3847 cards found
Asari Captain

Asari Captain {3}{R}{W}

Creature - Human Samurai
Haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
"Go! Show them your fury!"
4/3
Related cards: Asari Captain (Alchemy) Imperial Blademaster
  • Kamigawa: Neon Dynasty 215 327
Asari Captain (Alchemy)

Asari Captain (Alchemy) {1}{R}{W}

Creature - Human Samurai
Trample, haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
2/1
Related card: Asari Captain
  • Kamigawa: Neon Dynasty
Ascended Lawmage

Ascended Lawmage {2}{W}{U}

Creature - Vedalken Wizard
Flying
Hexproof
A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself.
3/2
Ascent of the Worthy

Ascent of the Worthy {1}{W}{B}

Enchantment - Saga
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
  • Kaldheim
Ash, Party Crasher

Ash, Party Crasher {R}{W}

Legendary Creature - Human Peasant
Haste
Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
"Get up and dance! Let your feet thunder like forgehammers!"
2/2
  • Wilds of Eldraine
Ashad, the Lone Cyberman

Ashad, the Lone Cyberman {1}{U}{B}{R}

Legendary Artifact Creature - Cyberman
The first nonlegendary artifact spell you cast each turn has casualty 2.
Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.
3/3
Ashen Reaper
Invasion of Azgol

Ashen Reaper

Creature - Zombie Elemental
(Color indicator: Ashen Reaper is black and red)
Menace
At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.
Eternal hatred fuels eternal fire.
2/1
Card has other part: Invasion of Azgol
  • March of the Machine
Ashen Rider

Ashen Rider {4}{W}{W}{B}{B}

Creature - Archon
Flying
When Ashen Rider enters the battlefield or dies, exile target permanent.
One offering to appease her on her arrival. Another to celebrate her departure.
5/5
Ashenmoor Gouger

Ashenmoor Gouger {B/R}{B/R}{B/R}

Creature - Elemental Warrior
Ashenmoor Gouger can't block.
After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.
4/4
Ashenmoor Liege

Ashenmoor Liege {1}{B/R}{B/R}{B/R}

Creature - Elemental Knight
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.
4/1
  • Double Masters 2022 174 473
  • Shadowmoor
Ashiok's Forerunner

Ashiok's Forerunner {3}{U}{B}

Creature - Human Wizard
Flash
When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.
"Every dream is a doorway."
3/3
Related card: Ashiok, Sculptor of Fears
  • Theros Beyond Death
Ashiok, Dream Render

Ashiok, Dream Render {1}{U/B}{U/B}

Legendary Planeswalker - Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.
[–1]: Target player mills four cards. Then exile each opponent's graveyard.
Loyalty:
5
Ashiok, Nightmare Muse

Ashiok, Nightmare Muse {3}{U}{B}

Legendary Planeswalker - Ashiok
[+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."
[–3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
[–7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
Loyalty:
5
Ashiok, Nightmare Weaver

Ashiok, Nightmare Weaver {1}{U}{B}

Legendary Planeswalker - Ashiok
[+2]: Exile the top three cards of target opponent's library.
[–X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
[–10]: Exile all cards from all opponents' hands and graveyards.
Loyalty:
3
  • Theros
Ashiok, Sculptor of Fears

Ashiok, Sculptor of Fears {4}{U}{B}

Legendary Planeswalker - Ashiok
[+2]: Draw a card. Each player mills two cards.
[–5]: Put target creature card from a graveyard onto the battlefield under your control.
[–11]: Gain control of all creatures target opponent controls.
Loyalty:
4
Related card: Ashiok's Forerunner
  • Theros Beyond Death
Ashnod the Uncaring

Ashnod the Uncaring {2}{U}{B}{R}

Legendary Creature - Human Artificer
Deathtouch
Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy.
1/4
Asmira, Holy Avenger

Asmira, Holy Avenger {2}{G}{W}

Legendary Creature - Human Cleric
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
"Omens lie in this early harvest's fruit."
—Asmira, Holy Avenger
2/3
  • Mirage
Asmoranomardicadaistinaculdacar

Asmoranomardicadaistinaculdacar

Legendary Creature - Human Wizard
(Color indicator: Asmoranomardicadaistinaculdacar is black and red)
As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.
When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.
Sacrifice two Foods: Target creature deals 6 damage to itself.
3/3
Related card: The Underworld Cookbook
Ass Whuppin'

Ass Whuppin' {1}{W}{B}

Sorcery
Destroy target silver-bordered or acorn permanent in any game you can see from your seat.
Asses to ashes, Donkeys to dust.
Assassin's Trophy

Assassin's Trophy {B}{G}

Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"Not just any floriculturist can grow this caliber of nightbloom. We're looking for a rooftop hothouse with quite particular conditions."
—Dr. A of the Foundway Associates
Assault Intercessor

Assault Intercessor {1}{W}{B}

Creature - Astartes Warrior
First strike, menace
Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.
A foe without honour is a foe already beaten.
3/2
  • Warhammer 40,000 Commander 104 104★
Assault Zeppelid

Assault Zeppelid {2}{G}{U}

Creature - Beast
Flying, trample
"Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war—enough to fund the final stages of Project Kraj."
—Momir Vig
3/3
  • Dissension
Assemble

Assemble {4}{G}{W}

Instant
Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Card has other part: Assure
Assemble the Legion

Assemble the Legion {3}{R}{W}

Enchantment
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Assemble the Team

Assemble the Team {B}{G}

Sorcery
Search the top third of your library, rounded up, for a card. Put that card into your hand, then shuffle.
  • Alchemy: The Brothers' War