard
Kicker {1}{G}
When this creature enters, if it was kicked, destroy target land.
1/4
  • Invasion
Benalish Faithbonder

Benalish Faithbonder {1}{W}

Creature - Human Cleric
Vigilance
Enlist
"A single light can hold back endless darkness."
1/3
  • Dominaria United
Benalish Heralds

Benalish Heralds {3}{W}

Creature - Human Soldier
{3}{U}, {T}: Draw a card.
The detailed dispatch could be summarized in four words: "Time is running out."
2/4
  • Invasion
Benalish Hero

Benalish Hero {W}

Creature - Human Soldier
Banding
Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero.
1/1
Benalish Honor Guard

Benalish Honor Guard {1}{W}

Creature - Human Knight
This creature gets +1/+0 for each legendary creature you control.
"The true measure of all heroes is not what they achieve, but who they inspire."
—Triumph of Gerrard
2/2
Benalish Knight

Benalish Knight {2}{W}

Creature - Human Knight
Flash
First strike
"We called them 'armored lightning.'"
—Gerrard of the Weatherlight
2/2
Benalish Lancer

Benalish Lancer {2}{W}

Creature - Human Knight
Kicker {2}{W}
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
2/2
Benalish Marshal

Benalish Marshal {W}{W}{W}

Creature - Human Knight
Other creatures you control get +1/+1.
"Some aspire to climb the mountain of Honor. The Benalish are born upon its peak, and from there ascend among the stars."
—History of Benalia
3/3
Related cards: Protean War Engine Raddic, Tal Zealot
Benalish Sleeper

Benalish Sleeper {1}{W}

Creature - Phyrexian Human Soldier
Kicker {B}
When this creature enters, if it was kicked, each player sacrifices a creature of their choice.
Even he didn't know what he was until he felt his skin shifting and splitting, his mind overtaken by a chaos of whispers.
3/1
  • Dominaria United
Benalish Trapper

Benalish Trapper {1}{W}

Creature - Human Soldier
{W}, {T}: Tap target creature.
"I'm up here. You're down there. Now who's the lower life form?"
1/2
Related card: Rathi Trapper
Benalish Veteran

Benalish Veteran {2}{W}

Creature - Human Soldier
Whenever this creature attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
  • Magic 2012
Bend or Break

Bend or Break {3}{R}

Sorcery
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
  • Invasion
Beneath the Sands

Beneath the Sands {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling {2}
Though buried and muffled, nature's whisper still called to Nissa.
Benediction of Moons

Benediction of Moons {W}

Sorcery
You gain 1 life for each player.
Haunt
When the creature this card haunts dies, you gain 1 life for each player.
Benefaction of Rhonas

Benefaction of Rhonas {2}{G}

Sorcery
Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
It falls to the gods to help all become worthy of the afterlife.
  • Amonkhet
Benefactor's Draught

Benefactor's Draught {1}{G}

Instant
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.
Benevolent Ancestor

Benevolent Ancestor {2}{W}

Creature - Spirit
Defender
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside.
0/4
Benevolent Blessing

Benevolent Blessing {1}{W}

Enchantment - Aura
Flash
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.
  • Commander Legends
Benevolent Bodyguard

Benevolent Bodyguard {W}

Creature - Human Cleric
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
"My destiny is to save others so their destinies may be achieved."
1/1
Benevolent Geist
Malevolent Hermit

Benevolent Geist

Creature - Spirit Wizard
(Color indicator: Benevolent Geist is blue)
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
All his old grudges suddenly seemed laughably petty. So he laughed.
2/2
Card has other part: Malevolent Hermit
Benevolent Hydra

Benevolent Hydra {X}{G}{G}

Creature - Hydra
This creature enters with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
{T}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on another target creature you control.
1/1
Bennie Bracks, Zoologist

Bennie Bracks, Zoologist {3}{W}

Legendary Creature - Elf Druid
Convoke
At the beginning of each end step, if you created a token this turn, draw a card.
His enthusiastic curiosity puts even the most fearsome of beasts at ease.
3/2
Benthic Anomaly

Benthic Anomaly {6}{U}

Creature - Eldrazi Serpent
Devoid
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
7/8
  • Modern Horizons 3 Commander
Benthic Behemoth

Benthic Behemoth {5}{U}{U}{U}

Creature - Serpent
Islandwalk
The sea has many secrets, but some are too big to be kept.
7/6
Benthic Biomancer

Benthic Biomancer {U}

Creature - Merfolk Wizard Mutant
{1}{U}: Adapt 1.
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
"I am my life's work."
1/1