33465 cards found
Nimana Skydancer

Nimana Skydancer {2}{B}

Creature - Human Rogue
Flash
Flying
When this creature enters, target opponent mills two cards.
The Free City of Nimana is a great place to recruit adventurers with shady skill sets.
2/1
  • Zendikar Rising
Nissa's Zendikon

Nissa's Zendikon {3}{G}

Enchantment - Aura
Enchant land
Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.
When enchanted land dies, return that card to its owner's hand.
  • Zendikar Rising
Notorious Throng

Notorious Throng {3}{U}

Kindred Sorcery - Rogue
Prowl {5}{U}
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Obelisk of Urd

Obelisk of Urd {6}

Artifact
Convoke
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Oblivion's Hunger

Oblivion's Hunger {1}{B}

Instant
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it.
"Indulge the void. Become the void. Consume all you touch."
—Drana, the last bloodchief
  • Zendikar Rising
Omnath, Locus of Creation (Alchemy)

Omnath, Locus of Creation (Alchemy) {1}{R}{G}{W}{U}

Legendary Creature - Elemental
When Omnath, Locus of Creation enters, draw a card.
Landfall — Whenever a land enters under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
4/4
Related card: Omnath, Locus of Creation
  • Zendikar Rising
Oona's Blackguard

Oona's Blackguard {1}{B}

Creature - Faerie Rogue
Flying
Each other Rogue creature you control enters with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
1/1
Open into Wonder

Open into Wonder {X}{U}{U}

Sorcery
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
The one thing the Gatewatch didn't expect to find on a plane ruled by Nicol Bolas was perfection.
Oran-Rief Ooze (Alchemy)

Oran-Rief Ooze (Alchemy) {2}{G}

Creature - Ooze
When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
2/2
Related card: Oran-Rief Ooze
  • Zendikar Rising
Paired Tactician

Paired Tactician {2}{W}

Creature - Human Warrior
Whenever this creature and at least one other Warrior attack, put a +1/+1 counter on this creature.
"If we fight as one, nothing can stand in our way!"
3/2
  • Zendikar Rising
Phylath, World Sculptor (Alchemy)

Phylath, World Sculptor (Alchemy) {4}{R}{G}

Legendary Creature - Elemental
Trample
When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land enters under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn.
5/5
Related card: Phylath, World Sculptor
  • Zendikar Rising
Practiced Tactics

Practiced Tactics {W}

Instant
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party.
Each individual has their own crucial role to play.
  • Zendikar Rising
Pressure Point

Pressure Point {1}{W}

Instant
Tap target creature.
Draw a card.
Poke a drake in the right place and it becomes as docile as a pet. Poke it in the wrong place and goodbye, hand.
Pyroclastic Hellion

Pyroclastic Hellion {4}{R}

Creature - Hellion
When this creature enters, you may return a land you control to its owner's hand. When you do, this creature deals 2 damage to each opponent.
"The difference between a hellion and a volcano is that volcanoes don't get hungry."
—Sachir, Akoum Expeditionary House
4/5
  • Zendikar Rising
Ravager's Mace

Ravager's Mace {1}{B}{R}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0 for each creature in your party and has menace.
Equip {2}{B}{R}
  • Zendikar Rising
Reclaim the Wastes

Reclaim the Wastes {G}

Sorcery
Kicker {3}
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
  • Zendikar Rising
Relic Amulet

Relic Amulet {2}

Artifact
Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on this artifact.
{2}, {T}, Remove all charge counters from this artifact: It deals that much damage to target creature.
Old power finds new purpose.
Related card: Break Expectations
  • Zendikar Rising
Relic Golem

Relic Golem {3}

Artifact Creature - Golem
This creature can't attack or block unless an opponent has eight or more cards in their graveyard.
{2}, {T}: Target player mills two cards.
6/6
  • Zendikar Rising
Relic Vial

Relic Vial {3}

Artifact
{2}, {T}, Sacrifice a creature: Draw a card.
As long as you control a Cleric, this artifact has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
  • Zendikar Rising
Resolute Strike

Resolute Strike {W}

Instant
Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
"If you practice something often enough, it becomes part of you. That's why we train, and that's why we survive."
—Tasha, Graypelt veteran
  • Zendikar Rising
Retreat to Emeria

Retreat to Emeria {3}{W}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Risen Riptide

Risen Riptide {2}{U}

Creature - Elemental
Whenever you cast a kicked spell, this creature has base power and toughness 5/5 until end of turn.
"Most days the sea is my friend. But only most days."
—Jori En, expedition leader
0/5
  • Zendikar Rising
Rockslide Sorcerer

Rockslide Sorcerer {3}{R}

Creature - Human Wizard
Whenever you cast an instant, sorcery, or Wizard spell, this creature deals 1 damage to any target.
"You can cower from the crushing shards or embrace the danger of Akoum. I've made my choice."
3/3
Related card: Rockslide Sorcerer (Alchemy)
  • Zendikar Rising
Rockslide Sorcerer (Alchemy)

Rockslide Sorcerer (Alchemy) {2}{R}

Creature - Human Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.
2/2
Related card: Rockslide Sorcerer
  • Zendikar Rising
Roost of Drakes

Roost of Drakes {U}

Enchantment
Kicker {2}{U}
When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
  • Zendikar Rising