33504 cards found
Flock of Rabid Sheep

Flock of Rabid Sheep {X}{G}{G}

Sorcery
Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
And their bleating was like a wet salmon slapped upon the land—slap! slap! slap!
  • Unglued
Nearheath Chaplain

Nearheath Chaplain {3}{W}

Creature - Human Cleric
Lifelink
{2}{W}, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
3/1
Reject

Reject {1}{U}

Instant
Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Grux, for the last time, you have to do more than simply shout 'Apply!' at the administrators."
—Pavil, admissions officer
  • Strixhaven: School of Mages
Big Winner

Big Winner {3}{R}

Creature - Ogre Warrior Guest
This creature has trample as long as you control a stickered permanent.
The results of the test of strength were: Yes.
5/2
  • Unfinity 101 387
Development

Development {3}{U}{R}

Instant
Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Card has other part: Research
  • Dissension
Furgul, Quag Nurturer

Furgul, Quag Nurturer {2}{B}{G}

Legendary Creature - Elf Shaman
At the beginning of your end step, conjure a card named Slimy Dualleech onto the battlefield if you control no Leeches. Otherwise, put a +1/+1 counter on each Leech you control.
{T}, Sacrifice a creature: Add an amount of {G} equal to the sacrificed creature's power.
2/4
Related card: Slimy Dualleech
  • Alchemy: Murders at Karlov Manor
Revive

Revive {1}{G}

Sorcery
Return target green card from your graveyard to your hand.
Even what is lost beyond recall returns when coaxed by a dryad's hand.
Golden Demise

Golden Demise {1}{B}{B}

Sorcery
Ascend
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
  • Rivals of Ixalan
Warmonger Hellkite

Warmonger Hellkite {4}{R}{R}

Creature - Dragon
Flying
All creatures attack each combat if able.
{1}{R}: Attacking creatures get +1/+0 until end of turn.
Its wings beat to the howls of war and fan the fires of rage.
5/5
Centaur Battlemaster

Centaur Battlemaster {3}{G}{G}

Creature - Centaur Warrior
Heroic — Whenever you cast a spell that targets this creature, put three +1/+1 counters on this creature.
"A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider—today."
—Braulios of Pheres Band
3/3
Wrenn's Resolve

Wrenn's Resolve {1}{R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Even as she burned, Wrenn bent Realmbreaker to her will.
Hunter's Talent

Hunter's Talent {1}{G}

Enchantment - Class
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
{1}{G}: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
{3}{G}: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
  • Bloomburrow
Provoke the Trolls

Provoke the Trolls {3}{R}

Instant
Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
"I like burning and pillaging as much as anyone, but sometimes it's just easier to throw a rock and let the trolls do the work."
—Urik, Tuskeri raid leader
Explosive Crystal

Explosive Crystal {4}{R}

Sorcery - Adventure
Explosive Crystal deals 4 damage divided as you choose among any number of targets.
"At least it's a beautiful way to die."
—Erinis, gloom stalker
Card has other part: Amethyst Dragon
  • Commander Legends: Battle for Baldur's Gate
Rootwater Alligator

Rootwater Alligator {3}{G}

Creature - Crocodile
Sacrifice a Forest: Regenerate this creature.
Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.
3/2
  • Exodus
Fangblade Eviscerator
Fangblade Brigand

Fangblade Eviscerator

Creature - Werewolf
(Color indicator: Fangblade Eviscerator is red)
{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
{4}{R}: Creatures you control get +2/+0 until end of turn.
Nightbound
4/5
Card has other part: Fangblade Brigand
Regent's Authority

Regent's Authority {W}

Instant
Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
Before her spark pulled her away again, the Emperor appointed the wise Light-Paws to guide Kamigawa in her absence.
  • Kamigawa: Neon Dynasty
Accursed Duneyard

Accursed Duneyard

Land
{T}: Add {C}.
{2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie.
  • Aetherdrift Commander 20 36
Trove of Temptation

Trove of Temptation {3}{R}

Enchantment
Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
At the beginning of your end step, create a Treasure token.
Tunnel of Hate

Tunnel of Hate {4}{R}{R}

Enchantment - Room
Whenever you attack, target attacking creature gains double strike until end of turn.
Card has other part: Ticket Booth
  • Duskmourn: House of Horror
Springbloom Druid

Springbloom Druid {2}{G}

Creature - Elf Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
"New growth applies a healing poultice to wounds long scabbed over."
1/1
Imps' Taunt

Imps' Taunt {1}{B}

Instant
Buyback {3}
Target creature attacks this turn if able.
Genju of the Fens

Genju of the Fens {B}

Enchantment - Aura
Enchant Swamp
{2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return this card from your graveyard to your hand.
Flow of Maggots

Flow of Maggots {2}{B}

Creature - Insect
Cumulative upkeep {1}
This creature can't be blocked by non-Wall creatures.
"The very earth seemed alive and made a sound like the writhing of the damned."
—Lucilde Fiksdotter, Leader of the Order of the White Shield
2/2
  • Ice Age
Haunted Mire

Haunted Mire

Land - Swamp Forest
({T}: Add {B} or {G}.)
This land enters tapped.
Some of the nature spirits and wraiths that haunt Urborg take offense at the term "ghost town."