32883 cards found
Point to the Scoreboard

Point to the Scoreboard {U}

Instant
Return target tapped creature an opponent controls to its owner's hand. Scry 1. Score one point for your team.
Exile Point to the Scoreboard.
  • Unknown Event
Pointed Discussion

Pointed Discussion {2}{B}

Sorcery
You draw two cards, lose 2 life, then create a Blood token.
Small talk is a dying art.
Pointy Finger of Doom

Pointy Finger of Doom {4}

Artifact
{3}, {T}: Spin this artifact in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
Nails and destruction on point.
Poised Practitioner

Poised Practitioner {2}{W}

Creature - Human Monk
Flurry — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. Scry 1.
"Excellent form, Jun! Just keep your weight on that back foot, and you'll master this in no time."
—Narset
2/3
  • Tarkir: Dragonstorm
Poison Arrow

Poison Arrow {4}{B}{B}

Sorcery
Destroy target nonblack creature. You gain 3 life.
In ancient China, not wearing armor could be a fatal mistake. Guan Yu, Zhou Yu, Sun Ce, and other heros were struck by poison arrows.
  • Portal Three Kingdoms
Poison Dart Frog

Poison Dart Frog {1}{G}

Creature - Frog
Reach
{T}: Add one mana of any color.
{2}: This creature gains deathtouch until end of turn.
"Bright as any dinosaur—and just as with other great hunters, its colors are a warning."
—Huatli
1/1
Poison the Blade

Poison the Blade {1}{G}

Instant
Target creature gains deathtouch until end of turn.
Draw a card.
"Breath of basilisk, sting of scorpion, or medusa's tears? All may be distilled, for a price."
Poison the Cup

Poison the Cup {1}{B}{B}

Instant
Destroy target creature. If this spell was foretold, scry 2.
Foretell {1}{B}
Dark schemes cut down what armies cannot.
  • Kaldheim 103 403
Poison the Waters

Poison the Waters {1}{B}

Sorcery
Choose one —
• All creatures get -1/-1 until end of turn.
• Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
"Hee-hee... Nothing beats the sweet music of hundreds of voices screaming in unison! Uwee-hee-hee!"
  • Final Fantasy
Poison the Well

Poison the Well {2}{B/R}{B/R}

Sorcery
Destroy target land. Poison the Well deals 2 damage to that land's controller.
Wells that provide clean, unhaunted water are rare enough to be worth building an entire town around.
  • Shadowmoor
Poison-Blade Mentor

Poison-Blade Mentor {1}{B}

Creature - Human Assassin
Deathtouch
Whenever this creature attacks, another target Assassin you control gains deathtouch until end of turn.
"The poison is no substitute for accuracy. Don't expect it to do your job for you."
—Pierre Bellec
2/1
  • Assassin's Creed
Poison-Tip Archer

Poison-Tip Archer {2}{B}{G}

Creature - Elf Archer
Reach
Deathtouch
Whenever another creature dies, each opponent loses 1 life.
2/3
Poisonbelly Ogre

Poisonbelly Ogre {4}{B}

Creature - Ogre Warrior
Whenever another creature enters, its controller loses 1 life.
Some claim it's a failed Simic experiment, others say a Golgari creation. Both guilds deny all responsibility, while secretly studying its strange virulence.
3/3
  • Guildpact
Pokey, the Scallywagg

Pokey, the Scallywagg {U}{R}

Legendary Creature - Brushwagg Pirate
Menace
If you would flip a coin, you may instead roll a d20. 1−10 is tails and 11−20 is heads. (It counts as rolling a die, not flipping a coin.)
If you would roll a d20, you may instead flip a coin. Tails is 1 and heads is 20. (It counts as flipping a coin, not rolling a die.)
2/2
  • Mystery Booster 2
Pol Jamaar, Illusionist

Pol Jamaar, Illusionist {4}{U}{U}

Legendary Creature - Human Illusion Wizard
Flying
When Pol Jamaar enters, choose a creature type. Draw a card for each creature you control of that type.
"'Real' is a more flexible concept than you might think."
4/5
  • Foundations Jumpstart
Polis Crusher

Polis Crusher {2}{R}{G}

Creature - Cyclops
Trample, protection from enchantments
{4}{R}{G}: Monstrosity 3.
Whenever this creature deals combat damage to a player, if this creature is monstrous, destroy target enchantment that player controls.
4/4
  • Theros
Polis the Planeshifter

Polis the Planeshifter {2}{R}

Legendary Creature - Azra Wizard
When Polis the Planeshifter enters the battlefield, choose a plane at random from among all planechase planes. Polis the Planeshifter has all abilities of the last chosen plane. (Rolls of the planar die don't affect Polis.)
{W}{U}{B}{R}{G}: Flip a coin. If you win the flip, do Polis the Planeshifter's chaos ensues effect. If you lose the flip, choose a new plane for Polis the Planeshifter.
Prize Card for the Unknown event at MagicCon Minneapolis, May 7, 2023.
3/3
  • Unknown Event
Pollen Lullaby

Pollen Lullaby {1}{W}

Instant
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step.
Pollen Remedy

Pollen Remedy {W}

Instant
Kicker—Sacrifice a land.
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
  • Planeshift
Pollen-Shield Hare

Pollen-Shield Hare {1}{W}

Creature - Rabbit
Creature tokens you control get +1/+1.
She can drive off any threat, from owl to hunter to Phyrexian monster.
2/2
Card has other part: Hare Raising
Pollenbright Druid

Pollenbright Druid {1}{G}

Creature - Elf Druid
When this creature enters, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate.
1/1
Related card: Contagion Dispenser
Pollenbright Wings

Pollenbright Wings {4}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Polliwallop

Polliwallop {3}{G}

Instant
Affinity for Frogs
Target creature you control deals damage equal to twice its power to target creature you don't control.
"We'll see who croaks first!"
  • Bloomburrow
Polluted Bonds

Polluted Bonds {3}{B}{B}

Enchantment
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
The mystic bond between spellcasters and the land is just as vulnerable to attack as the casters themselves.
  • Wilds of Eldraine: Enchanting Tales 34 75 95
  • Shadowmoor
Polluted Cistern

Polluted Cistern {1}{B}

Enchantment - Room
Whenever one or more cards are put into your graveyard from your library, each opponent loses 1 life for each card type among those cards.
Card has other part: Dim Oubliette
  • Duskmourn: House of Horror Commander